An artillery style game for the Apple IIgs. But with cats.
Go to file
2018-06-10 17:43:51 -06:00
Art Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
GSCats.xcodeproj Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
.gitignore Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
AppleCommander.jar
circleTable.s
collision.s Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
equates.s Fixed stack-based clip/unclip 2018-03-05 12:32:05 -08:00
font.s New sprites and some palette work 2018-06-06 13:23:00 -07:00
gamemanager.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
gameobject.s First pass at inventory menu rendering 2018-04-20 13:04:39 -07:00
GenerateCircles.py
GenerateRenderSpans.py
GenerateSpanDataTable.py
GenerateTrigTables.py
GenerateVRAMTable.py
GenerateVRAMYOffset.py
graphics.s Brought sanity to the palettes 2018-06-08 12:55:22 -07:00
gscats.2mg Inventory state rendering 2018-06-10 17:43:51 -06:00
gscats.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
input.s
inventory.s Inventory state rendering 2018-06-10 17:43:51 -06:00
linkerConfig Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
loader.s Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
macros.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
Makefile Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
MerlinToCA65.sh
ParseMapFile.py Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
player.s Inventory state rendering 2018-06-10 17:43:51 -06:00
projectile.s Proper inventory rendering 2018-06-09 20:29:00 -06:00
smallNumbers.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
SpriteBank00.bin Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
spritebank.s Added inventory tabs and number rendering 2018-06-10 13:00:05 -06:00
tables.s Optimized span rendering moved to $E1 2018-01-16 12:56:53 -08:00
terrain_e1.s Mixed mode rendering working and players back 2018-03-06 18:31:54 -08:00
terrain.s Fixed stack-based clip/unclip 2018-03-05 12:32:05 -08:00
utility.s
V2Make.scpt