Art
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
GSCats.xcodeproj
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
.gitignore
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Optimized span rendering moved to $E1
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2018-01-16 12:56:53 -08:00 |
AppleCommander.jar
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circleTable.s
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collision.s
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Optimized span rendering moved to $E1
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2018-01-16 12:56:53 -08:00 |
equates.s
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Fixed stack-based clip/unclip
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2018-03-05 12:32:05 -08:00 |
font.s
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New sprites and some palette work
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2018-06-06 13:23:00 -07:00 |
gamemanager.s
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
gameobject.s
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First pass at inventory menu rendering
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2018-04-20 13:04:39 -07:00 |
GenerateCircles.py
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GenerateRenderSpans.py
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GenerateSpanDataTable.py
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First working version of virtual stack unrender
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2018-01-06 15:30:06 -08:00 |
GenerateTrigTables.py
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GenerateVRAMTable.py
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GenerateVRAMYOffset.py
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graphics.s
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Brought sanity to the palettes
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2018-06-08 12:55:22 -07:00 |
gscats.2mg
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
gscats.s
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
input.s
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inventory.s
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
linkerConfig
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Optimized span rendering moved to $E1
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2018-01-16 12:56:53 -08:00 |
loader.s
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Optimized span rendering moved to $E1
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2018-01-16 12:56:53 -08:00 |
macros.s
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
Makefile
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
MerlinToCA65.sh
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ParseMapFile.py
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Optimized span rendering moved to $E1
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2018-01-16 12:56:53 -08:00 |
player.s
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Proper inventory rendering
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2018-06-09 20:29:00 -06:00 |
projectile.s
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Proper inventory rendering
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2018-06-09 20:29:00 -06:00 |
smallNumbers.s
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
SpriteBank00.bin
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
spritebank.s
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
tables.s
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Optimized span rendering moved to $E1
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2018-01-16 12:56:53 -08:00 |
terrain_e1.s
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Mixed mode rendering working and players back
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2018-03-06 18:31:54 -08:00 |
terrain.s
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Fixed stack-based clip/unclip
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2018-03-05 12:32:05 -08:00 |
utility.s
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V2Make.scpt
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