mirror of
https://github.com/jeremysrand/abCalc.git
synced 2024-12-25 23:32:23 +00:00
Update the build environment for this project to the latest.
This commit is contained in:
parent
e04819b4b1
commit
c5afd07c71
@ -18,3 +18,5 @@ The abCalc binary is a shell command you can use from GNO/ME:
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And abCalcNDA is a new desk accessory which you can use from within GS/OS applications:
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![abCalc NDA Screenshot](/abCalc/screenshots/abCalcNDA.png "abCalc NDA Screenshot")
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[abCalc NDA Documentation](/abCalc/abCalcHelp.md)
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File diff suppressed because it is too large
Load Diff
@ -2,6 +2,6 @@
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<Workspace
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version = "1.0">
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<FileRef
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location = "self:abCalc.xcodeproj">
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location = "self:">
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</FileRef>
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</Workspace>
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Binary file not shown.
@ -61,7 +61,7 @@
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isEnabled = "YES">
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</CommandLineArgument>
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<CommandLineArgument
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argument = "$PROJECT_DIR/abCalc"
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argument = ""$PROJECT_DIR/abCalc""
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isEnabled = "YES">
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</CommandLineArgument>
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<CommandLineArgument
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@ -1,91 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0830"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9D1B83DB1F677D78006AA28A"
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BuildableName = "doNotBuild"
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BlueprintName = "doNotBuild"
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ReferencedContainer = "container:abCalc.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9D1B83DB1F677D78006AA28A"
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BuildableName = "doNotBuild"
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BlueprintName = "doNotBuild"
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ReferencedContainer = "container:abCalc.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9D1B83DB1F677D78006AA28A"
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BuildableName = "doNotBuild"
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BlueprintName = "doNotBuild"
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ReferencedContainer = "container:abCalc.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9D1B83DB1F677D78006AA28A"
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BuildableName = "doNotBuild"
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BlueprintName = "doNotBuild"
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ReferencedContainer = "container:abCalc.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -4,6 +4,11 @@
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<dict>
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<key>SchemeUserState</key>
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<dict>
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<key>Archive.xcscheme_^#shared#^_</key>
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<dict>
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<key>orderHint</key>
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<integer>2</integer>
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</dict>
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<key>Binary.xcscheme_^#shared#^_</key>
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<dict>
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<key>orderHint</key>
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@ -12,7 +17,7 @@
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<key>DiskImage.xcscheme_^#shared#^_</key>
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<dict>
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<key>orderHint</key>
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<integer>2</integer>
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<integer>4</integer>
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</dict>
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<key>abCalc.xcscheme_^#shared#^_</key>
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<dict>
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@ -1,16 +1,16 @@
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all:
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make -f nda.mk gen
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make -f nda.mk build
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all:
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make -f shell.mk gen
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make -f shell.mk build
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make -f nda.mk gen
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make -f nda.mk build
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gen:
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make -f nda.mk gen
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make -f shell.mk gen
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make -f nda.mk gen
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build:
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make -f nda.mk build
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make -f shell.mk build
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make -f nda.mk build
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clean:
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make -f shell.mk clean
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@ -18,4 +18,4 @@ clean:
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execute:
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make -f nda.mk execute
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# make -f shell.mk execute
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# make -f shell.mk execute
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1
abCalc/abCalcHelp.md
Normal file
1
abCalc/abCalcHelp.md
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,4 +1,4 @@
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# GSplus configuration file version 0.14
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# GSport configuration file version 0.31
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s5d1 =
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s5d2 =
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@ -6,8 +6,9 @@ s5d2 =
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s6d1 =
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s6d2 =
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s7d1 = /Users/jrand/Library/Developer/Xcode/DerivedData/abCalc-bpuqqdowxwsrymetcyxvfclvynre/Build/Products/Debug/abCalcNDA.2mg
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s7d1 =
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g_joystick_type = 0
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g_limit_speed = 0
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@ -1,120 +1,260 @@
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#!/bin/sh
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MOUNTDIR=/tmp/a2gs_mount.$$
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TMPDISKIMAGE=/tmp/a2gs_diskimage_$$.2mg
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TEMPLATEDISKIMAGE=make/system601.2mg
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if [ $# -lt 3 ]
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then
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echo USAGE: $0 diskimage file directory
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echo USAGE: $0 diskimage bootimage file [bootdest]
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exit 1
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fi
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DISKIMAGE="$1"
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shift
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DESTBOOTIMAGE="$1"
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shift
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FILE="$1"
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shift
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DISKIMAGEDEST="$1"
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shift
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DEST="${MOUNTDIR}/${DISKIMAGEDEST}"
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BOOTCOPYPATH="$1"
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COPYDIRS=$*
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PROGRAM=`basename "$FILE"`
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TMPDIR=/tmp/a2gs_mount.$$
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MOUNTDIR="${TMPDIR}/$PROGRAM"
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TMPDISKIMAGE=/tmp/a2gs_diskimage_$$.2mg
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TMPBOOTIMAGE=/tmp/a2gs_bootimage_$$.2mg
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TMPARCHIVE=/tmp/s2gs_archive_$$.shk
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TEMPLATEDISKIMAGE="make/empty.2mg"
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TEMPLATEBOOTIMAGE="make/$BOOTIMAGE"
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ARCHIVE=`dirname "$DISKIMAGE"`/"abCalc.shk"
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cleanupAndExit()
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# It looks like on Linux, the cp command needs a special argument to preserve the resource fork. This isn't ideal
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# but for now, if uname is Darwin, then this is MacOS and we don't need any cp args. If not Darwin, then assume
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# this is Linux and ask for extended attributes to be preserved through the copy.
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#
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# Ultimately, it could be that other platforms (BSD, does Solaris still exist?) or even other Linux versions or
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# distributions need different arguments for this rather special thing. If true, this may need to be a build time
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# option which can be set.
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if [ "`uname`" = Darwin ]
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then
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CPARGS=""
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else
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CPARGS="--preserve=xattr"
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fi
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printErrorAndExit()
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{
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echo "`pwd`/Makefile:0:0: error: $*" >&2
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umount "$MOUNTDIR" 2> /dev/null
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rm -f "$TMPDISKIMAGE" 2> /dev/null
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rm -f "$TMPBOOTIMAGE" 2> /dev/null
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rm -f "$TMPARCHIVE" 2> /dev/null
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rm -f "$DISKIMAGE" 2> /dev/null
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rmdir "$MOUNTDIR" 2> /dev/null
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rm -f "$DESTBOOTIMAGE" 2> /dev/null
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rm -rf "$TMPDIR" 2> /dev/null
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exit 1
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}
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unmount()
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{
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RETRIES=0
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while [ $RETRIES -lt 5 ]
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do
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umount "$1"
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if [ $? -eq 0 ]
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then
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break
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fi
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RETRIES=`expr $RETRIES + 1`
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sleep 1
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done
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if [ $RETRIES -ge 5 ]
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then
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printErrorAndExit "Unable to unmount the disk image."
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fi
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}
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validateProDOSName()
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{
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NAME=`basename $1`
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echo $NAME | egrep '^[a-zA-Z][a-zA-Z0-9.]{0,14}$' > /dev/null
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}
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mkdirProDOS()
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{
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validateProDOSName "$1"
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if [ $? -ne 0 ]
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then
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printErrorAndExit "Invalid ProDOS name of directory `basename $1`. ProDOS names must be 1 to 15 characters, start with a letter and only letters, numbers and a period can be used in the name."
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fi
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mkdir -p "$1"
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if [ $? -ne 0 ]
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then
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printErrorAndExit "Unable to create directory $1"
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fi
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}
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cpProDOS()
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{
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validateProDOSName "$2"
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if [ $? -ne 0 ]
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then
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printErrorAndExit "Invalid ProDOS name of file `basename $2`. ProDOS names must be 1 to 15 characters, start with a letter and only letters, numbers and a period can be used in the name."
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fi
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cp $CPARGS "$1" "$2"
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if [ $? -ne 0 ]
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then
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printErrorAndExit "Unable to create directory $1"
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fi
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}
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copyDirs()
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{
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OLDDIR=`pwd`
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for COPYDIR in $*
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do
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cd "$COPYDIR"
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if [ $? != 0 ]
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then
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printErrorAndExit "Unable to find $COPYDIR"
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fi
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find . -print | while read FILEORDIR
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do
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if [ "$FILEORDIR" = "." ]
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then
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continue
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fi
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if [ -d "$FILEORDIR" ]
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then
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mkdirProDOS "${MOUNTDIR}/$FILEORDIR"
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elif [ -f "$FILEORDIR" ]
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then
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cpProDOS "$FILEORDIR" "${MOUNTDIR}/$FILEORDIR"
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fi
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done
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cd "$OLDDIR"
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done
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}
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if [ ! -f "$TEMPLATEDISKIMAGE" ]
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then
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echo Unable to find the template disk image, $TEMPLATEDISKIMAGE
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cleanupAndExit
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printErrorAndExit "Unable to find the template disk image, $TEMPLATEDISKIMAGE"
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fi
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cp "$TEMPLATEDISKIMAGE" "$TMPDISKIMAGE"
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if [ ! -f "$TEMPLATEBOOTIMAGE" ]
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then
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printErrorAndExit "Unable to find the template boot image, $TEMPLATEBOOTIMAGE"
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fi
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mkdir "$TMPDIR"
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if [ $? != 0 ]
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then
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echo Unable to copy template disk image.
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cleanupAndExit
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printErrorAndExit "Unable to create the mount directory."
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fi
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mkdir "$MOUNTDIR"
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if [ $? != 0 ]
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then
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echo Unable to create the mount directory.
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cleanupAndExit
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printErrorAndExit "Unable to create the mount directory."
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fi
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cp "$TEMPLATEBOOTIMAGE" "$TMPBOOTIMAGE"
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if [ $? != 0 ]
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then
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printErrorAndExit "Unable to copy template boot image."
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fi
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if [ ! -z "$COPYBOOTDIRS" ] || [ ! -z "BOOTCOPYPATH" ]
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then
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profuse -orw "$TMPBOOTIMAGE" "$MOUNTDIR"
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if [ $? != 0 ]
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then
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printErrorAndExit "Unable to mount the boot image."
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fi
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if [ ! -z "$BOOTCOPYPATH" ]
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then
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cpProDOS "$FILE" "$MOUNTDIR/$BOOTCOPYPATH"
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if [ $? != 0 ]
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then
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printErrorAndExit "Unable to copy the file to the boot image."
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fi
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fi
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copyDirs $COPYBOOTDIRS
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unmount "$MOUNTDIR"
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fi
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cp "$TEMPLATEDISKIMAGE" "$TMPDISKIMAGE"
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if [ $? != 0 ]
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then
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printErrorAndExit "Unable to copy template disk image."
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fi
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profuse -orw "$TMPDISKIMAGE" "$MOUNTDIR"
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if [ $? != 0 ]
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then
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echo Unable to mount the disk image.
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cleanupAndExit
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printErrorAndExit "Unable to mount the disk image."
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fi
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cp "$FILE" "$DEST"
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cpProDOS "$FILE" "$MOUNTDIR"
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if [ $? != 0 ]
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then
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echo Unable to copy the file to the disk image.
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cleanupAndExit
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printErrorAndExit "Unable to copy the file to the disk image."
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fi
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# Special case for this project to copy the shell command to the distribution also.
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SHELLFILE=`echo "$FILE" | sed 's/NDA$//'`
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cpProDOS "$SHELLFILE" "$MOUNTDIR"
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if [ $? != 0 ]
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then
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printErrorAndExit "Unable to copy the shell file to the disk image."
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fi
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copyDirs $COPYDIRS
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OLDDIR=`pwd`
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for COPYDIR in $COPYDIRS
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do
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cd "$COPYDIR"
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if [ $? != 0 ]
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||||
then
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echo Unable to find $COPYDIR
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cleanupAndExit
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fi
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||||
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||||
find . -print | while read FILEORDIR
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do
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if [ -d "$FILEORDIR" ]
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||||
then
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mkdir -p "${MOUNTDIR}/$FILEORDIR"
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||||
elif [ -f "$FILEORDIR" ]
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then
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cp "$FILEORDIR" "${MOUNTDIR}/$FILEORDIR"
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||||
fi
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||||
done
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||||
cd "$OLDDIR"
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||||
done
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||||
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||||
RETRIES=0
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||||
while [ $RETRIES -lt 5 ]
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||||
do
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||||
umount "$MOUNTDIR"
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||||
if [ $? -eq 0 ]
|
||||
then
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||||
break
|
||||
fi
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||||
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||||
RETRIES=`expr $RETRIES + 1`
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sleep 1
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||||
done
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||||
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||||
if [ $RETRIES -ge 5 ]
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cd "$TMPDIR"
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$ORCA "$OLDDIR/make/tar" cf "$TMPARCHIVE" "$PROGRAM"
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||||
if [ $? != 0 ]
|
||||
then
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||||
echo Unable to unmount the disk image.
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||||
cleanupAndExit
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||||
printErrorAndExit "Unable to create archive."
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||||
fi
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cd "$OLDDIR"
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unmount "$MOUNTDIR"
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cp "$TMPDISKIMAGE" "$DISKIMAGE"
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||||
if [ $? != 0 ]
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||||
then
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||||
echo Unable to copy the disk image to the destination.
|
||||
cleanupAndExit
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||||
printErrorAndExit "Unable to copy the disk image to the destination."
|
||||
fi
|
||||
|
||||
cp "$TMPBOOTIMAGE" "$DESTBOOTIMAGE"
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||||
if [ $? != 0 ]
|
||||
then
|
||||
printErrorAndExit "Unable to copy the boot image to the destination."
|
||||
fi
|
||||
|
||||
cp "$TMPARCHIVE" "$ARCHIVE"
|
||||
if [ $? != 0 ]
|
||||
then
|
||||
printErrorAndExit "Unable to copy the archive to the destination."
|
||||
fi
|
||||
|
||||
rm -f "$TMPDISKIMAGE"
|
||||
rmdir "$MOUNTDIR"
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||||
rm -f "$TMPBOOTIMAGE"
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||||
rm -f "$TMPARCHIVE"
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||||
rm -rf "$TMPDIR"
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||||
exit 0
|
||||
|
BIN
abCalc/make/empty.2mg
Normal file
BIN
abCalc/make/empty.2mg
Normal file
Binary file not shown.
@ -72,10 +72,40 @@ DESKTOP_RES_MODE=640
|
||||
MESSAGE_CENTER=0
|
||||
|
||||
GSPLUS=/Applications/GSplus.app/Contents/MacOS/gsplus
|
||||
GSPLUSARGS=
|
||||
GSPORT=/Applications/GSport/GSport.app/Contents/MacOS/GSport
|
||||
GSPORTARGS=
|
||||
MAME=/Applications/Ample.app/Contents/MacOS/mame64
|
||||
MAMELIB=$(HOME)/Library/Application Support/Ample
|
||||
MAMEARGS=apple2gs -skip_gameinfo -speed 2 -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202
|
||||
|
||||
export GSPLUS
|
||||
export GSPLUSARGS
|
||||
export GSPORT
|
||||
export GSPORTARGS
|
||||
export MAME
|
||||
export MAMELIB
|
||||
export MAMEARGS
|
||||
|
||||
ifneq (,$(wildcard $GSPLUS))
|
||||
EMULATOR=gsplus
|
||||
else ifneq (,$(wildcard $MAME))
|
||||
EMULATOR=mame
|
||||
else ifneq (,$(wildcard $GSPORT))
|
||||
EMULATOR=gsport
|
||||
else
|
||||
EMULATOR=gsplus
|
||||
endif
|
||||
|
||||
export EMULATOR
|
||||
|
||||
BOOTIMAGE=system601.2mg
|
||||
export BOOTIMAGE
|
||||
|
||||
COPYDIRS=
|
||||
export COPYDIRS
|
||||
COPYBOOTDIRS=
|
||||
export COPYBOOTDIRS
|
||||
|
||||
XCODE_PATH=/Applications/Xcode.app
|
||||
XCODE_INFO=$(XCODE_PATH)/Contents/Info.plist
|
||||
@ -90,6 +120,6 @@ XCODE_PLUGIN_COMPATIBILITY=DVTPlugInCompatibilityUUID
|
||||
|
||||
all:
|
||||
$(MKDIR) $(OBJDIR) $(GENDIR) $(TARGETDIR)
|
||||
@make gen
|
||||
@make build
|
||||
@make -f $(firstword $(MAKEFILE_LIST)) gen
|
||||
@make -f $(firstword $(MAKEFILE_LIST)) build
|
||||
|
||||
|
@ -1,18 +1,29 @@
|
||||
#!/bin/sh
|
||||
|
||||
if [ ! -z "$GSPLUS" ] && [ -x "$GSPLUS" ]
|
||||
then
|
||||
EMULATORPATH="$GSPLUS"
|
||||
elif [ ! -z "$GSPORT" ] && [ -x "$GSPORT" ]
|
||||
then
|
||||
EMULATORPATH="$GSPORT"
|
||||
fi
|
||||
TMPDIR="/tmp/a2gs_emulator.$$"
|
||||
|
||||
if [ -z "$EMULATORPATH" ]
|
||||
cleanupAndExit()
|
||||
{
|
||||
cd
|
||||
if [ ! -z $PID ]
|
||||
then
|
||||
kill $PID 2> /dev/null
|
||||
fi
|
||||
rm -rf $TMPDIR
|
||||
exit 0
|
||||
}
|
||||
|
||||
createConfigTxt()
|
||||
{
|
||||
mkdir "$TMPDIR"
|
||||
sed "s:^s7d1 *=.*$:s7d1 = $BOOTIMAGE:
|
||||
s:^s5d1 *=.*:s5d1 = $DISKIMAGE:" < make/config.txt > "$TMPDIR/config.txt"
|
||||
|
||||
}
|
||||
|
||||
if [ $# -ne 2 ]
|
||||
then
|
||||
echo Unable to find GSplus or GSport at these locations.
|
||||
echo " GSPLUS=$GSPLUS"
|
||||
echo " GSPORT=$GSPORT"
|
||||
echo USAGE $0: diskimage bootimage
|
||||
exit 1
|
||||
fi
|
||||
|
||||
@ -22,15 +33,52 @@ then
|
||||
DISKIMAGE="$PWD/$DISKIMAGE"
|
||||
fi
|
||||
|
||||
cd make
|
||||
sed -i "" "s:^s7d1 *=.*$:s7d1 = $DISKIMAGE:" config.txt
|
||||
BOOTIMAGE="$2"
|
||||
if echo $BOOTIMAGE | grep -v '^/' > /dev/null
|
||||
then
|
||||
BOOTIMAGE="$PWD/$BOOTIMAGE"
|
||||
fi
|
||||
|
||||
case "$EMULATOR" in
|
||||
gsplus)
|
||||
EMULATORPATH="$GSPLUS"
|
||||
EMULATORARGS="$GSPLUSARGS"
|
||||
EMULATORDIR="$TMPDIR"
|
||||
createConfigTxt
|
||||
;;
|
||||
gsport)
|
||||
EMULATORPATH="$GSPORT"
|
||||
EMULATORARGS="$GSPORTARGS"
|
||||
EMULATORDIR="$TMPDIR"
|
||||
createConfigTxt
|
||||
;;
|
||||
mame)
|
||||
EMULATORPATH="$MAME"
|
||||
EMULATORARGS="$MAMEARGS -hard1 "$BOOTIMAGE" -flop3 "$DISKIMAGE""
|
||||
EMULATORDIR="$MAMELIB"
|
||||
;;
|
||||
*)
|
||||
echo Invalid emulator specified, \"$EMULATOR\"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
||||
if [ ! -x "$EMULATORPATH" ]
|
||||
then
|
||||
echo Unable to find $EMULATOR at $EMULATORPATH
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ ! -d "$EMULATORDIR" ]
|
||||
then
|
||||
echo Unable to find $EMULATOR library at $EMULATORDIR
|
||||
exit 1
|
||||
fi
|
||||
|
||||
cd "$EMULATORDIR"
|
||||
# This magic ensure that clicking stop in Xcode results in the emulator terminating.
|
||||
|
||||
$EMULATORPATH &
|
||||
"$EMULATORPATH" $EMULATORARGS &
|
||||
PID=$!
|
||||
|
||||
trap 'kill $PID' SIGTERM SIGINT SIGHUP EXIT
|
||||
trap cleanupAndExit SIGTERM SIGINT SIGHUP EXIT
|
||||
wait
|
||||
|
||||
exit 0
|
||||
|
BIN
abCalc/make/md2teach
Normal file
BIN
abCalc/make/md2teach
Normal file
Binary file not shown.
@ -1,6 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
TMPFILE=/tmp/orca-macgen.$$
|
||||
ERROUTPUT=/tmp/orca-asm-errs.$$
|
||||
|
||||
FILENAME="$1"
|
||||
shift
|
||||
@ -54,15 +55,39 @@ DIRNAME=`dirname $FILENAME`
|
||||
BASENAME=`basename $FILENAME .s`
|
||||
|
||||
pushd "$DIRNAME" > /dev/null
|
||||
$ORCA assemble $* keep="${BASENAME}" "${BASENAME}.s"
|
||||
$ORCA assemble $* keep="${BASENAME}" "${BASENAME}.s" 2> $ERROUTPUT
|
||||
RESULT=$?
|
||||
popd > /dev/null
|
||||
|
||||
if [ -s $ERROUTPUT ]
|
||||
then
|
||||
RESULT=1
|
||||
awk '
|
||||
{
|
||||
print $0
|
||||
}
|
||||
|
||||
/^Error /{
|
||||
$1=""
|
||||
$2=""
|
||||
LINENO=$3
|
||||
$3=""
|
||||
printf("%s/%s:%d:0: error: %s\n", PWD, FILE, LINENO, $0)
|
||||
}
|
||||
' "PWD=`pwd`" "FILE=${BASENAME}.s" $ERROUTPUT
|
||||
fi
|
||||
rm -f $ERROUTPUT
|
||||
|
||||
if [ "$RESULT" -ne 0 ]
|
||||
then
|
||||
rm -f "$SRCROOTNAME"
|
||||
rm -f "$SRCMACROSNAME"
|
||||
rm -f "$SRCOBJNAME"
|
||||
rm -f "$DESTROOTNAME"
|
||||
rm -f "$DESTMACROSNAME"
|
||||
rm -f "$DESTOBJNAME"
|
||||
rm -f "$DESTDEPSNAME"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
mkdir -p `dirname "$DESTROOTNAME"`
|
||||
|
Binary file not shown.
@ -6,10 +6,12 @@ export PATH := $(PATH):$(ORCA_BIN)
|
||||
|
||||
CWD=$(shell pwd)
|
||||
|
||||
DISKIMAGE=$(TARGETDIR)/$(PGM).2mg
|
||||
DISKIMAGE=$(TARGETDIR)/abCalc.2mg
|
||||
ARCHIVE=$(TARGETDIR)/abCalc.shk
|
||||
DESTBOOTIMAGE=$(TARGETDIR)/$(BOOTIMAGE)
|
||||
BUILDTARGET=$(DISKIMAGE)
|
||||
EXECTARGET=executeGUI
|
||||
DISKIMAGEDEST=.
|
||||
BOOTCOPYPATH=
|
||||
AUXTYPE=
|
||||
CFLAGS+=-i$(GENDIR)
|
||||
|
||||
@ -31,18 +33,18 @@ else ifeq ($(TARGETTYPE),desktop)
|
||||
REZFLAGS+=rez='-d MESSAGE_CENTER=$(MESSAGE_CENTER)'
|
||||
else ifeq ($(TARGETTYPE),cda)
|
||||
FILETYPE=cda
|
||||
DISKIMAGEDEST=System/Desk.Accs
|
||||
BOOTCOPYPATH=System/Desk.Accs
|
||||
else ifeq ($(TARGETTYPE),cdev)
|
||||
BINTARGET=$(TARGETDIR)/$(PGM).bin
|
||||
FILETYPE=199
|
||||
DISKIMAGEDEST=System/CDevs
|
||||
BOOTCOPYPATH=System/CDevs
|
||||
REZFLAGS+=rez='-d BINTARGET="$(BINTARGET)"'
|
||||
else ifeq ($(TARGETTYPE),nba)
|
||||
FILETYPE=exe
|
||||
BUILDTARGET=$(TARGETDIR)/$(PGM)
|
||||
else ifeq ($(TARGETTYPE),nda)
|
||||
FILETYPE=nda
|
||||
DISKIMAGEDEST=System/Desk.Accs
|
||||
BOOTCOPYPATH=System/Desk.Accs
|
||||
else ifeq ($(TARGETTYPE),xcmd)
|
||||
FILETYPE=exe
|
||||
BUILDTARGET=$(TARGETDIR)/$(PGM)
|
||||
@ -71,17 +73,22 @@ REZ_SRCS=$(patsubst $(GENDIR)/%, %, $(patsubst ./%, %, $(wildcard $(addsuffix /*
|
||||
REZ_DEPS=$(patsubst %.rez, $(OBJDIR)/%.rez.d, $(REZ_SRCS))
|
||||
REZ_OBJS=$(patsubst %.rez, $(OBJDIR)/%.r, $(REZ_SRCS))
|
||||
|
||||
TEACH_FILES=$(patsubst %.md, $(GENDIR)/Teach/%, $(MD_SRCS))
|
||||
ifneq ($(TEACH_FILES),)
|
||||
COPYDIRS+=$(GENDIR)/Teach
|
||||
endif
|
||||
|
||||
ifneq ($(firstword $(REZ_SRCS)), $(lastword $(REZ_SRCS)))
|
||||
$(error Only a single resource file supported, found $(REZ_SRCS))
|
||||
endif
|
||||
|
||||
BUILD_OBJS=$(C_ROOTS) $(C_OBJS) $(ASM_ROOTS)
|
||||
BUILD_OBJS=$(C_ROOTS) $(C_OBJS) $(ASM_ROOTS) $(TEACH_FILES)
|
||||
ifeq ($(BINTARGET),)
|
||||
BUILD_OBJS+=$(REZ_OBJS)
|
||||
endif
|
||||
BUILD_OBJS_NOSUFFIX=$(C_ROOTS:.root=) $(C_OBJS:.a=) $(ASM_ROOTS:.ROOT=)
|
||||
|
||||
ALL_OBJS=$(C_ROOTS:.root=.a) $(C_OBJS) $(ASM_OBJS) $(REZ_OBJS)
|
||||
ALL_OBJS=$(C_ROOTS:.root=.a) $(C_OBJS) $(ASM_OBJS) $(REZ_OBJS) $(TEACH_FILES)
|
||||
ALL_ROOTS=$(C_ROOTS) $(C_OBJS:.a=.root) $(ASM_ROOTS)
|
||||
ALL_DEPS=$(C_DEPS) $(ASM_DEPS) $(REZ_DEPS)
|
||||
|
||||
@ -96,7 +103,7 @@ build: $(BUILDTARGET)
|
||||
gen: xcodefix
|
||||
|
||||
xcodefix:
|
||||
defaults write "$(ORCAM_PLUGIN_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)s -array `defaults read "$(XCODE_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)` || true
|
||||
[ "`uname`" = Darwin ] && defaults write "$(ORCAM_PLUGIN_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)s -array `defaults read "$(XCODE_INFO)" $(XCODE_PLUGIN_COMPATIBILITY)` || true
|
||||
|
||||
clean: genclean
|
||||
$(RM) "$(TARGETDIR)/$(PGM)" $(BINTARGET)
|
||||
@ -105,6 +112,8 @@ clean: genclean
|
||||
$(RM) $(ALL_DEPS)
|
||||
$(RM) $(ASM_MACROS)
|
||||
$(RM) "$(DISKIMAGE)"
|
||||
$(RM) "$(DESTBOOTIMAGE)"
|
||||
$(RM) "$(ARCHIVE)"
|
||||
|
||||
createPackage:
|
||||
pkg/createPackage
|
||||
@ -125,7 +134,7 @@ ifneq ($(REZ_OBJS),)
|
||||
$(RM) $(TARGETDIR)/$(PGM)
|
||||
$(CP) $(REZ_OBJS) $(TARGETDIR)/$(PGM)
|
||||
endif
|
||||
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) --keep=$(TARGETDIR)/$(PGM)
|
||||
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) keep="$(abspath $(TARGETDIR)/$(PGM))"
|
||||
$(CHTYP) -t $(FILETYPE) $(AUXTYPE) $(TARGETDIR)/$(PGM)
|
||||
|
||||
endif
|
||||
@ -154,7 +163,7 @@ else
|
||||
# resource compile will read the $(PGM).bin binary and load it into the
|
||||
# resources also.
|
||||
$(BINTARGET): $(BUILD_OBJS)
|
||||
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) --keep=$(BINTARGET)
|
||||
cd $(OBJDIR); $(LINK) $(LDFLAGS) $(patsubst $(OBJDIR)/%, %, $(BUILD_OBJS_NOSUFFIX)) keep="$(abspath $(BINTARGET))"
|
||||
|
||||
endif
|
||||
|
||||
@ -178,13 +187,13 @@ $(TARGETDIR)/$(PGM): $(REZ_OBJS)
|
||||
|
||||
endif
|
||||
|
||||
$(DISKIMAGE): $(TARGETDIR)/$(PGM)
|
||||
make/createDiskImage "$(DISKIMAGE)" "$(TARGETDIR)/$(PGM)" "$(DISKIMAGEDEST)" $(COPYDIRS)
|
||||
$(DISKIMAGE): $(TARGETDIR)/$(PGM) make/empty.2mg make/$(BOOTIMAGE)
|
||||
make/createDiskImage "$(DISKIMAGE)" $(DESTBOOTIMAGE) "$(TARGETDIR)/$(PGM)" $(BOOTCOPYPATH)
|
||||
|
||||
execute: $(EXECTARGET)
|
||||
|
||||
executeGUI: all
|
||||
make/launchEmulator $(DISKIMAGE)
|
||||
make/launchEmulator "$(DISKIMAGE)" "$(DESTBOOTIMAGE)"
|
||||
|
||||
executeShell: all
|
||||
$(ORCA) $(TARGETDIR)/$(PGM)
|
||||
@ -219,6 +228,10 @@ ifneq ($(RLINT_PATH),)
|
||||
$(ORCA) $(RLINT_PATH) $@
|
||||
endif
|
||||
|
||||
$(GENDIR)/Teach/%: %.md
|
||||
$(MKDIR) "$(GENDIR)/Teach"
|
||||
$(ORCA) make/md2teach "$<" "$@"
|
||||
|
||||
$(OBJS): Makefile
|
||||
|
||||
# Include the C and rez dependencies which were generated from the last build
|
||||
|
BIN
abCalc/make/tar
Normal file
BIN
abCalc/make/tar
Normal file
Binary file not shown.
@ -28,9 +28,24 @@ PGM=abCalcNDA
|
||||
TARGETTYPE=nda
|
||||
# TARGETTYPE=xcmd
|
||||
|
||||
# Uncomment one of the following lines to force a particular GS emulator.
|
||||
# By default, specific paths are tested for these emulators in the below
|
||||
# order and the first found is what will be used. You can overrride that
|
||||
# here:
|
||||
#
|
||||
# EMULATOR=gsplus
|
||||
# EMULATOR=mame
|
||||
# EMULATOR=gsport
|
||||
|
||||
# By default, the build provides a single boot environment to test with.
|
||||
# You can put other .2mg files into the make directory and override this
|
||||
# variable to change what boot disk you want to use when you launch the
|
||||
# emulator. The disk image you specify must be found in the make directory:
|
||||
#
|
||||
# BOOTIMAGE=system601.2mg
|
||||
|
||||
# Add any other directories where you are putting C or assembly source
|
||||
# files to this list:
|
||||
# SRCDIRS+=
|
||||
SRCDIRS+=nda expr ops
|
||||
|
||||
# If you put your main entry point for your project in a file called main.c
|
||||
@ -66,7 +81,14 @@ LDFLAGS+=
|
||||
# Uncomment the following line if you want to build against the GNO libraries
|
||||
# export ORCA=$(ORCA_BINDIR)/gno
|
||||
|
||||
# If you want to copy one or more files or directories to the target disk
|
||||
# Add any markdown files to the MD_SRCS variable to specify which files to
|
||||
# convert to a Teach text file format during the build. Using this, you can
|
||||
# write your documentation in markdown in your project and at build time,
|
||||
# that documentation is converted to a format that is good to package with
|
||||
# your software and can be opened on a GS.
|
||||
MD_SRCS=abCalcHelp.md
|
||||
|
||||
# If you want to copy one or more files or directories to the distribution disk
|
||||
# image, add the root directory to this variable. Any directories under
|
||||
# the source directory which don't exist in the target disk image will be
|
||||
# created. All files will be copied from the source to the target using
|
||||
@ -74,23 +96,61 @@ LDFLAGS+=
|
||||
#
|
||||
# For example, if you set COPYDIRS to dir and in your project you have
|
||||
# the following files:
|
||||
# dir/Icons/myIconFile
|
||||
# dir/newDir/anotherFile
|
||||
# Then, during the copy phase, myIconFile will be copied into the Icons
|
||||
# folder and a folder newDir will be created and anotherFile will be copied
|
||||
# into there.
|
||||
COPYDIRS=
|
||||
|
||||
# If you want to copy one or more files or directories to the boot disk
|
||||
# image, add the root directory to this variable. Any directories under
|
||||
# the source directory which don't exist in the boot disk image will be
|
||||
# created. All files will be copied from the source to the target using
|
||||
# the same path from the source.
|
||||
#
|
||||
# For example, if you set COPYBOOTDIRS to dir and in your project you have
|
||||
# the following files:
|
||||
# dir/System/mySystemFile
|
||||
# dir/newDir/anotherFile
|
||||
# Then, during the copy phase, mySystemFile will be copied into the System
|
||||
# folder and a folder newDir will be created and anotherFile will be copied
|
||||
# into there.
|
||||
COPYDIRS=copydir
|
||||
COPYBOOTDIRS=
|
||||
|
||||
# By default, the build expects that you have GSplus in the path:
|
||||
# /Applications/GSplus.app/Contents/MacOS/gsplus
|
||||
# If you have it in a different location, specify that here.
|
||||
# GSPLUS=/Applications/GSplus.app/Contents/MacOS/gsplus
|
||||
|
||||
# By default, the build uses no arguments with GSplus. If you would like to
|
||||
# use different arguments, specify that here.
|
||||
# GSPLUSARGS=
|
||||
|
||||
# By default, the build expects that you have GSport in the path:
|
||||
# /Applications/GSport/GSport.app/Contents/MacOS/GSport
|
||||
# If you have it in a different location, specify that here.
|
||||
# GSPORT=/Applications/GSport/GSport.app/Contents/MacOS/GSport
|
||||
|
||||
# By default, the build uses no arguments with GSport. If you would like to
|
||||
# use different arguments, specify that here.
|
||||
# GSPORTARGS=
|
||||
|
||||
# By default, the build expects that you have Ample/mame in the path:
|
||||
# /Applications/Ample.app/Contents/MacOS/mame64
|
||||
# If you have it in a different location, specify that here.
|
||||
# MAME=/Applications/Ample.app/Contents/MacOS/mame64
|
||||
|
||||
# By default, the build expects that you have the mame ROMs/libs in the path:
|
||||
# $(HOME)/Library/Application Support/Ample
|
||||
# If you have it in a different location, specify that here.
|
||||
# MAMELIB=$(HOME)/Library/Application Support/Ample
|
||||
|
||||
# By default, the build uses these arguments with mame:
|
||||
# apple2gs -skip_gameinfo -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202
|
||||
# If you would like to use different arguments, specify that here.
|
||||
# MAMEARGS=apple2gs -skip_gameinfo -speed 2 -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202
|
||||
|
||||
# For a desktop application, it can operate in 640x200 or 320x200
|
||||
# resolution. This setting is used to define which horizontal
|
||||
# resolution you want to use for a desktop application. Other
|
||||
|
114
abCalc/shell.mk
114
abCalc/shell.mk
@ -1,6 +1,6 @@
|
||||
#
|
||||
# Makefile
|
||||
# Apple //GS Build Engine for ORCA
|
||||
# Apple //GS Build Engine for ORCA and Merlin
|
||||
#
|
||||
|
||||
include make/head.mk
|
||||
@ -12,13 +12,13 @@ include make/head.mk
|
||||
PGM=abCalc
|
||||
|
||||
# Set the target type you would like to build. The options are:
|
||||
# shell - A shell command for ORCA, GNO or other GS shell
|
||||
# desktop - A full desktop application
|
||||
# cda - A classic desk accessory
|
||||
# cdev - A control panel device
|
||||
# nba - A HyperStudio new button action
|
||||
# nda - A new desk accessory
|
||||
# xcmd - A HyperCard XCMD or XCFN
|
||||
# shell - A shell command for ORCA, GNO or other GS shell
|
||||
# desktop - A full desktop application
|
||||
# cda - A classic desk accessory
|
||||
# cdev - A control panel device
|
||||
# nba - A HyperStudio new button action
|
||||
# nda - A new desk accessory
|
||||
# xcmd - A HyperCard XCMD or XCFN
|
||||
#
|
||||
TARGETTYPE=shell
|
||||
# TARGETTYPE=desktop
|
||||
@ -28,9 +28,24 @@ TARGETTYPE=shell
|
||||
# TARGETTYPE=nda
|
||||
# TARGETTYPE=xcmd
|
||||
|
||||
# Uncomment one of the following lines to force a particular GS emulator.
|
||||
# By default, specific paths are tested for these emulators in the below
|
||||
# order and the first found is what will be used. You can overrride that
|
||||
# here:
|
||||
#
|
||||
# EMULATOR=gsplus
|
||||
# EMULATOR=mame
|
||||
# EMULATOR=gsport
|
||||
|
||||
# By default, the build provides a single boot environment to test with.
|
||||
# You can put other .2mg files into the make directory and override this
|
||||
# variable to change what boot disk you want to use when you launch the
|
||||
# emulator. The disk image you specify must be found in the make directory:
|
||||
#
|
||||
# BOOTIMAGE=system601.2mg
|
||||
|
||||
# Add any other directories where you are putting C or assembly source
|
||||
# files to this list:
|
||||
# SRCDIRS+=
|
||||
SRCDIRS+=shell expr ops
|
||||
|
||||
# If you put your main entry point for your project in a file called main.c
|
||||
@ -44,6 +59,13 @@ CFLAGS+=-dABCALC_GSOS
|
||||
# Add any arguments you want passed to the resource compiler to this variable:
|
||||
REZFLAGS+=
|
||||
|
||||
# Uncomment the following line if you have installed rlint as found here:
|
||||
# https://github.com/ksherlock/rlint/releases
|
||||
# Assuming that it is in the path that ORCA searches (the Utilities directory is
|
||||
# probably a good choice), you can just leave the value unchanged. If you have
|
||||
# put the rlint somewhere weird, you can set this to the correct path
|
||||
# RLINT_PATH=rlint
|
||||
|
||||
# Add any arguments you want passed to the macro generator to this variable:
|
||||
MACGENFLAGS+=
|
||||
|
||||
@ -59,7 +81,14 @@ LDFLAGS+=
|
||||
# Uncomment the following line if you want to build against the GNO libraries
|
||||
# export ORCA=$(ORCA_BINDIR)/gno
|
||||
|
||||
# If you want to copy one or more files or directories to the target disk
|
||||
# Add any markdown files to the MD_SRCS variable to specify which files to
|
||||
# convert to a Teach text file format during the build. Using this, you can
|
||||
# write your documentation in markdown in your project and at build time,
|
||||
# that documentation is converted to a format that is good to package with
|
||||
# your software and can be opened on a GS.
|
||||
MD_SRCS=
|
||||
|
||||
# If you want to copy one or more files or directories to the distribution disk
|
||||
# image, add the root directory to this variable. Any directories under
|
||||
# the source directory which don't exist in the target disk image will be
|
||||
# created. All files will be copied from the source to the target using
|
||||
@ -67,27 +96,84 @@ LDFLAGS+=
|
||||
#
|
||||
# For example, if you set COPYDIRS to dir and in your project you have
|
||||
# the following files:
|
||||
# dir/Icons/myIconFile
|
||||
# dir/newDir/anotherFile
|
||||
# Then, during the copy phase, myIconFile will be copied into the Icons
|
||||
# folder and a folder newDir will be created and anotherFile will be copied
|
||||
# into there.
|
||||
COPYDIRS=
|
||||
|
||||
# If you want to copy one or more files or directories to the boot disk
|
||||
# image, add the root directory to this variable. Any directories under
|
||||
# the source directory which don't exist in the boot disk image will be
|
||||
# created. All files will be copied from the source to the target using
|
||||
# the same path from the source.
|
||||
#
|
||||
# For example, if you set COPYBOOTDIRS to dir and in your project you have
|
||||
# the following files:
|
||||
# dir/System/mySystemFile
|
||||
# dir/newDir/anotherFile
|
||||
# Then, during the copy phase, mySystemFile will be copied into the System
|
||||
# folder and a folder newDir will be created and anotherFile will be copied
|
||||
# into there.
|
||||
COPYDIRS=
|
||||
COPYBOOTDIRS=
|
||||
|
||||
# By default, the build expects that you have GSplus in the path:
|
||||
# /Applications/GSplus.app/Contents/MacOS/gsplus
|
||||
# /Applications/GSplus.app/Contents/MacOS/gsplus
|
||||
# If you have it in a different location, specify that here.
|
||||
# GSPLUS=/Applications/GSplus.app/Contents/MacOS/gsplus
|
||||
|
||||
# By default, the build uses no arguments with GSplus. If you would like to
|
||||
# use different arguments, specify that here.
|
||||
# GSPLUSARGS=
|
||||
|
||||
# By default, the build expects that you have GSport in the path:
|
||||
# /Applications/GSport/GSport.app/Contents/MacOS/GSport
|
||||
# /Applications/GSport/GSport.app/Contents/MacOS/GSport
|
||||
# If you have it in a different location, specify that here.
|
||||
# GSPORT=/Applications/GSport/GSport.app/Contents/MacOS/GSport
|
||||
|
||||
# By default, the build uses no arguments with GSport. If you would like to
|
||||
# use different arguments, specify that here.
|
||||
# GSPORTARGS=
|
||||
|
||||
# By default, the build expects that you have Ample/mame in the path:
|
||||
# /Applications/Ample.app/Contents/MacOS/mame64
|
||||
# If you have it in a different location, specify that here.
|
||||
# MAME=/Applications/Ample.app/Contents/MacOS/mame64
|
||||
|
||||
# By default, the build expects that you have the mame ROMs/libs in the path:
|
||||
# $(HOME)/Library/Application Support/Ample
|
||||
# If you have it in a different location, specify that here.
|
||||
# MAMELIB=$(HOME)/Library/Application Support/Ample
|
||||
|
||||
# By default, the build uses these arguments with mame:
|
||||
# apple2gs -skip_gameinfo -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202
|
||||
# If you would like to use different arguments, specify that here.
|
||||
# MAMEARGS=apple2gs -skip_gameinfo -speed 2 -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202
|
||||
|
||||
# For a desktop application, it can operate in 640x200 or 320x200
|
||||
# resolution. This setting is used to define which horizontal
|
||||
# resolution you want to use for a desktop application. Other
|
||||
# target types ignore this value.
|
||||
# DESKTOP_RES_MODE=640
|
||||
|
||||
# For a desktop application, it can support opening and printing
|
||||
# files based on paths sent to it by the message center. This
|
||||
# option controls if that is or is not supported in the
|
||||
# application (note: only the C desktop template supports message
|
||||
# center today)
|
||||
# MESSAGE_CENTER=0
|
||||
|
||||
# Add any rules you want to execute before any compiles or assembly
|
||||
# commands are called here, if any. You can generate .c, .s or .h
|
||||
# files for example. You can generate data files. Whatever you
|
||||
# might need.
|
||||
# might need. You should generate these files in the $(GENDIR)
|
||||
# directory or within a subdirectory under $(GENDIR) which you create
|
||||
# yourself.
|
||||
#
|
||||
# All of your commands associated with a rule _must_ start with a tab
|
||||
# character. Xcode makes it a bit tough to type a tab character by
|
||||
# default. Press option-tab within Xcode to insert a tab character.
|
||||
gen:
|
||||
|
||||
# For any files you generated in the gen target above, you should
|
||||
|
Loading…
Reference in New Issue
Block a user