Commit Graph

17 Commits

Author SHA1 Message Date
JASON-6700K\jandersen
8dfb3028c7 GSLA: might have a version 1 encoder finished... all that's left is to debug / test / make sure the thing works 2020-07-19 16:08:09 -04:00
JASON-6700K\jandersen
6956281d1e GSLA Encoder - WIP - I think all that's left to do is to emit source bank skip opcodes, so the player can deal deal with data > 64K in size 2020-07-19 15:05:17 -04:00
JASON-6700K\jandersen
0764a030e6 GSLA: encoder, work in progress 2020-07-19 14:19:42 -04:00
JASON-6700K\jandersen
bb916c15e2 GSLA: WIP 2020-07-18 16:41:01 -04:00
JASON-6700K\jandersen
7712398e0c GSLA encoder: WIP 2020-07-18 15:49:27 -04:00
JASON-6700K\jandersen
89f6eb72e5 WIP on the GSLA file serializer 2020-07-18 12:19:51 -04:00
JASON-6700K\jandersen
3a7b5a69fb These compressors are "good enough" 2020-07-17 14:33:32 -04:00
JASON-6700K\jandersen
f80008ca21 faster compressor: WIP 2020-07-16 19:05:36 -04:00
dwsJason
955e8cf1d5 faster string in string, WIP 2020-07-15 23:59:33 -04:00
JASON-6700K\jandersen
e358c2a937 lzb: make it faster (WIP) 2020-07-15 18:28:56 -04:00
JASON-6700K\jandersen
d28efbc390 remove use of vector template, and stop copying data around that doesn't need copied (substantially speeds up the code), even though we're still brute force 2020-07-15 13:14:27 -04:00
JASON-6700K\jandersen
553c5775a9 more notes for me 2020-07-13 16:51:45 -04:00
JASON-6700K\jandersen
e7198c6f4d LZB: add some notes for me 2020-07-13 16:41:19 -04:00
JASON-6700K\jandersen
0c5c466f64 LZB Encoder: produces better compression (actually generates run/length pattern encoding) 2020-07-13 16:07:12 -04:00
JASON-6700K\jandersen
e2676ed7bd import: visual studio project files 2020-07-09 17:37:39 -04:00
JASON-6700K\jandersen
ec32cb884a import: source code for the tool, WIP 2020-07-09 17:35:34 -04:00
Jason Andersen
2f6ccce6f3
Initial commit 2020-07-09 17:33:10 -04:00