Fix missing index in the dirty tile initializations

This commit is contained in:
Lucas Scharenbroich 2021-10-26 21:21:08 -05:00
parent 3f2a9bd8d4
commit 0366c1a0e0
1 changed files with 1 additions and 1 deletions

View File

@ -533,7 +533,7 @@ InitTiles
stz TileStore+TS_SPRITE_FLAG,x ; no sprites are set at the beginning
lda #$FFFF ; none of the tiles are dirty
sta TileStore+TS_DIRTY
sta TileStore+TS_DIRTY,x
; The next set of values are constants that are simply used as cached parameters to avoid needing to
; calculate any of these values during tile rendering