Two layer demos
|
@ -0,0 +1 @@
|
||||||
|
GTEDemo1=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
|
@ -0,0 +1,2 @@
|
||||||
|
GTEDemo1=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
||||||
|
GTEDemo2=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
|
@ -0,0 +1,3 @@
|
||||||
|
GTEDemo1=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
||||||
|
GTEDemo2=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
||||||
|
GTEDemo3=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
|
@ -0,0 +1,288 @@
|
||||||
|
; Test driver to exercise graphics routines.
|
||||||
|
|
||||||
|
REL
|
||||||
|
DSK MAINSEG
|
||||||
|
|
||||||
|
use Locator.Macs
|
||||||
|
use Load.Macs
|
||||||
|
use Mem.Macs
|
||||||
|
use Misc.Macs
|
||||||
|
use Util.Macs
|
||||||
|
use EDS.GSOS.Macs
|
||||||
|
use GTE.Macs
|
||||||
|
|
||||||
|
mx %00
|
||||||
|
|
||||||
|
tiledata EXT ; tileset buffer
|
||||||
|
TileSetPalette EXT
|
||||||
|
|
||||||
|
; Keycodes
|
||||||
|
LEFT_ARROW equ $08
|
||||||
|
RIGHT_ARROW equ $15
|
||||||
|
UP_ARROW equ $0B
|
||||||
|
DOWN_ARROW equ $0A
|
||||||
|
|
||||||
|
; Direct page space
|
||||||
|
MyUserId equ 0
|
||||||
|
BankLoad equ 2
|
||||||
|
StartX equ 4
|
||||||
|
StartY equ 6
|
||||||
|
TileMapWidth equ 8
|
||||||
|
TileMapHeight equ 10
|
||||||
|
ScreenWidth equ 12
|
||||||
|
ScreenHeight equ 14
|
||||||
|
MaxGlobalX equ 16
|
||||||
|
MaxGlobalY equ 18
|
||||||
|
MaxBG0X equ 20
|
||||||
|
MaxBG0Y equ 22
|
||||||
|
OldOneSecondCounter equ 26
|
||||||
|
appTmp0 equ 28
|
||||||
|
appTmp1 equ 30
|
||||||
|
appTmp2 equ 32
|
||||||
|
|
||||||
|
phk
|
||||||
|
plb
|
||||||
|
|
||||||
|
sta MyUserId ; GS/OS passes the memory manager user ID for the application into the program
|
||||||
|
tdc
|
||||||
|
sta MyDirectPage ; Keep a copy for the overlay callback
|
||||||
|
|
||||||
|
_MTStartUp ; GTE requires the miscellaneous toolset to be running
|
||||||
|
|
||||||
|
lda #ENGINE_MODE_TWO_LAYER+ENGINE_MODE_DYN_TILES
|
||||||
|
jsr GTEStartUp ; Load and install the GTE User Tool
|
||||||
|
|
||||||
|
; Initialize local variables
|
||||||
|
|
||||||
|
stz StartX
|
||||||
|
stz StartY
|
||||||
|
stz frameCount
|
||||||
|
|
||||||
|
; Initialize the graphics screen playfield
|
||||||
|
|
||||||
|
pea #320
|
||||||
|
pea #200
|
||||||
|
_GTESetScreenMode
|
||||||
|
|
||||||
|
; Load a tileset
|
||||||
|
|
||||||
|
pea #^tiledata
|
||||||
|
pea #tiledata
|
||||||
|
_GTELoadTileSet
|
||||||
|
|
||||||
|
pea $0000
|
||||||
|
pea #^TileSetPalette
|
||||||
|
pea #TileSetPalette
|
||||||
|
_GTESetPalette
|
||||||
|
|
||||||
|
; Set up our level data
|
||||||
|
|
||||||
|
jsr BG0SetUp
|
||||||
|
jsr SetLimits
|
||||||
|
|
||||||
|
jsr AllocBank ; Alloc 64KB for Load/Unpack
|
||||||
|
sta BankLoad ; Store "Bank Pointer"
|
||||||
|
ldx #BG1DataFile ; Load the background file into the bank
|
||||||
|
jsr LoadFile
|
||||||
|
|
||||||
|
pea #164 ; Fill everything
|
||||||
|
pea #200
|
||||||
|
pea #256
|
||||||
|
lda BankLoad
|
||||||
|
pha
|
||||||
|
pea $0000
|
||||||
|
pea $0000 ; default flags
|
||||||
|
_GTECopyPicToBG1
|
||||||
|
|
||||||
|
jsr InitOverlay ; Initialize the status bar
|
||||||
|
pha
|
||||||
|
_GTEGetSeconds
|
||||||
|
pla
|
||||||
|
sta OldOneSecondCounter
|
||||||
|
jsr UdtOverlay
|
||||||
|
|
||||||
|
; Set up a very specific test. First, we draw a sprite into the sprite plane, and then
|
||||||
|
; leave it alone. We are just testing the ability to merge sprite plane data into
|
||||||
|
; the play field tiles.
|
||||||
|
EvtLoop
|
||||||
|
pha
|
||||||
|
_GTEReadControl
|
||||||
|
pla
|
||||||
|
|
||||||
|
jsr HandleKeys ; Do the generic key handlers
|
||||||
|
bcs :do_more
|
||||||
|
brl :do_render
|
||||||
|
|
||||||
|
:do_more
|
||||||
|
cmp #'d'
|
||||||
|
bne :not_d
|
||||||
|
lda StartX
|
||||||
|
cmp MaxBG0X
|
||||||
|
bcc *+5
|
||||||
|
brl :do_render
|
||||||
|
inc StartX
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
brl :do_render
|
||||||
|
:not_d
|
||||||
|
|
||||||
|
cmp #'a'
|
||||||
|
bne :not_a
|
||||||
|
lda StartX
|
||||||
|
bne *+5
|
||||||
|
brl :do_render
|
||||||
|
dec StartX
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
brl :do_render
|
||||||
|
:not_a
|
||||||
|
|
||||||
|
cmp #'s'
|
||||||
|
bne :not_s
|
||||||
|
lda StartY
|
||||||
|
cmp MaxBG0Y
|
||||||
|
bcs :do_render
|
||||||
|
inc StartY
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
bra :do_render
|
||||||
|
:not_s
|
||||||
|
|
||||||
|
cmp #'w'
|
||||||
|
bne :not_w
|
||||||
|
lda StartY
|
||||||
|
beq :do_render
|
||||||
|
dec StartY
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
bra :do_render
|
||||||
|
:not_w
|
||||||
|
|
||||||
|
:do_render
|
||||||
|
lda StartX
|
||||||
|
lsr
|
||||||
|
pha
|
||||||
|
lda StartY
|
||||||
|
lsr
|
||||||
|
pha
|
||||||
|
_GTESetBG1Origin
|
||||||
|
|
||||||
|
pea $0000
|
||||||
|
_GTERender
|
||||||
|
|
||||||
|
; Update the performance counters
|
||||||
|
|
||||||
|
inc frameCount
|
||||||
|
pha
|
||||||
|
_GTEGetSeconds
|
||||||
|
pla
|
||||||
|
cmp OldOneSecondCounter
|
||||||
|
beq :noudt
|
||||||
|
sta OldOneSecondCounter
|
||||||
|
jsr UdtOverlay
|
||||||
|
stz frameCount
|
||||||
|
:noudt
|
||||||
|
brl EvtLoop
|
||||||
|
|
||||||
|
; Exit code
|
||||||
|
Exit
|
||||||
|
_GTEShutDown
|
||||||
|
Quit
|
||||||
|
_QuitGS qtRec
|
||||||
|
|
||||||
|
bcs Fatal
|
||||||
|
Fatal brk $00
|
||||||
|
|
||||||
|
qtRec adrl $0000
|
||||||
|
da $00
|
||||||
|
|
||||||
|
; Color palette
|
||||||
|
MyDirectPage ds 2
|
||||||
|
|
||||||
|
SetLimits
|
||||||
|
pha ; Allocate space for width (in tiles), height (in tiles), pointer
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
_GTEGetBG0TileMapInfo
|
||||||
|
pla
|
||||||
|
sta TileMapWidth
|
||||||
|
pla
|
||||||
|
sta TileMapHeight
|
||||||
|
pla
|
||||||
|
pla ; discard the pointer
|
||||||
|
|
||||||
|
pha ; Allocate space for x, y, width, height
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
_GTEGetScreenInfo
|
||||||
|
pla
|
||||||
|
pla ; Discard screen corner
|
||||||
|
pla
|
||||||
|
sta ScreenWidth
|
||||||
|
pla
|
||||||
|
sta ScreenHeight
|
||||||
|
|
||||||
|
lda TileMapWidth
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
sta MaxGlobalX
|
||||||
|
sec
|
||||||
|
sbc ScreenWidth
|
||||||
|
sta MaxBG0X
|
||||||
|
|
||||||
|
lda TileMapHeight
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
sta MaxGlobalY
|
||||||
|
sec
|
||||||
|
sbc ScreenHeight
|
||||||
|
sta MaxBG0Y
|
||||||
|
|
||||||
|
; Check if the current StartX and StartY are out of bounds
|
||||||
|
lda StartX
|
||||||
|
cmp MaxBG0X
|
||||||
|
bcc :x_ok
|
||||||
|
lda MaxBG0X
|
||||||
|
:x_ok pha
|
||||||
|
|
||||||
|
lda StartY
|
||||||
|
cmp MaxBG0Y
|
||||||
|
bcc :y_ok
|
||||||
|
lda MaxBG0Y
|
||||||
|
:y_ok pha
|
||||||
|
_GTESetBG0Origin
|
||||||
|
|
||||||
|
rts
|
||||||
|
|
||||||
|
; Load a binary file in the BG1 buffer
|
||||||
|
DoLoadBG1
|
||||||
|
lda BankLoad
|
||||||
|
ldx #BG1DataFile
|
||||||
|
jsr LoadFile
|
||||||
|
|
||||||
|
; ldx BankLoad
|
||||||
|
; lda #0
|
||||||
|
; ldy BG1DataBank
|
||||||
|
; jsl CopyBinToBG1
|
||||||
|
|
||||||
|
pea #256 ; fill the whole buffer
|
||||||
|
pea #208
|
||||||
|
pei BankLoad
|
||||||
|
pea $0008 ; skip header
|
||||||
|
_GTECopyPicToBG1
|
||||||
|
rts
|
||||||
|
|
||||||
|
BG1DataFile strl '1/bg1.bin'
|
||||||
|
|
||||||
|
frameCount equ 24
|
||||||
|
|
||||||
|
PUT ../StartUp.s
|
||||||
|
PUT ../../shell/Overlay.s
|
||||||
|
PUT gen/App.TileMapBG0.s
|
|
@ -0,0 +1,15 @@
|
||||||
|
; KFest 2022: Demo #4
|
||||||
|
|
||||||
|
TYP $B3 ; S16 file
|
||||||
|
DSK GTEDemo4
|
||||||
|
XPL
|
||||||
|
|
||||||
|
; Segment #1 -- Main execution block
|
||||||
|
|
||||||
|
ASM App.Main.s
|
||||||
|
SNA Main
|
||||||
|
|
||||||
|
; Segment #2 -- Tileset
|
||||||
|
|
||||||
|
ASM gen\App.TileSet.s
|
||||||
|
SNA TSET
|
|
@ -0,0 +1 @@
|
||||||
|
GTEDemo4=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<tileset version="1.5" tiledversion="1.7.2" name="smw-256x128-4bpp" tilewidth="8" tileheight="8" tilecount="512" columns="32">
|
||||||
|
<image source="../tilesets/smw-256x128-4bpp.png" trans="ff00ff" width="256" height="128"/>
|
||||||
|
</tileset>
|
|
@ -0,0 +1,41 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="640" height="30" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||||
|
<editorsettings>
|
||||||
|
<export target="yoshi-1.json" format="json"/>
|
||||||
|
</editorsettings>
|
||||||
|
<tileset firstgid="1" source="smw-256x128-4bpp.tsx"/>
|
||||||
|
<layer id="1" name="App.TileMapBG0" width="640" height="30">
|
||||||
|
<data encoding="csv">
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
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|
||||||
|
</data>
|
||||||
|
</layer>
|
||||||
|
</map>
|
After Width: | Height: | Size: 6.9 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 2.8 KiB |
|
@ -0,0 +1,18 @@
|
||||||
|
echo off
|
||||||
|
|
||||||
|
REM Copy all of the assets into the ProDOS image for emulator testing
|
||||||
|
REM
|
||||||
|
REM Pass the path of the Cadius tool as the first argument (%1)
|
||||||
|
|
||||||
|
set CADIUS="%1"
|
||||||
|
set IMAGE="..\\..\\..\\emu\\Target.2mg"
|
||||||
|
set FOLDER="/GTEDEV/KFestDemo04"
|
||||||
|
|
||||||
|
REM Cadius does not overwrite files, so clear the root folder first
|
||||||
|
%CADIUS% DELETEFOLDER %IMAGE% %FOLDER%
|
||||||
|
%CADIUS% CREATEFOLDER %IMAGE% %FOLDER%
|
||||||
|
|
||||||
|
REM Now copy files and folders as needed
|
||||||
|
%CADIUS% ADDFILE %IMAGE% %FOLDER% .\GTEDemo4
|
||||||
|
%CADIUS% ADDFILE %IMAGE% %FOLDER% .\gen\bg1.bin
|
||||||
|
%CADIUS% ADDFILE %IMAGE% %FOLDER% ..\..\..\src\Tool160
|
|
@ -0,0 +1,45 @@
|
||||||
|
{
|
||||||
|
"name": "kfest-demo-4",
|
||||||
|
"version": "1.0.0",
|
||||||
|
"description": "Two Layer scrilling with snippets and without",
|
||||||
|
"main": "index.js",
|
||||||
|
"config": {
|
||||||
|
"merlin32": "C:\\Programs\\IIgsXDev\\bin\\Merlin32-1.1.10.exe",
|
||||||
|
"cadius": "C:\\Programs\\IIgsXDev\\bin\\Cadius.exe",
|
||||||
|
"gsport": "C:\\Programs\\gsport\\gsport_0.31\\GSPort.exe",
|
||||||
|
"macros": "../../../macros",
|
||||||
|
"crossrunner": "C:\\Programs\\Crossrunner\\Crossrunner.exe",
|
||||||
|
"png2iigs": "../../../tools/png2iigs.js",
|
||||||
|
"tiled2iigs": "../../../tools/tiled2iigs.js"
|
||||||
|
},
|
||||||
|
"scripts": {
|
||||||
|
"test": "npm run build && npm run build:image && npm run gsport",
|
||||||
|
"gsport": "%npm_package_config_gsport%",
|
||||||
|
"debug": "%npm_package_config_crossrunner% GTEDemo4 -Source GTEDemo4_S02_MAINSEG_Output.txt -Debug -CompatibilityLayer",
|
||||||
|
"build:all": "npm run build:tiles && npm run build:map && npm run build:tool && npm run build:sys16 && npm run build:image",
|
||||||
|
"build:map": "node %npm_package_config_tiled2iigs% ./assets/tiled/yoshi-1.json --force-masked --no-gen-tiles --output-dir ./gen",
|
||||||
|
"build:tiles": "node %npm_package_config_png2iigs% ./assets/tilesets/smw-256x128-4bpp.png --max-tiles 360 --as-tile-data --verbose --transparent-color FF00FF --background-color 216058 > ./gen/App.TileSet.s",
|
||||||
|
"build:tiles:blocky": "node %npm_package_config_png2iigs% ./assets/tilesets/smw-256x128-4bpp.png --max-tiles 360 --as-tile-data --verbose --force-word-alignment --transparent-color FF00FF --background-color 216058 > ./gen/App.TileSet.s",
|
||||||
|
"build:sys16": "%npm_package_config_merlin32% -V %npm_package_config_macros% App.s",
|
||||||
|
"build": "npm run build:tool && npm run build:sys16",
|
||||||
|
"build:tool": "%npm_package_config_merlin32% -V %npm_package_config_macros% ../../../src/Master.s",
|
||||||
|
"build:image": "build-image.bat %npm_package_config_cadius%",
|
||||||
|
"build:background": "node %npm_package_config_png2iigs% ./assets/tilesets/bg1.png ./gen/bg1.bin --force-color-match --palette FF00FF,C14F4A,020202,00E100,C89858,216058,DCE9EE,008000,F80080,F5D56C,20308F,A0CDCC,4080A0,70B0D0"
|
||||||
|
},
|
||||||
|
"repository": {
|
||||||
|
"type": "git",
|
||||||
|
"url": "git+https://github.com/lscharen/iigs-game-engine.git"
|
||||||
|
},
|
||||||
|
"author": "Lucas Scharenbroich",
|
||||||
|
"license": "Apache-2.0",
|
||||||
|
"bugs": {
|
||||||
|
"url": "https://github.com/lscharen/iigs-game-engine/issues"
|
||||||
|
},
|
||||||
|
"homepage": "https://github.com/lscharen/iigs-game-engine#readme",
|
||||||
|
"devDependencies": {
|
||||||
|
"pngjs": "^6.0.0",
|
||||||
|
"string-builder": "^0.1.8",
|
||||||
|
"watch": "latest",
|
||||||
|
"xml2json": "^0.12.0"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,286 @@
|
||||||
|
; Test driver to exercise graphics routines.
|
||||||
|
|
||||||
|
REL
|
||||||
|
DSK MAINSEG
|
||||||
|
|
||||||
|
use Locator.Macs
|
||||||
|
use Load.Macs
|
||||||
|
use Mem.Macs
|
||||||
|
use Misc.Macs
|
||||||
|
use Util.Macs
|
||||||
|
use EDS.GSOS.Macs
|
||||||
|
use GTE.Macs
|
||||||
|
|
||||||
|
mx %00
|
||||||
|
|
||||||
|
tiledata EXT ; tileset buffer
|
||||||
|
TileSetPalette EXT
|
||||||
|
|
||||||
|
; Keycodes
|
||||||
|
LEFT_ARROW equ $08
|
||||||
|
RIGHT_ARROW equ $15
|
||||||
|
UP_ARROW equ $0B
|
||||||
|
DOWN_ARROW equ $0A
|
||||||
|
|
||||||
|
; Direct page space
|
||||||
|
MyUserId equ 0
|
||||||
|
BankLoad equ 2
|
||||||
|
StartX equ 4
|
||||||
|
StartY equ 6
|
||||||
|
TileMapWidth equ 8
|
||||||
|
TileMapHeight equ 10
|
||||||
|
ScreenWidth equ 12
|
||||||
|
ScreenHeight equ 14
|
||||||
|
MaxGlobalX equ 16
|
||||||
|
MaxGlobalY equ 18
|
||||||
|
MaxBG0X equ 20
|
||||||
|
MaxBG0Y equ 22
|
||||||
|
OldOneSecondCounter equ 26
|
||||||
|
appTmp0 equ 28
|
||||||
|
appTmp1 equ 30
|
||||||
|
appTmp2 equ 32
|
||||||
|
|
||||||
|
phk
|
||||||
|
plb
|
||||||
|
|
||||||
|
sta MyUserId ; GS/OS passes the memory manager user ID for the application into the program
|
||||||
|
tdc
|
||||||
|
sta MyDirectPage ; Keep a copy for the overlay callback
|
||||||
|
|
||||||
|
_MTStartUp ; GTE requires the miscellaneous toolset to be running
|
||||||
|
|
||||||
|
lda #ENGINE_MODE_TWO_LAYER+ENGINE_MODE_DYN_TILES
|
||||||
|
jsr GTEStartUp ; Load and install the GTE User Tool
|
||||||
|
|
||||||
|
; Initialize local variables
|
||||||
|
|
||||||
|
stz StartX
|
||||||
|
stz StartY
|
||||||
|
stz frameCount
|
||||||
|
|
||||||
|
; Initialize the graphics screen playfield
|
||||||
|
|
||||||
|
pea #320
|
||||||
|
pea #200
|
||||||
|
_GTESetScreenMode
|
||||||
|
|
||||||
|
; Load a tileset
|
||||||
|
|
||||||
|
pea #^tiledata
|
||||||
|
pea #tiledata
|
||||||
|
_GTELoadTileSet
|
||||||
|
|
||||||
|
pea $0000
|
||||||
|
pea #^TileSetPalette
|
||||||
|
pea #TileSetPalette
|
||||||
|
_GTESetPalette
|
||||||
|
|
||||||
|
; Set up our level data
|
||||||
|
|
||||||
|
jsr BG0SetUp
|
||||||
|
jsr SetLimits
|
||||||
|
|
||||||
|
jsr AllocBank ; Alloc 64KB for Load/Unpack
|
||||||
|
sta BankLoad ; Store "Bank Pointer"
|
||||||
|
ldx #BG1DataFile ; Load the background file into the bank
|
||||||
|
jsr LoadFile
|
||||||
|
|
||||||
|
pea #164 ; Fill everything
|
||||||
|
pea #200
|
||||||
|
pea #256
|
||||||
|
lda BankLoad
|
||||||
|
pha
|
||||||
|
pea $0000
|
||||||
|
pea $0000 ; Copy to primary BG1 buffer
|
||||||
|
_GTECopyPicToBG1
|
||||||
|
|
||||||
|
lda BankLoad
|
||||||
|
ldx #BG2DataFile ; Load the secondbackground file into the bank
|
||||||
|
jsr LoadFile
|
||||||
|
|
||||||
|
pea #164 ; Fill everything
|
||||||
|
pea #200
|
||||||
|
pea #256
|
||||||
|
lda BankLoad
|
||||||
|
pha
|
||||||
|
pea $0000
|
||||||
|
pea $0001 ; Copy to alternate BG1 buffer
|
||||||
|
_GTECopyPicToBG1
|
||||||
|
|
||||||
|
jsr InitOverlay ; Initialize the status bar
|
||||||
|
pha
|
||||||
|
_GTEGetSeconds
|
||||||
|
pla
|
||||||
|
sta OldOneSecondCounter
|
||||||
|
jsr UdtOverlay
|
||||||
|
|
||||||
|
; Set up a very specific test. First, we draw a sprite into the sprite plane, and then
|
||||||
|
; leave it alone. We are just testing the ability to merge sprite plane data into
|
||||||
|
; the play field tiles.
|
||||||
|
EvtLoop
|
||||||
|
pha
|
||||||
|
_GTEReadControl
|
||||||
|
pla
|
||||||
|
|
||||||
|
jsr HandleKeys ; Do the generic key handlers
|
||||||
|
bcs :do_more
|
||||||
|
brl :do_render
|
||||||
|
|
||||||
|
:do_more
|
||||||
|
cmp #'d'
|
||||||
|
bne :not_d
|
||||||
|
lda StartX
|
||||||
|
cmp MaxBG0X
|
||||||
|
bcc *+5
|
||||||
|
brl :do_render
|
||||||
|
inc StartX
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
brl :do_render
|
||||||
|
:not_d
|
||||||
|
|
||||||
|
cmp #'a'
|
||||||
|
bne :not_a
|
||||||
|
lda StartX
|
||||||
|
bne *+5
|
||||||
|
brl :do_render
|
||||||
|
dec StartX
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
brl :do_render
|
||||||
|
:not_a
|
||||||
|
|
||||||
|
cmp #'s'
|
||||||
|
bne :not_s
|
||||||
|
lda StartY
|
||||||
|
cmp MaxBG0Y
|
||||||
|
bcs :do_render
|
||||||
|
inc StartY
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
bra :do_render
|
||||||
|
:not_s
|
||||||
|
|
||||||
|
cmp #'w'
|
||||||
|
bne :not_w
|
||||||
|
lda StartY
|
||||||
|
beq :do_render
|
||||||
|
dec StartY
|
||||||
|
pei StartX
|
||||||
|
pei StartY
|
||||||
|
_GTESetBG0Origin
|
||||||
|
bra :do_render
|
||||||
|
:not_w
|
||||||
|
|
||||||
|
:do_render
|
||||||
|
lda StartX
|
||||||
|
lsr
|
||||||
|
pha
|
||||||
|
lda StartY
|
||||||
|
lsr
|
||||||
|
pha
|
||||||
|
_GTESetBG1Origin
|
||||||
|
|
||||||
|
lda StartX
|
||||||
|
and #$0001 ; Select alternate BG1 based on LSB of primary
|
||||||
|
pha
|
||||||
|
_GTERender
|
||||||
|
|
||||||
|
; Update the performance counters
|
||||||
|
|
||||||
|
inc frameCount
|
||||||
|
pha
|
||||||
|
_GTEGetSeconds
|
||||||
|
pla
|
||||||
|
cmp OldOneSecondCounter
|
||||||
|
beq :noudt
|
||||||
|
sta OldOneSecondCounter
|
||||||
|
jsr UdtOverlay
|
||||||
|
stz frameCount
|
||||||
|
:noudt
|
||||||
|
brl EvtLoop
|
||||||
|
|
||||||
|
; Exit code
|
||||||
|
Exit
|
||||||
|
_GTEShutDown
|
||||||
|
Quit
|
||||||
|
_QuitGS qtRec
|
||||||
|
|
||||||
|
bcs Fatal
|
||||||
|
Fatal brk $00
|
||||||
|
|
||||||
|
qtRec adrl $0000
|
||||||
|
da $00
|
||||||
|
|
||||||
|
; Color palette
|
||||||
|
MyDirectPage ds 2
|
||||||
|
|
||||||
|
SetLimits
|
||||||
|
pha ; Allocate space for width (in tiles), height (in tiles), pointer
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
_GTEGetBG0TileMapInfo
|
||||||
|
pla
|
||||||
|
sta TileMapWidth
|
||||||
|
pla
|
||||||
|
sta TileMapHeight
|
||||||
|
pla
|
||||||
|
pla ; discard the pointer
|
||||||
|
|
||||||
|
pha ; Allocate space for x, y, width, height
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
pha
|
||||||
|
_GTEGetScreenInfo
|
||||||
|
pla
|
||||||
|
pla ; Discard screen corner
|
||||||
|
pla
|
||||||
|
sta ScreenWidth
|
||||||
|
pla
|
||||||
|
sta ScreenHeight
|
||||||
|
|
||||||
|
lda TileMapWidth
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
sta MaxGlobalX
|
||||||
|
sec
|
||||||
|
sbc ScreenWidth
|
||||||
|
sta MaxBG0X
|
||||||
|
|
||||||
|
lda TileMapHeight
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
asl
|
||||||
|
sta MaxGlobalY
|
||||||
|
sec
|
||||||
|
sbc ScreenHeight
|
||||||
|
sta MaxBG0Y
|
||||||
|
|
||||||
|
; Check if the current StartX and StartY are out of bounds
|
||||||
|
lda StartX
|
||||||
|
cmp MaxBG0X
|
||||||
|
bcc :x_ok
|
||||||
|
lda MaxBG0X
|
||||||
|
:x_ok pha
|
||||||
|
|
||||||
|
lda StartY
|
||||||
|
cmp MaxBG0Y
|
||||||
|
bcc :y_ok
|
||||||
|
lda MaxBG0Y
|
||||||
|
:y_ok pha
|
||||||
|
_GTESetBG0Origin
|
||||||
|
|
||||||
|
rts
|
||||||
|
|
||||||
|
BG1DataFile strl '1/bg1.bin'
|
||||||
|
BG2DataFile strl '1/bg2.bin'
|
||||||
|
|
||||||
|
frameCount equ 24
|
||||||
|
|
||||||
|
PUT ../StartUp.s
|
||||||
|
PUT ../../shell/Overlay.s
|
||||||
|
PUT gen/App.TileMapBG0.s
|
|
@ -0,0 +1,15 @@
|
||||||
|
; KFest 2022: Demo #8
|
||||||
|
|
||||||
|
TYP $B3 ; S16 file
|
||||||
|
DSK GTEDemo8
|
||||||
|
XPL
|
||||||
|
|
||||||
|
; Segment #1 -- Main execution block
|
||||||
|
|
||||||
|
ASM App.Main.s
|
||||||
|
SNA Main
|
||||||
|
|
||||||
|
; Segment #2 -- Tileset
|
||||||
|
|
||||||
|
ASM gen\App.TileSet.s
|
||||||
|
SNA TSET
|
|
@ -0,0 +1,2 @@
|
||||||
|
GTEDemo4=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
||||||
|
GTEDemo8=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
|
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<tileset version="1.5" tiledversion="1.7.2" name="smw-256x128-4bpp" tilewidth="8" tileheight="8" tilecount="512" columns="32">
|
||||||
|
<image source="../tilesets/smw-256x128-4bpp.png" trans="ff00ff" width="256" height="128"/>
|
||||||
|
</tileset>
|
|
@ -0,0 +1,41 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="640" height="30" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||||
|
<editorsettings>
|
||||||
|
<export target="yoshi-1.json" format="json"/>
|
||||||
|
</editorsettings>
|
||||||
|
<tileset firstgid="1" source="smw-256x128-4bpp.tsx"/>
|
||||||
|
<layer id="1" name="App.TileMapBG0" width="640" height="30">
|
||||||
|
<data encoding="csv">
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
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|
||||||
|
</data>
|
||||||
|
</layer>
|
||||||
|
</map>
|
After Width: | Height: | Size: 6.9 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 2.8 KiB |
|
@ -0,0 +1,19 @@
|
||||||
|
echo off
|
||||||
|
|
||||||
|
REM Copy all of the assets into the ProDOS image for emulator testing
|
||||||
|
REM
|
||||||
|
REM Pass the path of the Cadius tool as the first argument (%1)
|
||||||
|
|
||||||
|
set CADIUS="%1"
|
||||||
|
set IMAGE="..\\..\\..\\emu\\Target.2mg"
|
||||||
|
set FOLDER="/GTEDEV/KFestDemo08"
|
||||||
|
|
||||||
|
REM Cadius does not overwrite files, so clear the root folder first
|
||||||
|
%CADIUS% DELETEFOLDER %IMAGE% %FOLDER%
|
||||||
|
%CADIUS% CREATEFOLDER %IMAGE% %FOLDER%
|
||||||
|
|
||||||
|
REM Now copy files and folders as needed
|
||||||
|
%CADIUS% ADDFILE %IMAGE% %FOLDER% .\GTEDemo8
|
||||||
|
%CADIUS% ADDFILE %IMAGE% %FOLDER% .\gen\bg1.bin
|
||||||
|
%CADIUS% ADDFILE %IMAGE% %FOLDER% .\gen\bg2.bin
|
||||||
|
%CADIUS% ADDFILE %IMAGE% %FOLDER% ..\..\..\src\Tool160
|
|
@ -0,0 +1,47 @@
|
||||||
|
{
|
||||||
|
"name": "kfest-demo-8",
|
||||||
|
"version": "1.0.0",
|
||||||
|
"description": "Single pixel BG scrolling",
|
||||||
|
"main": "index.js",
|
||||||
|
"config": {
|
||||||
|
"merlin32": "C:\\Programs\\IIgsXDev\\bin\\Merlin32-1.1.10.exe",
|
||||||
|
"cadius": "C:\\Programs\\IIgsXDev\\bin\\Cadius.exe",
|
||||||
|
"gsport": "C:\\Programs\\gsport\\gsport_0.31\\GSPort.exe",
|
||||||
|
"macros": "../../../macros",
|
||||||
|
"crossrunner": "C:\\Programs\\Crossrunner\\Crossrunner.exe",
|
||||||
|
"png2iigs": "../../../tools/png2iigs.js",
|
||||||
|
"tiled2iigs": "../../../tools/tiled2iigs.js"
|
||||||
|
},
|
||||||
|
"scripts": {
|
||||||
|
"test": "npm run build && npm run build:image && npm run gsport",
|
||||||
|
"gsport": "%npm_package_config_gsport%",
|
||||||
|
"debug": "%npm_package_config_crossrunner% GTEDemo4 -Source GTEDemo4_S02_MAINSEG_Output.txt -Debug -CompatibilityLayer",
|
||||||
|
"build:all": "npm run build:tiles && npm run build:map && npm run build:tool && npm run build:sys16 && npm run build:image",
|
||||||
|
"build:map": "node %npm_package_config_tiled2iigs% ./assets/tiled/yoshi-1.json --force-masked --no-gen-tiles --output-dir ./gen",
|
||||||
|
"build:tiles": "node %npm_package_config_png2iigs% ./assets/tilesets/smw-256x128-4bpp.png --max-tiles 360 --as-tile-data --verbose --transparent-color FF00FF --background-color 216058 > ./gen/App.TileSet.s",
|
||||||
|
"build:tiles:blocky": "node %npm_package_config_png2iigs% ./assets/tilesets/smw-256x128-4bpp.png --max-tiles 360 --as-tile-data --verbose --force-word-alignment --transparent-color FF00FF --background-color 216058 > ./gen/App.TileSet.s",
|
||||||
|
"build:sys16": "%npm_package_config_merlin32% -V %npm_package_config_macros% App.s",
|
||||||
|
"build": "npm run build:tool && npm run build:sys16",
|
||||||
|
"build:tool": "%npm_package_config_merlin32% -V %npm_package_config_macros% ../../../src/Master.s",
|
||||||
|
"build:image": "build-image.bat %npm_package_config_cadius%",
|
||||||
|
"build:background": "npm run build:background:1 && npm run build:background:2",
|
||||||
|
"build:background:1": "node %npm_package_config_png2iigs% ./assets/tilesets/bg1.png ./gen/bg1.bin --force-color-match --palette FF00FF,C14F4A,020202,00E100,C89858,216058,DCE9EE,008000,F80080,F5D56C,20308F,A0CDCC,4080A0,70B0D0",
|
||||||
|
"build:background:2": "node %npm_package_config_png2iigs% ./assets/tilesets/bg2.png ./gen/bg2.bin --force-color-match --palette FF00FF,C14F4A,020202,00E100,C89858,216058,DCE9EE,008000,F80080,F5D56C,20308F,A0CDCC,4080A0,70B0D0"
|
||||||
|
},
|
||||||
|
"repository": {
|
||||||
|
"type": "git",
|
||||||
|
"url": "git+https://github.com/lscharen/iigs-game-engine.git"
|
||||||
|
},
|
||||||
|
"author": "Lucas Scharenbroich",
|
||||||
|
"license": "Apache-2.0",
|
||||||
|
"bugs": {
|
||||||
|
"url": "https://github.com/lscharen/iigs-game-engine/issues"
|
||||||
|
},
|
||||||
|
"homepage": "https://github.com/lscharen/iigs-game-engine#readme",
|
||||||
|
"devDependencies": {
|
||||||
|
"pngjs": "^6.0.0",
|
||||||
|
"string-builder": "^0.1.8",
|
||||||
|
"watch": "latest",
|
||||||
|
"xml2json": "^0.12.0"
|
||||||
|
}
|
||||||
|
}
|
|
@ -135,6 +135,9 @@ ENGINE_MODE_TWO_LAYER equ $0001
|
||||||
ENGINE_MODE_DYN_TILES equ $0002
|
ENGINE_MODE_DYN_TILES equ $0002
|
||||||
ENGINE_MODE_BNK0_BUFF equ $0004
|
ENGINE_MODE_BNK0_BUFF equ $0004
|
||||||
|
|
||||||
|
; Render flags
|
||||||
|
RENDER_ALT_BG1 equ $0001
|
||||||
|
|
||||||
; Tile constants
|
; Tile constants
|
||||||
; TILE_RESERVED_BIT equ $8000
|
; TILE_RESERVED_BIT equ $8000
|
||||||
TILE_PRIORITY_BIT equ $4000 ; Put tile on top of sprite
|
TILE_PRIORITY_BIT equ $4000 ; Put tile on top of sprite
|
||||||
|
|
|
@ -97,7 +97,7 @@ LastKey equ 116
|
||||||
LastTick equ 118
|
LastTick equ 118
|
||||||
ForceSpriteFlag equ 120
|
ForceSpriteFlag equ 120
|
||||||
SpriteRemovedFlag equ 122 ; Indicate if any sprites were removed this frame
|
SpriteRemovedFlag equ 122 ; Indicate if any sprites were removed this frame
|
||||||
|
RenderFlags equ 124 ; Flags passed to the Render() function
|
||||||
|
|
||||||
|
|
||||||
activeSpriteList equ 128 ; 32 bytes for the active sprite list (can persist across frames)
|
activeSpriteList equ 128 ; 32 bytes for the active sprite list (can persist across frames)
|
||||||
|
@ -166,6 +166,9 @@ ENGINE_MODE_TWO_LAYER equ $0001
|
||||||
ENGINE_MODE_DYN_TILES equ $0002
|
ENGINE_MODE_DYN_TILES equ $0002
|
||||||
ENGINE_MODE_BNK0_BUFF equ $0004
|
ENGINE_MODE_BNK0_BUFF equ $0004
|
||||||
|
|
||||||
|
; Render flags
|
||||||
|
RENDER_ALT_BG1 equ $0001
|
||||||
|
|
||||||
; DirtyBits definitions
|
; DirtyBits definitions
|
||||||
DIRTY_BIT_BG0_X equ $0001
|
DIRTY_BIT_BG0_X equ $0001
|
||||||
DIRTY_BIT_BG0_Y equ $0002
|
DIRTY_BIT_BG0_Y equ $0002
|
||||||
|
|
|
@ -20,6 +20,8 @@
|
||||||
; It's important to do _ApplyBG0YPos first because it calculates the value of StartY % 208 which is
|
; It's important to do _ApplyBG0YPos first because it calculates the value of StartY % 208 which is
|
||||||
; used in all of the other loops
|
; used in all of the other loops
|
||||||
_Render
|
_Render
|
||||||
|
sta RenderFlags
|
||||||
|
|
||||||
lda LastRender ; Check to see what kind of rendering was done on the last frame. If
|
lda LastRender ; Check to see what kind of rendering was done on the last frame. If
|
||||||
beq :no_change ; it was not this renderer,
|
beq :no_change ; it was not this renderer,
|
||||||
jsr _ResetToNormalTileProcs
|
jsr _ResetToNormalTileProcs
|
||||||
|
|
12
src/Tiles.s
|
@ -109,8 +109,10 @@ InitTiles
|
||||||
beq :fast
|
beq :fast
|
||||||
bit #ENGINE_MODE_TWO_LAYER
|
bit #ENGINE_MODE_TWO_LAYER
|
||||||
beq :dyn
|
beq :dyn
|
||||||
; ldal TileProcs
|
|
||||||
; sta TileStore+TS_BASE_TILE_DISP,x
|
lda #0
|
||||||
|
ldy #TwoLyrProcs
|
||||||
|
jsr _SetTileProcs
|
||||||
bra :out
|
bra :out
|
||||||
:fast
|
:fast
|
||||||
lda #0 ; Initialize with Tile 0
|
lda #0 ; Initialize with Tile 0
|
||||||
|
@ -356,9 +358,9 @@ _SetTile
|
||||||
tax
|
tax
|
||||||
|
|
||||||
lda TileStore+TS_TILE_ID,x
|
lda TileStore+TS_TILE_ID,x
|
||||||
cmp newTileId
|
; cmp newTileId ; Lift this up to the caller
|
||||||
bne :changed
|
; bne :changed
|
||||||
rts
|
; rts
|
||||||
|
|
||||||
:changed sta oldTileId
|
:changed sta oldTileId
|
||||||
lda newTileId
|
lda newTileId
|
||||||
|
|
55
src/Tool.s
|
@ -277,18 +277,24 @@ xPos equ FirstParam+2
|
||||||
|
|
||||||
_TSExit #0;#4
|
_TSExit #0;#4
|
||||||
|
|
||||||
; Render()
|
; Render(flags)
|
||||||
_TSRender
|
_TSRender
|
||||||
|
:flags equ FirstParam+0
|
||||||
|
|
||||||
_TSEntry
|
_TSEntry
|
||||||
jsr _Render
|
lda :flags,s
|
||||||
_TSExit #0;#0
|
jsr _Render
|
||||||
|
_TSExit #0;#2
|
||||||
|
|
||||||
|
|
||||||
; RenderDirty()
|
; RenderDirty(flags)
|
||||||
_TSRenderDirty
|
_TSRenderDirty
|
||||||
|
:flags equ FirstParam+0
|
||||||
|
|
||||||
_TSEntry
|
_TSEntry
|
||||||
jsr _RenderDirty
|
lda :flags,s
|
||||||
_TSExit #0;#0
|
jsr _RenderDirty
|
||||||
|
_TSExit #0;#2
|
||||||
|
|
||||||
; LoadTileSet(Pointer)
|
; LoadTileSet(Pointer)
|
||||||
_TSLoadTileSet
|
_TSLoadTileSet
|
||||||
|
@ -432,19 +438,40 @@ _TSSetPalette
|
||||||
|
|
||||||
_TSExit #0;#6
|
_TSExit #0;#6
|
||||||
|
|
||||||
|
; CopyPicToBG1(width, height, stride, ptr, flags)
|
||||||
_TSCopyPicToBG1
|
_TSCopyPicToBG1
|
||||||
:ptr equ FirstParam+0
|
:flags equ FirstParam+0
|
||||||
|
:ptr equ FirstParam+2
|
||||||
|
:stride equ FirstParam+6
|
||||||
|
:height equ FirstParam+8
|
||||||
|
:width equ FirstParam+10
|
||||||
|
|
||||||
_TSEntry
|
_TSEntry
|
||||||
|
|
||||||
lda BG1DataBank
|
; Lots of parameters for this function, so pass them on the direct page
|
||||||
tay
|
:src_width equ tmp6
|
||||||
lda :ptr+2,s
|
:src_height equ tmp7
|
||||||
tax
|
:src_stride equ tmp8
|
||||||
lda :ptr,s
|
|
||||||
jsr _CopyPicToBG1
|
|
||||||
|
|
||||||
_TSExit #0;#4
|
lda :width,s
|
||||||
|
sta :src_width
|
||||||
|
lda :height,s
|
||||||
|
sta :src_height
|
||||||
|
lda :stride,s
|
||||||
|
sta :src_stride
|
||||||
|
|
||||||
|
ldy BG1DataBank ; Pick the target data bank
|
||||||
|
lda :flags,s
|
||||||
|
bit #$0001
|
||||||
|
beq *+4
|
||||||
|
ldy BG1AltBank
|
||||||
|
|
||||||
|
lda :ptr+2,s
|
||||||
|
tax
|
||||||
|
lda :ptr,s
|
||||||
|
jsr _CopyToBG1
|
||||||
|
|
||||||
|
_TSExit #0;#12
|
||||||
|
|
||||||
_TSBindSCBArray
|
_TSBindSCBArray
|
||||||
:ptr equ FirstParam+0
|
:ptr equ FirstParam+0
|
||||||
|
|
|
@ -34,10 +34,12 @@ _CopyBinToBG1
|
||||||
_CopyPicToBG1
|
_CopyPicToBG1
|
||||||
:src_width equ tmp6
|
:src_width equ tmp6
|
||||||
:src_height equ tmp7
|
:src_height equ tmp7
|
||||||
|
:src_stride equ tmp8
|
||||||
|
|
||||||
pha
|
pha
|
||||||
lda #160
|
lda #160
|
||||||
sta :src_width
|
sta :src_width
|
||||||
|
sta :src_stride
|
||||||
lda #200
|
lda #200
|
||||||
sta :src_height
|
sta :src_height
|
||||||
pla
|
pla
|
||||||
|
@ -51,6 +53,7 @@ _CopyToBG1
|
||||||
:col_cnt equ tmp5
|
:col_cnt equ tmp5
|
||||||
:src_width equ tmp6
|
:src_width equ tmp6
|
||||||
:src_height equ tmp7
|
:src_height equ tmp7
|
||||||
|
:src_stride equ tmp8
|
||||||
|
|
||||||
sta :srcptr
|
sta :srcptr
|
||||||
stx :srcptr+2
|
stx :srcptr+2
|
||||||
|
@ -82,7 +85,7 @@ _CopyToBG1
|
||||||
|
|
||||||
lda :srcptr
|
lda :srcptr
|
||||||
clc
|
clc
|
||||||
adc :src_width
|
adc :src_stride
|
||||||
sta :srcptr
|
sta :srcptr
|
||||||
|
|
||||||
inc :line_cnt
|
inc :line_cnt
|
||||||
|
@ -91,10 +94,6 @@ _CopyToBG1
|
||||||
bcc :rloop
|
bcc :rloop
|
||||||
rts
|
rts
|
||||||
|
|
||||||
SetBG1XPos ENT
|
|
||||||
jsr _SetBG1XPos
|
|
||||||
rtl
|
|
||||||
|
|
||||||
_SetBG1XPos
|
_SetBG1XPos
|
||||||
cmp BG1StartX
|
cmp BG1StartX
|
||||||
beq :out ; Easy, if nothing changed, then nothing changes
|
beq :out ; Easy, if nothing changed, then nothing changes
|
||||||
|
@ -109,11 +108,6 @@ _SetBG1XPos
|
||||||
stx OldBG1StartX ; First change, so preserve the value
|
stx OldBG1StartX ; First change, so preserve the value
|
||||||
:out rts
|
:out rts
|
||||||
|
|
||||||
|
|
||||||
SetBG1YPos ENT
|
|
||||||
jsr _SetBG1YPos
|
|
||||||
rtl
|
|
||||||
|
|
||||||
_SetBG1YPos
|
_SetBG1YPos
|
||||||
cmp BG1StartY
|
cmp BG1StartY
|
||||||
beq :out ; Easy, if nothing changed, then nothing changes
|
beq :out ; Easy, if nothing changed, then nothing changes
|
||||||
|
|
|
@ -51,23 +51,26 @@ _BltRange
|
||||||
lda #FULL_RETURN ; this is the offset of the return code
|
lda #FULL_RETURN ; this is the offset of the return code
|
||||||
sta [:exit_ptr],y ; patch out the low byte of the JMP/JML
|
sta [:exit_ptr],y ; patch out the low byte of the JMP/JML
|
||||||
|
|
||||||
; lda StartYMod208
|
|
||||||
; cmp #63
|
|
||||||
; bne *+4
|
|
||||||
; brk $40
|
|
||||||
|
|
||||||
; Now we need to set up the Bank, Stack Pointer and Direct Page registers for calling into
|
; Now we need to set up the Bank, Stack Pointer and Direct Page registers for calling into
|
||||||
; the code field
|
; the code field
|
||||||
|
|
||||||
; lda StartX
|
lda EngineMode
|
||||||
; bit #$01
|
bit #ENGINE_MODE_TWO_LAYER
|
||||||
; beq :primary
|
beq :skip_bank
|
||||||
; lda BG1AltBank
|
|
||||||
; bra :alt
|
lda RenderFlags
|
||||||
:primary lda BG1DataBank ; This is $00 if the TWO_LAYER bit of EngineMode is not set
|
bit #RENDER_ALT_BG1
|
||||||
|
beq :primary
|
||||||
|
|
||||||
|
lda BG1AltBank
|
||||||
|
bra :alt
|
||||||
|
|
||||||
|
:primary lda BG1DataBank
|
||||||
:alt
|
:alt
|
||||||
pha
|
pha
|
||||||
plb
|
plb
|
||||||
|
|
||||||
|
:skip_bank
|
||||||
rep #$20
|
rep #$20
|
||||||
|
|
||||||
phd ; Save the application direct page
|
phd ; Save the application direct page
|
||||||
|
|
|
@ -120,4 +120,4 @@ transparent
|
||||||
sta: $0006,y
|
sta: $0006,y
|
||||||
next
|
next
|
||||||
ldy _Y_REG ; restore original y-register value and move on
|
ldy _Y_REG ; restore original y-register value and move on
|
||||||
eom
|
eom
|
||||||
|
|
|
@ -93,6 +93,20 @@ function paletteToIIgs(palette) {
|
||||||
return '0' + r.toString(16).toUpperCase() + g.toString(16).toUpperCase() + b.toString(16).toUpperCase();
|
return '0' + r.toString(16).toUpperCase() + g.toString(16).toUpperCase() + b.toString(16).toUpperCase();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function findClosestColor(color, palette) {
|
||||||
|
if (!palette || palette.length === 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
const target = palette.map(p => hexStringToPalette(p));
|
||||||
|
const rgb = hexStringToPalette(color);
|
||||||
|
|
||||||
|
const dist = (a, b) => Math.pow(a[0] - b[0], 2) + Math.pow(a[1] - b[1], 2) + Math.pow(a[2] - b[2], 2);
|
||||||
|
const diff = target.map(t => dist(rgb, t));
|
||||||
|
|
||||||
|
return diff.indexOf(Math.min(...diff));
|
||||||
|
}
|
||||||
|
|
||||||
function getArg(argv, arg, fn, defaultValue) {
|
function getArg(argv, arg, fn, defaultValue) {
|
||||||
for (let i = 0; i < argv.length; i += 1) {
|
for (let i = 0; i < argv.length; i += 1) {
|
||||||
if (argv[i] === arg) {
|
if (argv[i] === arg) {
|
||||||
|
@ -129,7 +143,9 @@ function getOptions(argv) {
|
||||||
options.transparentIndex = getArg(argv, '--transparent-color-index', x => parseInt(x, 10), -1);
|
options.transparentIndex = getArg(argv, '--transparent-color-index', x => parseInt(x, 10), -1);
|
||||||
options.transparentColor = getArg(argv, '--transparent-color', x => x, null);
|
options.transparentColor = getArg(argv, '--transparent-color', x => x, null);
|
||||||
options.backgroundColor = getArg(argv, '--background-color', x => x, null);
|
options.backgroundColor = getArg(argv, '--background-color', x => x, null);
|
||||||
options.targetPalette = getArg(argv, '--palette', x => x.split(',').map(c => hexStringToPalette(c)), null)
|
options.targetPalette = getArg(argv, '--palette', x => x.split(',').map(c => hexStringToPalette(c)), null);
|
||||||
|
options.forceMatch = getArg(argv, '--force-color-match', x => true, false);
|
||||||
|
options.forceWordAlignment = getArg(argv, '--force-word-alignment', x => true, false);
|
||||||
|
|
||||||
return options;
|
return options;
|
||||||
}
|
}
|
||||||
|
@ -186,7 +202,10 @@ function getPaletteMap(options, png) {
|
||||||
|
|
||||||
paletteCSSTripplets.forEach((color, i) => {
|
paletteCSSTripplets.forEach((color, i) => {
|
||||||
if (i !== options.transparentIndex) {
|
if (i !== options.transparentIndex) {
|
||||||
const j = targetTriplets.findIndex(p => p === color);
|
const j = options.forceMatch
|
||||||
|
? findClosestColor(color, targetTriplets)
|
||||||
|
: targetTriplets.findIndex(p => p === color);
|
||||||
|
|
||||||
if (j !== -1) {
|
if (j !== -1) {
|
||||||
console.warn(`Assigned color index ${i} (${color}) to the target palette index ${j}`);
|
console.warn(`Assigned color index ${i} (${color}) to the target palette index ${j}`);
|
||||||
paletteMap[i] = j;
|
paletteMap[i] = j;
|
||||||
|
@ -298,6 +317,9 @@ function toMask(hex, transparentIndex) {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return all four 32 byte chunks of data for a single 8x8 tile
|
* Return all four 32 byte chunks of data for a single 8x8 tile
|
||||||
|
*
|
||||||
|
* Options: 'force-word-alignment' forces the tile values to have masks of
|
||||||
|
* $FFFF or $0000 only
|
||||||
*/
|
*/
|
||||||
function buildTile(options, buff, _mask, width, x, y) {
|
function buildTile(options, buff, _mask, width, x, y) {
|
||||||
const tile = {
|
const tile = {
|
||||||
|
@ -328,6 +350,17 @@ function buildTile(options, buff, _mask, width, x, y) {
|
||||||
const mask = [mask0, mask1, mask2, mask3]; // raw.map(h => toMask(h, options.transparentIndex));
|
const mask = [mask0, mask1, mask2, mask3]; // raw.map(h => toMask(h, options.transparentIndex));
|
||||||
// const data = raw.map((h, i) => h & ~mask[i]);
|
// const data = raw.map((h, i) => h & ~mask[i]);
|
||||||
|
|
||||||
|
if (options.forceWordAlignment) {
|
||||||
|
if (mask[0] != 255 || mask[1] != 255) {
|
||||||
|
mask[0] = 0;
|
||||||
|
mask[1] = 0;
|
||||||
|
}
|
||||||
|
if (mask[2] != 255 || mask[3] != 255) {
|
||||||
|
mask[2] = 0;
|
||||||
|
mask[3] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
tile.normal.data.push(data);
|
tile.normal.data.push(data);
|
||||||
tile.normal.mask.push(mask);
|
tile.normal.mask.push(mask);
|
||||||
|
|
||||||
|
@ -352,6 +385,17 @@ function buildTile(options, buff, _mask, width, x, y) {
|
||||||
const mask = [mask3, mask2, mask1, mask0]; // raw.map(h => toMask(h, options.transparentIndex));
|
const mask = [mask3, mask2, mask1, mask0]; // raw.map(h => toMask(h, options.transparentIndex));
|
||||||
// const data = raw.map((h, i) => h & ~mask[i]);
|
// const data = raw.map((h, i) => h & ~mask[i]);
|
||||||
|
|
||||||
|
if (options.forceWordAlignment) {
|
||||||
|
if (mask[0] != 255 || mask[1] != 255) {
|
||||||
|
mask[0] = 0;
|
||||||
|
mask[1] = 0;
|
||||||
|
}
|
||||||
|
if (mask[2] != 255 || mask[3] != 255) {
|
||||||
|
mask[2] = 0;
|
||||||
|
mask[3] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
tile.flipped.data.push(data);
|
tile.flipped.data.push(data);
|
||||||
tile.flipped.mask.push(mask);
|
tile.flipped.mask.push(mask);
|
||||||
}
|
}
|
||||||
|
|