Lucas Scharenbroich
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bcdc543241
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Add in all the two-layer tile renderers; update complete. Just need to test
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2022-06-23 11:31:42 -05:00 |
Lucas Scharenbroich
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3292572261
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Add TwoLayer rendering stubs
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2022-06-22 15:29:09 -05:00 |
Lucas Scharenbroich
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4c1dba0f68
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Complete Dynamic Tile renderer
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2022-06-21 23:13:28 -05:00 |
Lucas Scharenbroich
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76a9710114
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Add dynamic rendering functions
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2022-06-21 15:28:58 -05:00 |
Lucas Scharenbroich
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a91f39aab8
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Remove dead code and implement Slow tile renderers in terms of the Fast once to avoid code bloat
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2022-06-21 13:33:17 -05:00 |
Lucas Scharenbroich
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2820d318a0
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Final cleanups for Fast mode
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2022-06-21 11:23:06 -05:00 |
Lucas Scharenbroich
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400851259d
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More minor fixes
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2022-06-21 10:06:17 -05:00 |
Lucas Scharenbroich
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553fd3c02a
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Tweaking updated sprite dispatch flow
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2022-06-21 07:29:18 -05:00 |
Lucas Scharenbroich
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1f9c9b3f5b
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Checkpoint of final tile proc reorg for generalize new infrastructure for different engine modes
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2022-06-20 15:55:09 -05:00 |