Commit Graph

18 Commits

Author SHA1 Message Date
Lucas Scharenbroich
0ab7fa9d81 Two layer demos 2022-07-16 15:22:23 -05:00
Lucas Scharenbroich
755ac3fbfd Move most data storage to separate bank; fix many banking bugs 2022-05-18 21:00:06 -05:00
Lucas Scharenbroich
d107365d79 Break up large source code files to help with dependency ordering 2022-04-25 11:32:06 -05:00
Lucas Scharenbroich
976ab3163b Fix offset for filling wrap-around byte in BG1 2021-11-15 12:32:38 -06:00
Lucas Scharenbroich
dfd5549918 Sync up with current WIP 2021-11-15 12:23:38 -06:00
Lucas Scharenbroich
4e779e71d2 Tile rendering reorganization
This significantly simplifies the dispatch process by creating a
proper backing store for the tiles.  Most values that were
calcualted on the fly are now stored as constants in the tile
store.

Also, all tile updated are run through the dirty tile list which
solved a checken-and-egg problem of which order to do sprites vs
new tiles and affords a lot of optimizations since tile rendering
is deferred and each tile is only drawn at most once per frame.
2021-10-21 08:50:07 -05:00
Lucas Scharenbroich
fe18759759 Refactor original demo driver to use GTE Core; move functions around 2021-08-26 08:52:43 -05:00
Lucas Scharenbroich
e607612344 Add initial build-out of BG1 tile map support 2021-08-19 01:22:36 -05:00
Lucas Scharenbroich
1d17b802ad Add basic tilemap support back in 2021-08-05 08:20:38 -05:00
Lucas Scharenbroich
56b5b69efa Move rotation data to its own segment 2021-07-30 08:01:16 -05:00
Lucas Scharenbroich
87e46d95f5 Rotation! 2021-07-24 09:00:52 -05:00
Lucas Scharenbroich
1fcd4589f7 Add horizontal BG1 offset support; frame lock demo to 60 fps 2021-07-20 00:02:20 -05:00
Lucas Scharenbroich
9cdba9a537 Add routine to do horizontal displacement of BG1 2021-07-19 22:52:42 -05:00
Lucas Scharenbroich
c5eb84ea37 Get the PEI Slammer working for exposing shadowed writes 2021-07-19 22:42:51 -05:00
Lucas Scharenbroich
160a9afafb Add proper handling of wraparound in vertical positioning 2021-07-17 21:00:46 -05:00
Lucas Scharenbroich
bdf885dafd First implementation of BG0/BG1 mixed exception handling 2021-07-16 23:09:08 -05:00
Lucas Scharenbroich
6fc772ce78 Sorted out BG1 edge artifacts 2021-07-16 17:05:29 -05:00
Lucas Scharenbroich
abfcde54c2 Initial addition of BG1 support 2021-07-16 00:34:58 -05:00