Commit Graph

10 Commits

Author SHA1 Message Date
Lucas Scharenbroich
9cc5b2e3af Generalize to allow differrnt play field sizes 2023-07-07 15:57:46 -05:00
Lucas Scharenbroich
fa307e5542 Better support for user-defined tiles 2023-06-02 00:38:35 -05:00
Lucas Scharenbroich
4ee67fb8be Add hook for VBL callback 2023-05-09 10:16:58 -05:00
Lucas Scharenbroich
02bc6fe493 Comment cleanup; rename FRINGE tile control bit 2023-03-14 09:11:53 -05:00
Lucas Scharenbroich
48fa068dfd Add routines for dirty tile rendering 2022-07-04 23:55:32 -05:00
Lucas Scharenbroich
4c1dba0f68 Complete Dynamic Tile renderer 2022-06-21 23:13:28 -05:00
Lucas Scharenbroich
a91f39aab8 Remove dead code and implement Slow tile renderers in terms of the Fast once to avoid code bloat 2022-06-21 13:33:17 -05:00
Lucas Scharenbroich
2820d318a0 Final cleanups for Fast mode 2022-06-21 11:23:06 -05:00
Lucas Scharenbroich
553fd3c02a Tweaking updated sprite dispatch flow 2022-06-21 07:29:18 -05:00
Lucas Scharenbroich
1f9c9b3f5b Checkpoint of final tile proc reorg for generalize new infrastructure for different engine modes 2022-06-20 15:55:09 -05:00