Commit Graph

14 Commits

Author SHA1 Message Date
Lucas Scharenbroich
1d17b802ad Add basic tilemap support back in 2021-08-05 08:20:38 -05:00
Lucas Scharenbroich
1fcd4589f7 Add horizontal BG1 offset support; frame lock demo to 60 fps 2021-07-20 00:02:20 -05:00
Lucas Scharenbroich
760580d733 Tweak file loading functions 2021-07-18 08:59:19 -05:00
Lucas Scharenbroich
160a9afafb Add proper handling of wraparound in vertical positioning 2021-07-17 21:00:46 -05:00
Lucas Scharenbroich
bdf885dafd First implementation of BG0/BG1 mixed exception handling 2021-07-16 23:09:08 -05:00
Lucas Scharenbroich
6fc772ce78 Sorted out BG1 edge artifacts 2021-07-16 17:05:29 -05:00
Lucas Scharenbroich
abfcde54c2 Initial addition of BG1 support 2021-07-16 00:34:58 -05:00
Lucas Scharenbroich
63bfe5e8e7 Resolve horizontal scrolling issue with PEA code 2021-07-15 21:00:35 -05:00
Lucas Scharenbroich
26e39e3bfd Horizontal scrolling no longer crashes; still have incorrect edge rendering 2021-07-15 15:30:24 -05:00
Lucas Scharenbroich
469e8bb74a Add all minimal function in place; not onto debugging 2021-07-09 15:38:32 -05:00
Lucas Scharenbroich
5d713caf5c More parts of the render pipeline in place 2021-07-09 14:18:49 -05:00
Lucas Scharenbroich
8ec31631eb Split up source code a bit more; work toward completing render pipeline 2021-07-08 07:46:35 -05:00
Lucas Scharenbroich
89c9a5c791 Store scrren width and height in tiles 2021-03-24 06:36:47 -05:00
Lucas Scharenbroich
50a3f27a9a Reorg files; focus on S16 artifact 2021-03-21 21:59:54 -05:00