A tile-based game engine for the Apple IIgs written in 65816 asssembly language
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macros Add rendering path for masked dynamic tiles 2021-10-07 23:54:45 -05:00
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tools Do not export BG0 tile descriptors ith the mask bit set if there is only one layer defined 2021-10-26 21:19:37 -05:00
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README.md

iigs-game-engine

A tile-based game engine for the Apple IIgs written in 65816 asssembly language