A tile-based game engine for the Apple IIgs written in 65816 asssembly language
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macros Consolidate all of the project macros into one folder; merlin32 only takes one macro path on the command line 2021-08-25 09:34:26 -05:00
ref Reorg files; focus on S16 artifact 2021-03-21 21:59:54 -05:00
src Final reorg; all projects build into a unified disk image for testing 2021-08-26 17:15:44 -05:00
tools Add a tool to export fatdog's images with embedded palette and SCB information 2021-08-28 16:44:14 -05:00
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README.md

iigs-game-engine

A tile-based game engine for the Apple IIgs written in 65816 asssembly language