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4
.gitignore
vendored
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4
.gitignore
vendored
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node_modules
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emu
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src/*_Output.txt
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src/GTETestApp
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2
assets/music/_FileInformation.txt
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2
assets/music/_FileInformation.txt
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main.ntp=Type(D5),AuxType(0008),Access(E3)
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CONRAD.NTP=Type(D5),AuxType(0008),VersionCreate(05),MinVersion(00),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
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BIN
assets/music/main-nfc.ntp
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BIN
assets/music/main-nfc.ntp
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BIN
assets/music/main.ntp
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BIN
assets/music/main.ntp
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Binary file not shown.
BIN
assets/plant.png
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BIN
assets/plant.png
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After Width: | Height: | Size: 5.5 KiB |
BIN
assets/rotopattern.png
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assets/rotopattern.png
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Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 1.8 KiB |
BIN
assets/woz2.png
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BIN
assets/woz2.png
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After Width: | Height: | Size: 12 KiB |
102
macros/Tool222.Macs.s
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macros/Tool222.Macs.s
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* NinjaTrackerPlus Tool
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* Ninjaforce, 2018
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* Brutal Deluxe, 2018
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* FTA, 1991
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_NTPBootInit mac
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Tool $01DE
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<<<
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~NTPStartUp mac
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PHW ]1
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_NTPStartUp mac
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Tool $02DE
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<<<
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_NTPShutDown mac
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Tool $03DE
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<<<
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~NTPVersion mac
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phd ; WordResult
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_NTPVersion mac
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Tool $04DE
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<<<
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_NTPReset mac
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Tool $05DE
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<<<
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~NTPStatus mac
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phd ; WordResult
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_NTPStatus mac
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Tool $06DE
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<<<
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~NTPLoadOneMusic mac
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PHL ]1
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_NTPLoadOneMusic mac
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Tool $09DE
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<<<
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~NTPPlayMusic mac
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PHW ]1
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_NTPPlayMusic mac
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Tool $0ADE
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<<<
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_NTPStopMusic mac
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Tool $0BDE
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<<<
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~NTPGetEOfMusic mac
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phd ; WordResult
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_NTPGetEOfMusic mac
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Tool $0CDE
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<<<
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~NTPAddToBatch mac
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PHLW ]1;]2
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_NTPAddToBatch mac
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Tool $0DDE
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<<<
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~NTPSelectBatch mac
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PHW ]1
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_NTPSelectBatch mac
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Tool $0EDE
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<<<
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~NTPKillBatch mac
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PHW ]1
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_NTPKillBatch mac
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Tool $0FDE
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<<<
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~NTPGetPlayingMusic mac
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phd ; WordResult
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_NTPGetPlayingMusic mac
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Tool $10DE
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<<<
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~NTPPlayBatch mac
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PHL ]1
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_NTPPlayBatch mac
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Tool $11DE
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<<<
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~NTPGetTrackVu mac
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phd ;Long
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phd ; Result
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_NTPGetTrackVu mac
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Tool $12DE
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<<<
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_NTPPauseMusic mac
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Tool $13DE
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<<<
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_NTPContinueMusic mac
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Tool $14DE
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<<<
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@ -17,8 +17,10 @@
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"build:watch": "watch \"npm run build\" src",
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"build:assets-smw": "node ./tools/pngtoiigs.js ./assets/donut-plains-2-8-color.png ./emu/bg1a.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/donut-plains-2-8-color-shift.png ./emu/bg1b.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/donut-plains-1-6-color.png ./emu/fg1.bin",
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"build:assets-fatdog": "node ./tools/pngtoiigs.js ./assets/armada-7-color.png ./emu/bg1a.bin --start-index 8 && node ./tools/pngtoiigs.js ./assets/armada-7-color-shift.png ./emu/bg1b.bin --start-index 8 && node ./tools/pngtoiigs.js ./assets/armada-7-color-shuffle.png ./emu/fg1.bin --start-index 1",
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"build:assets-plant": "node ./tools/pngtoiigs.js ./assets/plant.png ./emu/bg1a.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/woz-shifted.png ./emu/bg1b.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/donut-plains-1-6-color.png ./emu/fg1.bin",
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"build:assets-woz": "node ./tools/pngtoiigs.js ./assets/woz.png ./emu/bg1a.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/woz-shifted.png ./emu/bg1b.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/donut-plains-1-6-color.png ./emu/fg1.bin",
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"build:assets-woz-fatbits": "node ./tools/pngtoiigs.js ./assets/woz-pixelated.png ./emu/bg1a.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/woz-shifted.png ./emu/bg1b.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/donut-plains-1-6-color.png ./emu/fg1.bin"
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"build:assets-woz-fatbits": "node ./tools/pngtoiigs.js ./assets/woz-pixelated.png ./emu/bg1a.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/woz-shifted.png ./emu/bg1b.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/donut-plains-1-6-color.png ./emu/fg1.bin",
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"build:assets-color-cycle": "node ./tools/pngtoiigs.js ./assets/rotopattern.png ./emu/bg1a.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/woz-shifted.png ./emu/bg1b.bin --start-index 6 && node ./tools/pngtoiigs.js ./assets/donut-plains-1-6-color.png ./emu/fg1.bin"
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},
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"repository": {
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"type": "git",
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@ -67,19 +67,19 @@ Demo
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; Set a timer to fire every 16 ticks
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lda #6
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sta Timers
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sta Timers+2
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lda #UpdateBG1Rotation
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sta Timers+4
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; lda #6
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; sta Timers
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; sta Timers+2
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; lda #UpdateBG1Rotation
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; sta Timers+4
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; Every 3 ticks (20 fps) cycle some colors
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; lda #3
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; sta Timers+8
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; sta Timers+10
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; lda #DoColorCycle
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; sta Timers+12
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lda #3
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sta Timers+8
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sta Timers+10
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lda #DoColorCycle
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sta Timers+12
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:loop
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PushLong #0
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_GetTick
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@ -92,10 +92,12 @@ Demo
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sec
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sbc lastTick
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stx lastTick
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jsr _DoTimers
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; jsr _DoTimers
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; lda #1
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; jsr MoveLeft
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jsr UpdateBG1Rotation
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; jsr DoColorCycle
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jsr DoFrame
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inc frameCount
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@ -133,14 +135,30 @@ Demo
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FPSStr str 'FPS'
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; Move some colors around
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; Move some colors around color (6 - 11) address 12 - 22
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DoColorCycle
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ldal $E19E00
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tax
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ldal $E19E02
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stal $E19E00
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txa
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stal $E19E02
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ldal $E19E0C
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pha
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ldal $E19E0E
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pha
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ldal $E19E10
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pha
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ldal $E19E12
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pha
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ldal $E19E14
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pha
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ldal $E19E16
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stal $E19E0C
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pla
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stal $E19E16
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pla
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stal $E19E14
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pla
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stal $E19E12
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pla
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stal $E19E10
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pla
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stal $E19E0E
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rts
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; Triggered timer to sway the background
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@ -18,6 +18,7 @@
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use Misc.Macs.s
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put ..\macros\App.Macs.s
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put ..\macros\EDS.GSOS.MACS.s
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put ..\macros\Tool222.MACS.s
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put .\blitter\DirectPage.s
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mx %00
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@ -62,6 +63,24 @@ NO_INTERRUPTS equ 0 ; turn off for crossrunner
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_MTStartUp
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pea $00DE
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pea $0000
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_LoadOneTool
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_Err
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lda UserId
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pha
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_NTPStartUp
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pea #^MusicFile
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pea #MusicFile
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_NTPLoadOneMusic
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pea $0001 ; loop
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_NTPPlayMusic
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; Use Tool222 (NinjaTrackerPlus) for music playback
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; Install interrupt handlers. We use the VBL interrupt to keep animations
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; moving at a consistent rate, regarless of the rendered frame rate. The
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; one-second timer is generally just used for counters and as a handy
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@ -110,6 +129,11 @@ NO_INTERRUPTS equ 0 ; turn off for crossrunner
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jsr AllocOneBank2 ; Alloc 64KB for Load/Unpack
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sta BankLoad ; Store "Bank Pointer"
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ldx #0
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jsr SetScreenMode
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jsr DoTiles
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jsr DoLoadBG1
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jsr Demo
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EvtLoop
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jsr WaitForKey
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@ -920,9 +944,16 @@ GrafInit
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dw $0000,$0778,$0AAA,$0CFF,$0368,$00AF,$0556
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; Woz
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DefaultPalette dw $0EEF,$0342,$0C95,$0852,$0DB4,$00C0
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;DefaultPalette dw $0EEF,$0342,$0C95,$0852,$0DB4,$00C0
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dw $0666,$0999,$0CCC,$0222,$09A0,$0680,$0470,$0051
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; Fatdog color cycling
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;DefaultPalette dw $0EEF,$0342,$0C95,$0852,$0DB4,$00C0
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dw $0156,$0288,$03A8,$07B8,$0034,$0013,$0470,$0051
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; Plant
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DefaultPalette dw $0EEF,$0342,$0C95,$0852,$0DB4,$00C0
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dw $0222,$0333,$0444,$0888,$09A0,$0680,$0470,$0051
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; Return the current border color ($0 - $F) in the accumulator
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GetBorderColor lda #0000
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sep #$20
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@ -1120,7 +1151,8 @@ msgLine2 str 'Press a key :'
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msgLine3 str ' -> Return to Try Again'
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msgLine4 str ' -> Esc to Quit'
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; Data storage
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; Data storage
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MusicFile str '1/main.ntp'
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BG1DataFile strl '1/bg1a.bin'
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BG1AltDataFile strl '1/bg1b.bin'
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@ -1165,3 +1197,18 @@ qtRec adrl $0000
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put RotData.s
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@ -373,6 +373,10 @@ BuildBank
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lda :nextBank
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sta [:target],y
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ldy #$8000+CODE_EXIT ; Patch one line per bank to enable interrupts
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lda #{$004C+{ENABLE_INT}*256}
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sta [:target],y
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plb
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rts
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@ -487,7 +491,7 @@ full_return jml blt_return ; Full exit
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; Re-enable interrupts and continue -- the even_exit JMP from the previous line will jump here every
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; 8 or 16 lines in order to give the system some extra time to handle interrupts.
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enable_int ldal stk_save ; restore the stack
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enable_int ldal stk_save+1 ; restore the stack
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tcs
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sep #$20 ; 8-bit mode
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ldal STATE_REG ; Read Bank 0 / Write Bank 0
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@ -618,3 +622,7 @@ snippets lup 82
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]index equ ]index+1
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--^
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top
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