iigs-game-engine/demos/sprites
Lucas Scharenbroich b1c11b09fc Make the test sprite movement a bit more interesting
This results in trails being left on-screen and crashed after
a period of time.  The emulator shows writes going to the
bank 01 I/O space ($01/$Cxxx) and there are occational garbage
words written to the screen.
2021-10-29 00:52:54 -05:00
..
assets Sample project to focus on sprite development 2021-10-13 15:13:52 -05:00
gen WIP: manual sprite rendering showing on screen 2021-10-28 21:41:01 -05:00
_FileInformation.txt Sample project to focus on sprite development 2021-10-13 15:13:52 -05:00
.gitignore Ignore build products 2021-10-13 15:14:39 -05:00
App.Main.s Make the test sprite movement a bit more interesting 2021-10-29 00:52:54 -05:00
App.s Pull the sprite plane banks into the test build 2021-10-21 08:46:26 -05:00
build-image.bat Sample project to focus on sprite development 2021-10-13 15:13:52 -05:00
package.json Remove ineffective debug command line arg 2021-10-23 22:29:34 -05:00
README.md Sample project to focus on sprite development 2021-10-13 15:13:52 -05:00
SprData.s Add fixed banks of memory to hold the sprite plane 2021-10-21 08:44:08 -05:00
SprMask.s Add fixed banks of memory to hold the sprite plane 2021-10-21 08:44:08 -05:00

= Sprite Demos

A project to work on the initial sprite implementation and exercise different sprite modes.