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e3cb742626
This is not quite correct yet. IT appears that two rows or columns are drawn on the edges when only a single solumn or row is necessary. Also, this code is based on the old GTE codebase, so the initial rectangle for rendering tiles is width+1, height+1. This can be improved. |
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.. | ||
blitter | ||
_FileInformation.txt | ||
Actions.s | ||
App.Init.s | ||
App.Main.s | ||
App.Msg.s | ||
App.s | ||
App.Tile.s | ||
font.s | ||
Level.s | ||
Overlay.s | ||
Render.s | ||
RotData.s | ||
TileMap.s |