iigs-game-engine/demos/shell/App.s
2021-08-26 16:45:23 -05:00

37 lines
1.0 KiB
ArmAsm

; IIgs Game Engine
TYP $B3 ; S16 file
DSK GTETestApp
XPL
; Segment #1 -- Main execution block
ASM App.Main.s
DS 0 ; Number of bytes of 0's to add at the end of the Segment
KND #$1100 ; Type and Attributes ($11=Static+Bank Relative,$00=Code)
ALI None ; Boundary Alignment (None)
SNA Main
; Segment #2 -- Core GTE Code
ASM ..\..\src\Core.s
SNA Core
; Segment #3 -- 64KB Tile Memory
ASM gen\App.TileSet.s
DS 0
KND #$1001 ; Type and Attributes ($11=Static+Bank Relative,$01=Data)
; ALI BANK
SNA Tiles
; Segment #4 -- Rotation table data
ASM ..\..\src\RotData.s
DS 0
KND #$1001 ; Type and Attributes ($11=Static+Bank Relative,$01=Data)
ALI BANK
SNA RotData