BlitRect: when calling BlitRect adjust the sizes down by 1 pixel in each dimension (which saves blittng up to 8 additional pixels in each dimension)
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@ -555,7 +555,7 @@ sysvid_update(rect_t *rects)
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rects->height
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);
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#endif
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result = BlitRect(rects->x, rects->y, rects->width, rects->height);
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result = BlitRect(rects->x, rects->y, rects->width-1, rects->height-1);
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rects = rects->next;
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}
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#endif
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