Commit Graph

14 Commits

Author SHA1 Message Date
dwsJason
df4fa20878 Allocate memory, and decompress sprites 2018-08-19 15:29:03 -04:00
dwsJason
ef0b85ca23 basic keyboard input, mapping to ingame controls 2018-08-19 13:26:04 -04:00
dwsJason
1b2f2d3eff Install ADB keyboard driver 2018-08-18 21:28:14 -04:00
dwsJason
19dfb38262 Fixes for the Hall of Fame, Direct Export the Xrick Splash into a C1 so that B2S doesn't screw up the palette, now we can see the the compiled tiles render 2018-08-18 20:05:59 -04:00
dwsJason
5ecc2034c8 import: add compiled in tile data, patch in a way to call it 2018-08-17 23:34:35 -04:00
dwsJason
10b4d20370 Fix GS Specific Crashes due to type size differences, intro / high score sequence plays, high score screen is blank, but at least it doesn't crash. 2018-08-17 21:29:31 -04:00
dwsJason
63b44a2eca Error checking on the toolsset startup 2018-08-11 16:48:53 -04:00
dwsJason
3ce937cae1 ADB Toolset Startup 2018-08-11 11:04:36 -04:00
dwsJason
1c91c3903c Activate HeartBeat, and setup a pointer to the system Tick, for a 60hz tick timer 2018-08-06 22:19:15 -04:00
dwsJason
2e2effd3e5 introMain is up and working 2018-08-05 16:49:16 -04:00
dwsJason
3e1afcb736 stubout draw_img, so that the game doesn't crash 2018-08-05 14:12:14 -04:00
dwsJason
cd76e114c0 Allocate Video Buffers from the System, and check for errors while doing so 2018-08-04 20:11:49 -04:00
dwsJason
28346ebc20 new Makefile + Initial patches just to compile and link 2018-07-14 14:04:18 -04:00
dwsJason
69a5982d6b import: xrick-021212 from BigOrno 2018-07-14 11:42:18 -04:00