xrick2gs/include/system.h

168 lines
3.7 KiB
C

/*
* xrick/include/system.h
*
* Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved.
*
* The use and distribution terms for this software are contained in the file
* named README, which can be found in the root of this distribution. By
* using this software in any fashion, you are agreeing to be bound by the
* terms of this license.
*
* You must not remove this notice, or any other, from this software.
*/
#ifndef _SYSTEM_H
#define _SYSTEM_H
#include "config.h"
/*
* If compiling w/gcc, then we can use attributes. UNUSED(x) flags a
* parameter or a variable as potentially being unused, so that gcc doesn't
* complain about it.
*
* Note: from OpenAL code: Darwin OS cc is based on gcc and has __GNUC__
* defined, yet does not support attributes. So in theory we should exclude
* Darwin target here.
*/
#ifdef __GNUC__
#define UNUSED(x) x __attribute((unused))
#else
#define UNUSED(x) x
#endif
/*
* Detect Microsoft Visual C
*/
#ifdef _MSC_VER
#define __MSVC__
/*
* FIXME disable "integral size mismatch in argument; conversion supplied" warning
* as long as the code has not been cleared -- there are so many of them...
*/
#pragma warning( disable : 4761 )
#endif
/*
* Detect Microsoft Windows
*/
#ifdef WIN32
#define __WIN32__
#endif
/* there are true at least on x86 platforms */
typedef unsigned char U8; /* 8 bits unsigned */
typedef unsigned short int U16; /* 16 bits unsigned */
typedef unsigned int U32; /* 32 bits unsigned */
typedef signed char S8; /* 8 bits signed */
typedef signed short int S16; /* 16 bits signed */
typedef signed int S32; /* 32 bits signed */
/* this must be after typedefs because it relies on types defined above */
#include "rects.h"
#include "img.h"
/*
* main section
*/
extern void sys_init(int, char **);
extern void sys_shutdown(void);
extern void sys_panic(char *, ...);
extern void sys_printf(char *, ...);
extern U32 sys_gettime(void);
extern void sys_sleep(int);
/*
* video section
*/
#define SYSVID_ZOOM 2
#define SYSVID_MAXZOOM 4
#define SYSVID_WIDTH 320
#define SYSVID_HEIGHT 200
extern void sysvid_init(void);
extern void sysvid_shutdown(void);
extern void sysvid_update(rect_t *);
extern void sysvid_clear(void);
extern void sysvid_zoom(S8);
extern void sysvid_toggleFullscreen(void);
extern void sysvid_setGamePalette(void);
extern void sysvid_setPalette(img_color_t *, U16);
/*
* events section
*/
extern void sysevt_poll(void);
extern void sysevt_wait(void);
/*
* keyboard section
*/
extern U8 syskbd_up;
extern U8 syskbd_down;
extern U8 syskbd_left;
extern U8 syskbd_right;
extern U8 syskbd_pause;
extern U8 syskbd_end;
extern U8 syskbd_xtra;
extern U8 syskbd_fire;
/*
* sound section
*/
#ifdef ENABLE_SOUND
typedef struct {
#ifdef DEBUG
char *name;
#endif
U8 *buf;
U32 len;
U8 dispose;
} sound_t;
extern void syssnd_init(void);
extern void syssnd_shutdown(void);
extern void syssnd_vol(S8);
extern void syssnd_toggleMute(void);
extern S8 syssnd_play(sound_t *, S8);
extern void syssnd_pause(U8, U8);
extern void syssnd_stopchan(S8);
extern void syssnd_stopsound(sound_t *);
extern void syssnd_stopall();
extern int syssnd_isplaying(sound_t *);
extern sound_t *syssnd_load(char *name);
extern void syssnd_free(sound_t *);
#endif
/*
* args section
*/
extern int sysarg_args_period;
extern int sysarg_args_map;
extern int sysarg_args_submap;
extern int sysarg_args_fullscreen;
extern int sysarg_args_zoom;
#ifdef ENABLE_SOUND
extern int sysarg_args_nosound;
extern int sysarg_args_vol;
#endif
extern char *sysarg_args_data;
extern void sysarg_init(int, char **);
/*
* joystick section
*/
#ifdef ENABLE_JOYSTICK
extern void sysjoy_init(void);
extern void sysjoy_shutdown(void);
#endif
#endif
/* eof */