59 lines
1.3 KiB
C
59 lines
1.3 KiB
C
/*
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* xrick/src/xrick.c
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*
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* Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved.
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*
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* The use and distribution terms for this software are contained in the file
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* named README, which can be found in the root of this distribution. By
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* using this software in any fashion, you are agreeing to be bound by the
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* terms of this license.
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*
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* You must not remove this notice, or any other, from this software.
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*/
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#include "system.h"
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#include "game.h"
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#ifndef IIGS
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#include <SDL.h>
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#endif
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#include <Memory.h>
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extern char credits_lz4;
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/*
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* main
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*/
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int
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main(int argc, char *argv[])
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{
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printf("Hello from xrick IIgs\n");
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// tHandle = (U32*)NewHandle(0x10000, userid(), 0xC014, 0);
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// LZ4_Unpack((char*)*tHandle, &samerica_lz4);
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// NTPprepare((void*)*tHandle);
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// NTPplay(1);
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// Keep the Screen on
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*VIDEO_REGISTER|=0xC0;
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// Blank the screen, so you don't see trash in the Frame Buffer
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memset((void*)0xE19D00, (int)0, (size_t)200);
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memset((void*)0xE19E00, (int)0, (size_t)32);
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// Display the Credits
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LZ4_Unpack((char*)(0xE12000), &credits_lz4);
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// printf("%08x\n", &img_splash_lz4 );
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// printf("%08x\n", IMG_SPLASH );
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sys_init(argc, argv);
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if (sysarg_args_data)
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data_setpath(sysarg_args_data);
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else
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data_setpath("data.zip");
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game_run();
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data_closepath();
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sys_shutdown();
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return 0;
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}
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/* eof */
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