xrick2gs/bin/xrick2png/source/xrick2png.c

536 lines
12 KiB
C

/*
#--------------------------------------------------------
# $File: xrick2png.c,v $
#--------------------------------------------------------
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include "bctypes.h"
#include "xrick2png.h"
#include "png.h"
// For the 3 pics
#include "pics.h"
#include "sprites.h"
#include "tiles.h"
#include "img.h"
#include "img_icon.e"
#include "img_splash.e"
static void _usage()
{
printf("xrick2png v%s\n\n", VERSION);
printf("Usage: xrick2png\n"
"Written by Jason Andersen\n"
"Copyright (c) 2018 Jason Andersen.\n"
"Unauthorized use prohibited\n");
exit(1);
} // usage
//
// Save the RawBMP Pixel Data, as raw IIGS
// framebuffer data
//
void savePixelsGS(MYBMP *pBitmap, const char* pFilename)
{
FILE* gsfile = fopen( pFilename, "wb" );
if (gsfile)
{
unsigned char* pPixels = pBitmap->map;
for (int y = 0; y < pBitmap->height; ++y)
{
for (int x = 0; x < pBitmap->width; x+=2)
{
unsigned char* pPixel = pPixels + (y*pBitmap->width) + x;
unsigned char GS_PIXEL = 0;
GS_PIXEL = (pPixel[0] << 4) | (pPixel[1] & 0xF);
putc(GS_PIXEL, gsfile);
}
}
fclose(gsfile);
}
else
{
fprintf(stderr,"\nERROR Unable to create output file: %s\n", pFilename);
exit(1);
}
}
//
//
//
void savePixelsGSc1(MYBMP *pBitmap, const char* pFilename)
{
FILE* gsfile = fopen( pFilename, "wb" );
if (gsfile)
{
unsigned char* pPixels = pBitmap->map;
for (int y = 0; y < pBitmap->height; ++y)
{
for (int x = 0; x < pBitmap->width; x+=2)
{
unsigned char* pPixel = pPixels + (y*pBitmap->width) + x;
unsigned char GS_PIXEL = 0;
GS_PIXEL = (pPixel[0] << 4) | (pPixel[1] & 0xF);
putc(GS_PIXEL, gsfile);
}
}
for (int idx = 0; idx < 256; ++idx)
{
putc(0, gsfile); // SCBs + Screen holes
}
for (int palnum = 0; palnum < 16; ++palnum)
{
for (int idx = 0; idx < 16; idx++)
{
u16 pixel = 0;
u16 red = pBitmap->palette[ (idx * 3)+0 ];
u16 green = pBitmap->palette[ (idx * 3)+1 ];
u16 blue = pBitmap->palette[ (idx * 3)+2 ];
red>>=4;
green>>=4;
blue>>=4;
{
// Generate a ramp of colors, so SCB = 0, is black
// SCB = 15 is faded in
float scale = palnum / 15.0f;
if (palnum < 15)
{
float fr = scale * red;
float fg = scale * green;
float fb = scale * blue;
red = fr;
green = fg;
blue = fb;
}
}
pixel |= red << 8;
pixel |= green << 4;
pixel |= blue;
putc(pixel & 0xff, gsfile);
putc(pixel >> 8, gsfile);
}
}
fclose(gsfile);
}
else
{
fprintf(stderr,"\nERROR Unable to create output file: %s\n", pFilename);
exit(1);
}
}
//
// Save the RawBMP Data as a PNG
//
void savePng(MYBMP *pBitmap, const char* pFilename)
{
png_structp png_ptr;
png_infop info_ptr;
// PNG Stuff
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (png_voidp) NULL, NULL, NULL );
if (!png_ptr)
{
fprintf(stderr,"\nERROR unable to png_create_write_struct\n");
exit(1);
}
info_ptr = png_create_info_struct(png_ptr);
if (!info_ptr)
{
png_destroy_write_struct(&png_ptr,(png_infopp)NULL);
fprintf(stderr,"\nERROR enable to png_create_info_struct\n");
exit(1);
}
// Save it as a PNG
FILE *pngfile = fopen( pFilename, "wb" );
if (pngfile)
{
int idx;
png_bytep ptr = (png_bytep) pBitmap->map;
png_bytep *row_pointers = png_malloc(png_ptr, pBitmap->height * sizeof(png_bytep));
png_init_io( png_ptr, pngfile );
png_set_filter( png_ptr, 0, PNG_FILTER_NONE );
png_set_compression_level( png_ptr, Z_BEST_COMPRESSION );
if (256 == pBitmap->num_colors)
{
png_set_IHDR( png_ptr,
info_ptr,
pBitmap->width,
pBitmap->height,
8, /*bit depth*/
PNG_COLOR_TYPE_PALETTE,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT );
png_set_PLTE( png_ptr,
info_ptr,
(png_color*)pBitmap->palette, // (palette) Array of png color
256 ); // (num_palette) number of color entries in palette
for (idx = 0; idx < pBitmap->height; idx++)
{
row_pointers[ idx ] = ptr;
ptr+= pBitmap->width;
}
png_set_rows(png_ptr, info_ptr, row_pointers);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
}
fclose(pngfile);
}
else
{
fprintf(stderr,"\nERROR Unable to create output file: %s\n", pFilename);
exit(1);
}
}
/*
* color tables
*/
#ifdef GFXPC
static U8 RED[] = { 0x00, 0x50, 0xf0, 0xf0, 0x00, 0x50, 0xf0, 0xf0 };
static U8 GREEN[] = { 0x00, 0xf8, 0x50, 0xf8, 0x00, 0xf8, 0x50, 0xf8 };
static U8 BLUE[] = { 0x00, 0x50, 0x50, 0x50, 0x00, 0xf8, 0xf8, 0xf8 };
#endif
#ifdef GFXST
static U8 RED[] = { 0x00, 0xd8, 0xb0, 0xf8,
0x20, 0x00, 0x00, 0x20,
0x48, 0x48, 0x90, 0xd8,
0x48, 0x68, 0x90, 0xb0,
/* cheat colors */
0x50, 0xe0, 0xc8, 0xf8,
0x68, 0x50, 0x50, 0x68,
0x80, 0x80, 0xb0, 0xe0,
0x80, 0x98, 0xb0, 0xc8
};
static U8 GREEN[] = { 0x00, 0x00, 0x6c, 0x90,
0x24, 0x48, 0x6c, 0x48,
0x6c, 0x24, 0x48, 0x6c,
0x48, 0x6c, 0x90, 0xb4,
/* cheat colors */
0x54, 0x54, 0x9c, 0xb4,
0x6c, 0x84, 0x9c, 0x84,
0x9c, 0x6c, 0x84, 0x9c,
0x84, 0x9c, 0xb4, 0xcc
};
static U8 BLUE[] = { 0x00, 0x00, 0x68, 0x68,
0x20, 0xb0, 0xd8, 0x00,
0x20, 0x00, 0x00, 0x00,
0x48, 0x68, 0x90, 0xb0,
/* cheat colors */
0x50, 0x50, 0x98, 0x98,
0x68, 0xc8, 0xe0, 0x50,
0x68, 0x50, 0x50, 0x50,
0x80, 0x98, 0xb0, 0xc8};
#endif
//
// Load the Data into the BMP
//
MYBMP* loadPic(U32* pPicData, int width, int height)
{
MYBMP *pBitmap = (MYBMP*)malloc(sizeof(MYBMP));
memset(pBitmap, 0, sizeof(MYBMP));
pBitmap->width = width;
pBitmap->height = height;
#ifdef GFXST
pBitmap->map = (unsigned char*) malloc(width*height);
pBitmap->num_colors = 256;
pBitmap->palette = (unsigned char*) malloc(256*3);
int x; int y; int k;
unsigned char* pMap = pBitmap->map;
for (y = 0; y < height; ++y)
{
unsigned char *pB = pMap;
for (x = 0; x < width; x+=8)
{
u32 v = *pPicData++;
for (k = 8; k--; v >>=4)
{
pB[k] = v & 0xF;
}
pB+=8;
}
pMap += width;
}
// palette
memset(pBitmap->palette, 0, 256*3);
int pIdx = 0;
for (int idx=0; idx < 32; ++idx)
{
pBitmap->palette[pIdx++] = RED[idx];
pBitmap->palette[pIdx++] = GREEN[idx];
pBitmap->palette[pIdx++] = BLUE[idx];
}
#endif
return pBitmap;
}
MYBMP* loadImage(img_t *pImage)
{
MYBMP *pBitmap = (MYBMP*)malloc(sizeof(MYBMP));
memset(pBitmap, 0, sizeof(MYBMP));
int width = pImage->w;
int height = pImage->h;
pBitmap->width = width;
pBitmap->height = height;
pBitmap->map = (unsigned char*) pImage->pixels;
pBitmap->num_colors = 256;
pBitmap->palette = (unsigned char*) malloc(256*3);
// palette
memset(pBitmap->palette, 0, 256*3);
U8* pPal = pBitmap->palette;
for (int idx = 0; idx < pImage->ncolors; ++idx)
{
pPal[0] = pImage->colors[idx].r;
pPal[1] = pImage->colors[idx].g;
pPal[2] = pImage->colors[idx].b;
pPal+=3;
}
return pBitmap;
}
//
// Attempt to generate something we can feed into Mr.Sprite, so that
// I don't have to write a sprite compiler
//
MYBMP* toMrSprite(MYBMP* pBitmap, int tileWidth, int tileHeight, bool bTransparent)
{
// Hi-Jack Color index 255 as the Lasso color FF0000
// Hi-Jack Color index 254 as the transparent color 004000
int tile_count = pBitmap->height / tileHeight;
// Also print out the colors, that we'll give to Mr. Sprite
MYBMP *bmp = (MYBMP*)malloc(sizeof(MYBMP));
int newWidth = tileWidth+2;
int newHeight = tileHeight+3;
bmp->width = newWidth;
bmp->height = tile_count * (newHeight);
bmp->num_colors = 256;
bmp->palette = (unsigned char*)malloc(256*3);
// copy orignal palette
memcpy(bmp->palette, pBitmap->palette, 768);
// poke in special colors for Mr. Sprite
bmp->palette[ (254*3) + 0 ] = 0x40;
bmp->palette[ (254*3) + 1 ] = 0x00;
bmp->palette[ (254*3) + 2 ] = 0x40;
bmp->palette[ (255*3) + 0 ] = 0xFF;
bmp->palette[ (255*3) + 1 ] = 0xFF;
bmp->palette[ (255*3) + 2 ] = 0x00;
// allocate, and set transparent
bmp->map = (unsigned char*) malloc(bmp->width * bmp->height);
memset(bmp->map, 254, bmp->width * bmp->height);
// Copy Tile by Tile from source to dest
for (int idx = 0; idx < tile_count; ++idx)
{
unsigned char *pSrc = pBitmap->map + (idx * (tileWidth * tileHeight));
unsigned char *pDst = bmp->map + (idx * (newWidth * newHeight));
// Outline Top
memset(pDst, 0xFF, newWidth);
// position to the upper left corner
pDst += (newWidth + 1);
for (int y = 0; y < tileHeight; ++y)
{
// Left Side
pDst[-1] = 0xFF;
// Tile line
memcpy(pDst, pSrc, tileWidth);
// Right Side
pDst[tileWidth] = 0xFF;
pDst+=newWidth;
pSrc+=tileWidth;
}
// Outline bottom
memset(pDst-1, 0xFF, newWidth);
}
// Make Transparent Transparent
if (bTransparent)
{
for (int idx = 0; idx < (newWidth * newHeight * tile_count); ++idx)
{
if (0 == bmp->map[idx])
{
bmp->map[idx] = 254;
}
}
}
return bmp;
}
void printColor(unsigned char* pHex)
{
printf("%02X%02X%02X", pHex[0], pHex[1], pHex[2]);
}
void mrSpriteColors(MYBMP* pBitmap, const char* pName)
{
printf("%s MrSprite Colors\n", pName);
printColor(&pBitmap->palette[254*3]);
printf(" ");
printColor(&pBitmap->palette[255*3]);
printf(" ");
for (int idx = 0; idx < 16; ++idx)
{
printColor(&pBitmap->palette[idx*3]);
printf(" ");
}
printf("\n");
}
//
// Parse command line options
//
int main(int argc, char **argv)
{
MYBMP *pBitmap;
// Check Arguments
while (--argc > 0 && (*++argv)[0] == '-')
{
*argv+=1;
if (strcmp("v", *argv) == 0)
{
printf("xrick2png v%s\n", VERSION);
exit(0);
}
*argv+= strlen(*argv); // skip rest of string
}
// At this point only one or 2 arguments left
// unput filename, and output base name
if (argc) _usage();
pBitmap = loadPic( pic_haf, 0x140, 0x20 );
savePng(pBitmap, "haf.png");
savePixelsGS(pBitmap, "haf.gs");
pBitmap = loadPic( pic_congrats, 0x140, 0x20 );
savePng(pBitmap, "congrats.png");
savePixelsGS(pBitmap, "congrats.gs");
pBitmap = loadPic( pic_splash, 320, 200 );
savePng(pBitmap, "splash.png");
savePixelsGSc1(pBitmap, "splash.c1");
pBitmap = loadImage( IMG_SPLASH );
savePng(pBitmap, "img_splash.png");
pBitmap = loadImage( IMG_ICON );
savePng(pBitmap, "img_icon.png");
pBitmap = loadPic((U32*)&sprites_data[0][0], 32, 21 * 0xd6);
savePng(pBitmap, "sprites_data.png");
savePixelsGS(pBitmap, "sprites_data.gs");
pBitmap = toMrSprite(pBitmap, 32, 21, true);
savePng(pBitmap, "mr_sprites_data.png");
mrSpriteColors(pBitmap, "mr_sprites_data.png");
pBitmap = loadPic((U32*)&tiles_data[0][0], 8, 8 * 0x100);
savePng(pBitmap, "tiles_data0.png");
savePixelsGS(pBitmap, "tiles_data0.gs");
pBitmap = loadPic((U32*)&tiles_data[1][0], 8, 8 * 0x100);
savePng(pBitmap, "tiles_data1.png");
savePixelsGS(pBitmap, "tiles_data1.gs");
pBitmap = loadPic((U32*)&tiles_data[2][0], 8, 8 * 0x100);
savePng(pBitmap, "tiles_data2.png");
savePixelsGS(pBitmap, "tiles_data2.gs");
// pBitmap = toMrSprite(pBitmap, 8, 8, false);
// savePng(pBitmap, "mr_tiles_data.png");
// mrSpriteColors(pBitmap, "mr_tiles_data.png");
printf("\nxrick2png - Processing complete.\n");
return 0;
} // main
// eof - xrick2png.c