GliderPRO/Headers/Environ.h

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//============================================================================ //---------------------------------------------------------------------------- // Environ.h //---------------------------------------------------------------------------- //============================================================================ #include <Quickdraw.h> typedef struct { Rect screen, gray; long dirID; short wasDepth, isDepth; short thisResFile; short numScreens; short vRefNum; Boolean can1Bit; Boolean can4Bit; Boolean can8Bit; Boolean wasColorOrGray; Boolean hasWNE; Boolean hasSystem7; Boolean hasColor; Boolean hasGestalt; Boolean canSwitch; Boolean canColor; Boolean hasSM3; Boolean hasQT; Boolean hasDrag; } macEnviron; extern macEnviron thisMac;