mirror of
https://github.com/softdorothy/GliderPRO.git
synced 2024-11-22 05:31:29 +00:00
7a70d18ba6
Sources for Glider PRO, a Macintosh game written by John Calhoun and published by Casady & Greene, Inc. I believe it was using CodeWarrior IDE to create a fat (68K and PowerPC) binary.
1 line
6.6 KiB
C
Executable File
1 line
6.6 KiB
C
Executable File
//============================================================================
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//----------------------------------------------------------------------------
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// About.c
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//----------------------------------------------------------------------------
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//============================================================================
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#include <NumberFormatting.h>
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#include <Resources.h>
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#include <Sound.h>
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#include "About.h"
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#include "DialogUtils.h"
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#include "Environ.h"
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#include "Externs.h"
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static void HiLiteOkayButton (void);
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static void UnHiLiteOkayButton (void);
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static void UpdateMainPict (DialogPtr);
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static pascal Boolean AboutFilter (DialogPtr, EventRecord *theEvent, short *hit);
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static RgnHandle okayButtRgn;
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static Rect okayButtonBounds, mainPICTBounds;
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static Boolean okayButtIsHiLit, clickedDownInOkay;
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//============================================================== Functions
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//-------------------------------------------------------------- DoAbout
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// Brings up the About dialog box.
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void DoAbout (void)
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{
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#define kAboutDialogID 150 // res ID of About dialog
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#define kTextItemVers 2 // item number of version text
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#define kPictItemMain 4 // item number of main PICT
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DialogPtr aboutDialog;
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Str255 longVersion;
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StringPtr messagePtr;
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VersRecHndl version;
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Handle itemHandle;
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short itemType, hit, wasResFile;
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ModalFilterUPP aboutFilterUPP;
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aboutFilterUPP = NewModalFilterUPP(AboutFilter);
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wasResFile = CurResFile();
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UseResFile(thisMac.thisResFile);
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aboutDialog = GetNewDialog(kAboutDialogID, nil, (WindowRef)-1L);
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// if (aboutDialog == nil)
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// RedAlert(kErrDialogDidntLoad);
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version = (VersRecHndl)GetResource('vers', 1);
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if (version != nil)
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{
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messagePtr = (StringPtr)(((UInt32)&(**version).shortVersion[1])
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+ ((**version).shortVersion[0]));
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BlockMove((Ptr)messagePtr, &longVersion, ((UInt8)*messagePtr) + 1);
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SetDialogString(aboutDialog, kTextItemVers, longVersion);
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}
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GetDialogItem(aboutDialog, kOkayButton, &itemType, &itemHandle, &okayButtonBounds);
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okayButtRgn = NewRgn(); // Create diagonal button region
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OpenRgn();
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MoveTo(okayButtonBounds.left + 1, okayButtonBounds.top + 45);
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Line(44, -44); // These lines define the region
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Line(16, 16);
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Line(-44, 44);
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Line(-16, -16);
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CloseRgn(okayButtRgn);
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okayButtIsHiLit = false; // Initially, button is not hilit
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clickedDownInOkay = false; // Initially, didn't click in okay button
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GetDialogItem(aboutDialog, kPictItemMain, &itemType, &itemHandle, &mainPICTBounds);
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do // Loop until user wants to exit
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{
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ModalDialog(aboutFilterUPP, &hit);
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}
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while ((hit != kOkayButton) && (okayButtRgn != nil));
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if (okayButtRgn != nil)
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DisposeRgn(okayButtRgn); // Clean up!
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DisposeDialog(aboutDialog);
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DisposeModalFilterUPP(aboutFilterUPP);
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UseResFile(wasResFile);
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}
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//============================================================== Static Functions
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//-------------------------------------------------------------- HiLiteOkayButton
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// Draws my pseudo-button to appear as though it is clicked on.
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static void HiLiteOkayButton (void)
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{
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#define kOkayButtPICTHiLit 151 // res ID of unhilit button PICT
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PicHandle thePict;
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if (!okayButtIsHiLit)
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{
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thePict = GetPicture(kOkayButtPICTHiLit);
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if (thePict != nil)
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{
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DrawPicture(thePict, &okayButtonBounds);
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ReleaseResource((Handle)thePict);
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okayButtIsHiLit = true;
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}
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}
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}
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//-------------------------------------------------------------- UnHiLiteOkayButton
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// Draws my pseudo-button normal (not clicked on).
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static void UnHiLiteOkayButton (void)
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{
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#define kOkayButtPICTNotHiLit 150 // res ID of hilit button PICT
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PicHandle thePict;
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if (okayButtIsHiLit)
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{
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thePict = GetPicture(kOkayButtPICTNotHiLit);
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if (thePict != nil)
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{
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DrawPicture(thePict, &okayButtonBounds);
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ReleaseResource((Handle)thePict);
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okayButtIsHiLit = false;
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}
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}
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}
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//-------------------------------------------------------------- UpdateMainPict
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// Redraws the main graphic in the dialog (in response to an update event).
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static void UpdateMainPict (DialogPtr theDial)
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{
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Str255 theStr, theStr2;
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long totalSize, contigSize;
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DrawDialog(theDial);
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PasStringCopy("\pMemory: ", theStr); // display free memory
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PurgeSpace(&totalSize, &contigSize);
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totalSize /= 1024;
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NumToString(totalSize, theStr2);
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PasStringConcat(theStr, theStr2);
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PasStringConcat(theStr, "\pK");
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DrawDialogUserText2(theDial, 7, theStr);
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PasStringCopy("\pScreen: ", theStr); // display screen size/depth
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NumToString((long)(thisMac.screen.right - thisMac.screen.left), theStr2);
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PasStringConcat(theStr, theStr2);
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PasStringConcat(theStr, "\px");
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NumToString((long)(thisMac.screen.bottom - thisMac.screen.top), theStr2);
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PasStringConcat(theStr, theStr2);
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PasStringConcat(theStr, "\px");
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NumToString((long)thisMac.isDepth, theStr2);
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PasStringConcat(theStr, theStr2);
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DrawDialogUserText2(theDial, 8, theStr);
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}
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//-------------------------------------------------------------- AboutFilter
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// Dialog filter for the About dialog.
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static pascal Boolean AboutFilter (DialogPtr theDial, EventRecord *theEvent, short *hit)
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{
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Point mousePt;
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UInt32 dummyLong;
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Boolean handledIt;
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if (Button() && clickedDownInOkay)
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{
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GetMouse(&mousePt);
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if(PtInRgn(mousePt, okayButtRgn))
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HiLiteOkayButton();
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else
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UnHiLiteOkayButton();
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}
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switch (theEvent->what)
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{
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case keyDown:
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switch ((theEvent->message) & charCodeMask)
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{
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case kReturnKeyASCII:
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case kEnterKeyASCII:
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HiLiteOkayButton();
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Delay(8, &dummyLong);
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UnHiLiteOkayButton();
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*hit = kOkayButton;
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handledIt = true;
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break;
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default:
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handledIt = false;
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}
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break;
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case mouseDown:
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mousePt = theEvent->where;
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GlobalToLocal(&mousePt);
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if(PtInRgn(mousePt, okayButtRgn))
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{
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clickedDownInOkay = true;
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handledIt = false;
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}
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else
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handledIt = false;
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break;
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case mouseUp:
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mousePt = theEvent->where;
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GlobalToLocal(&mousePt);
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if(PtInRgn(mousePt, okayButtRgn) && clickedDownInOkay)
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{
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UnHiLiteOkayButton();
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*hit = kOkayButton;
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handledIt = true;
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}
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else
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{
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clickedDownInOkay = false;
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handledIt = false;
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}
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break;
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case updateEvt:
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if ((WindowPtr)theEvent->message == mainWindow)
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{
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SetPort((GrafPtr)mainWindow);
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BeginUpdate((WindowPtr)theEvent->message);
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UpdateMainWindow();
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EndUpdate((WindowPtr)theEvent->message);
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SetPortDialogPort(theDial);
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handledIt = true;
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}
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else if ((WindowPtr)theEvent->message == (WindowPtr)theDial)
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{
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SetPortDialogPort(theDial);
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BeginUpdate((WindowPtr)theEvent->message);
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UpdateMainPict(theDial);
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EndUpdate((WindowPtr)theEvent->message);
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handledIt = false;
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}
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break;
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default:
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handledIt = false;
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break;
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}
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return (handledIt);
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}
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