mirror of
https://github.com/softdorothy/GliderPRO.git
synced 2024-11-22 05:31:29 +00:00
7a70d18ba6
Sources for Glider PRO, a Macintosh game written by John Calhoun and published by Casady & Greene, Inc. I believe it was using CodeWarrior IDE to create a fat (68K and PowerPC) binary.
1 line
19 KiB
C
Executable File
1 line
19 KiB
C
Executable File
//============================================================================
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//----------------------------------------------------------------------------
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// Utilities.c
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//----------------------------------------------------------------------------
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//============================================================================
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#include <Icons.h>
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#include <NumberFormatting.h>
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#include <Resources.h>
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#include <Sound.h>
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#include <TextUtils.h>
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#include <ToolUtils.h>
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#include "Externs.h"
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#include "Utilities.h"
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GDHandle thisGDevice;
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UInt32 theSeed;
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extern Boolean switchedOut;
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//============================================================== Functions
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//-------------------------------------------------------------- MyGetGlobalMouse
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// Returns the position of the mouse in global coordinates.
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Point MyGetGlobalMouse (void)
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{
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Point localWhere;
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GetMouse(&localWhere);
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LocalToGlobal(&localWhere);
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return (localWhere);
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}
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//-------------------------------------------------------------- ToolBoxInit
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// The standard ToolBox intialization that must happen when any MacÉ
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// program first launches.
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void ToolBoxInit (void)
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{
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#if !TARGET_CARBON
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InitGraf(&qd.thePort);
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InitFonts();
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FlushEvents(everyEvent, 0);
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InitWindows();
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InitMenus();
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TEInit();
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InitDialogs(nil);
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MaxApplZone();
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MoreMasters();
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MoreMasters();
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MoreMasters();
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MoreMasters();
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GetDateTime((UInt32 *)&qd.randSeed);
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#endif
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InitCursor();
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switchedOut = false;
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}
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//-------------------------------------------------------------- RandomInt
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// Returns a random integer (short) within "range".
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short RandomInt (short range)
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{
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register long rawResult;
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rawResult = Random();
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if (rawResult < 0L)
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rawResult *= -1L;
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rawResult = (rawResult * (long)range) / 32768L;
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return ((short)rawResult);
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}
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//-------------------------------------------------------------- RandomLong
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// Returns a random long interger within "range".
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long RandomLong (long range)
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{
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register long highWord, lowWord;
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register long rawResultHi, rawResultLo;
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highWord = (range & 0xFFFF0000) >> 16;
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lowWord = range & 0x0000FFFF;
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rawResultHi = Random();
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if (rawResultHi < 0L)
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rawResultHi *= -1L;
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rawResultHi = (rawResultHi * highWord) / 32768L;
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rawResultLo = Random();
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if (rawResultLo < 0L)
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rawResultLo *= -1L;
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rawResultLo = (rawResultLo * lowWord) / 32768L;
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rawResultHi = (rawResultHi << 16) + rawResultLo;
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return (rawResultHi);
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}
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//-------------------------------------------------------------- InitRandomLongQUS
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// Initializes random seed for quick & dirty long random number function (below).
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void InitRandomLongQUS (void)
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{
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GetDateTime(&theSeed);
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}
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//-------------------------------------------------------------- RandomLongQUS
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// Very simple (but fast) pseudo-random number generator.
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UInt32 RandomLongQUS (void)
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{
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theSeed = theSeed * 1103515245 + 12345;
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return (theSeed);
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}
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//-------------------------------------------------------------- RedAlert
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// Called when we must quit app. Brings up a dialog informing userÉ
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// of the problem and the exits to shell.
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void RedAlert (short errorNumber)
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{
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#define rDeathAlertID 170 // alert res. ID for death error
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#define rErrTitleID 170 // string ID for death error title
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#define rErrMssgID 171 // string ID for death error message
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short dummyInt;
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Str255 errTitle, errMessage, errNumberString;
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InitCursor();
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if (errorNumber > 1) // <= 0 is unaccounted for
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{
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GetIndString(errTitle, rErrTitleID, errorNumber);
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GetIndString(errMessage, rErrMssgID, errorNumber);
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}
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else
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{
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GetIndString(errTitle, rErrTitleID, 1);
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GetIndString(errMessage, rErrMssgID, 1);
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}
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NumToString((long)errorNumber, errNumberString);
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ParamText(errTitle, errMessage, errNumberString, "\p");
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// CenterAlert(rDeathAlertID);
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dummyInt = Alert(rDeathAlertID, nil);
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ExitToShell();
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}
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//-------------------------------------------------------------- FindOurDevice
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// Finds the main device (monitor with the menu bar on it).
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void FindOurDevice (void)
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{
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thisGDevice = GetMainDevice();
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if (thisGDevice == nil)
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RedAlert(kErrFailedGetDevice);
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}
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//-------------------------------------------------------------- CreateOffScreenBitMap
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// Creates an offscreen bit map (b&w - 1 bit depth).
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/*
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void CreateOffScreenBitMap (Rect *theRect, GrafPtr *offScreen)
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{
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GrafPtr theBWPort;
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BitMap theBitMap;
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long theRowBytes;
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theBWPort = (GrafPtr)(NewPtr(sizeof(GrafPort)));
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OpenPort(theBWPort);
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theRowBytes = (long)((theRect->right - theRect->left + 15L) / 16L) * 2L;
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theBitMap.rowBytes = (short)theRowBytes;
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theBitMap.baseAddr = NewPtr((long)theBitMap.rowBytes *
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(theRect->bottom - theRect->top));
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if (theBitMap.baseAddr == nil)
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RedAlert(kErrNoMemory);
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theBitMap.bounds = *theRect;
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if (MemError() != noErr)
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RedAlert(kErrNoMemory);
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SetPortBits(&theBitMap);
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ClipRect(theRect);
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RectRgn(theBWPort->visRgn, theRect);
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EraseRect(theRect);
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*offScreen = theBWPort;
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}
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*/
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//-------------------------------------------------------------- CreateOffScreenPixMap
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// Creates an offscreen pix map using the depth of the current device.
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/*
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void CreateOffScreenPixMap (Rect *theRect, CGrafPtr *offScreen)
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{
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CTabHandle thisColorTable;
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GDHandle oldDevice;
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CGrafPtr newCGrafPtr;
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Ptr theseBits;
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long sizeOfOff, offRowBytes;
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OSErr theErr;
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short thisDepth;
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char wasState;
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oldDevice = GetGDevice();
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SetGDevice(thisGDevice);
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newCGrafPtr = nil;
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newCGrafPtr = (CGrafPtr)NewPtr(sizeof(CGrafPort));
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if (newCGrafPtr != nil)
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{
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OpenCPort(newCGrafPtr);
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thisDepth = (**(*newCGrafPtr).portPixMap).pixelSize;
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offRowBytes = ((((long)thisDepth *
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(long)(theRect->right - theRect->left)) + 15L) >> 4L) << 1L;
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sizeOfOff = (long)(theRect->bottom - theRect->top + 1) * offRowBytes;
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// sizeOfOff = (long)(theRect->bottom - theRect->top) * offRowBytes;
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OffsetRect(theRect, -theRect->left, -theRect->top);
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theseBits = NewPtr(sizeOfOff);
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if (theseBits != nil)
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{ // workaround
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(**(*newCGrafPtr).portPixMap).baseAddr = theseBits + offRowBytes;
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// (**(*newCGrafPtr).portPixMap).baseAddr = theseBits;
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(**(*newCGrafPtr).portPixMap).rowBytes = (short)offRowBytes + 0x8000;
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(**(*newCGrafPtr).portPixMap).bounds = *theRect;
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wasState = HGetState((Handle)thisGDevice);
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HLock((Handle)thisGDevice);
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thisColorTable = (**(**thisGDevice).gdPMap).pmTable;
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HSetState((Handle)thisGDevice, wasState);
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theErr = HandToHand((Handle *)&thisColorTable);
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(**(*newCGrafPtr).portPixMap).pmTable = thisColorTable;
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ClipRect(theRect);
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RectRgn(newCGrafPtr->visRgn, theRect);
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ForeColor(blackColor);
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BackColor(whiteColor);
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EraseRect(theRect);
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}
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else
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{
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CloseCPort(newCGrafPtr);
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DisposePtr((Ptr)newCGrafPtr);
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newCGrafPtr = nil;
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RedAlert(kErrNoMemory);
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}
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}
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else
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RedAlert(kErrNoMemory);
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*offScreen = newCGrafPtr;
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SetGDevice(oldDevice);
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}
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*/
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//-------------------------------------------------------------------- CreateOffScreenGWorld
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// Creates an offscreen GWorldÊusing the depth passed in.
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OSErr CreateOffScreenGWorld (GWorldPtr *theGWorld, Rect *bounds, short depth)
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{
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OSErr theErr;
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theErr = NewGWorld(theGWorld, depth, bounds, nil, nil, useTempMem);
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if (theErr)
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theErr = NewGWorld(theGWorld, depth, bounds, nil, nil, 0);
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LockPixels(GetGWorldPixMap(*theGWorld));
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return theErr;
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}
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//-------------------------------------------------------------- KillOffScreenPixMap
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// Destroys memory allocated by an offscreen pix map.
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/*
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void KillOffScreenPixMap (CGrafPtr offScreen)
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{
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Ptr theseBits;
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if (offScreen != nil)
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{
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theseBits = (**(*offScreen).portPixMap).baseAddr;
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theseBits -= (**(*offScreen).portPixMap).rowBytes & 0x7FFF; // workaround
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DisposePtr(theseBits);
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DisposeHandle((Handle)(**(*offScreen).portPixMap).pmTable);
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CloseCPort(offScreen);
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DisposePtr((Ptr)offScreen);
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}
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}
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*/
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//-------------------------------------------------------------- KillOffScreenBitMap
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// Destroys memory allocated by an offscreen bit map.
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/*
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void KillOffScreenBitMap (GrafPtr offScreen)
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{
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if (offScreen != nil)
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{
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DisposePtr((Ptr)(offScreen->portBits.baseAddr));
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ClosePort(offScreen);
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DisposePtr((Ptr)offScreen);
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}
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}
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*/
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//-------------------------------------------------------------- LoadGraphic
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// Function loads the specified 'PICT' from disk and draws it toÉ
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// the current port (no scaling, clipping, etc, are done). AlwaysÉ
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// draws in the upper left corner of current port.
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void LoadGraphic (short resID)
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{
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Rect bounds;
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PicHandle thePicture;
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thePicture = GetPicture(resID);
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if (thePicture == nil)
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RedAlert(kErrFailedGraphicLoad);
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HLock((Handle)thePicture);
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bounds = (*thePicture)->picFrame;
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HUnlock((Handle)thePicture);
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OffsetRect(&bounds, -bounds.left, -bounds.top);
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DrawPicture(thePicture, &bounds);
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ReleaseResource((Handle)thePicture);
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}
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//-------------------------------------------------------------- LoadScaledGraphic
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// Loads the specified 'PICT' and draws it mapped to the rectangleÉ
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// specified. If this rect isn't the same size of the 'PICT', scalingÉ
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// will occur.
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void LoadScaledGraphic (short resID, Rect *theRect)
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{
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PicHandle thePicture;
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thePicture = GetPicture(resID);
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if (thePicture == nil)
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RedAlert(kErrFailedGraphicLoad);
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DrawPicture(thePicture, theRect);
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ReleaseResource((Handle)thePicture);
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}
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//-------------------------------------------------------------- PlotSICN
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// Draws a small icon (16 x 16 pixels).
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/*
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void PlotSICN (Rect *theRect, SICNHand theSICN, long theIndex)
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{
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char state;
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BitMap srcBits;
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if ((theSICN != nil) &&
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((GetHandleSize((Handle)theSICN) / sizeof(SICN)) > theIndex))
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{
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state = HGetState((Handle)theSICN);
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HLock((Handle)theSICN);
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srcBits.baseAddr = (Ptr)(*theSICN)[theIndex];
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srcBits.rowBytes = 2;
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SetRect(&srcBits.bounds, 0, 0, 16, 16);
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CopyBits(&srcBits,&(*qd.thePort).portBits,
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&srcBits.bounds, theRect, srcCopy, nil);
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HSetState((Handle) theSICN, state);
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}
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}
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*/
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//-------------------------------------------------------------- LargeIconPlot
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// Draws a standard b&w icon (32 x 32) - resource is an 'ICON'.
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void LargeIconPlot (Rect *theRect, short theID)
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{
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OSErr theErr;
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Handle theSuite;
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theErr = GetIconSuite(&theSuite, theID, svAllLargeData);
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if (theErr == noErr)
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theErr = PlotIconSuite(theRect, atNone, ttNone, theSuite);
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}
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//-------------------------------------------------------------- DrawCIcon
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// Draws a standard color icon (32 x 32) - resource is a 'CICN'.
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void DrawCIcon (short theID, short h, short v)
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{
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CIconHandle theIcon;
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Rect theRect;
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theIcon = GetCIcon(theID);
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if (theIcon != nil)
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{
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SetRect(&theRect, 0, 0, 32, 32);
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OffsetRect(&theRect, h, v);
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PlotCIcon(&theRect, theIcon);
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DisposeCIcon(theIcon);
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}
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}
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//-------------------------------------------------------------- LongSquareRoot
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// This is a quick and dirty square root function that returns prettyÉ
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// accurate long integer results. It uses no transcendental functions orÉ
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// floating point.
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long LongSquareRoot (long theNumber)
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{
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long currentAnswer;
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long nextTrial;
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if (theNumber <= 1L)
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return (theNumber);
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nextTrial = theNumber / 2;
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do
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{
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currentAnswer = nextTrial;
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nextTrial = (nextTrial + theNumber / nextTrial) / 2;
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}
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while (nextTrial < currentAnswer);
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return(currentAnswer);
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}
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//-------------------------------------------------------------- WaitForInputEvent
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// Wait for either a key to be hit or the mouse button to be clicked.
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// Also has a "timeout" parameter ("seconds").
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Boolean WaitForInputEvent (short seconds)
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{
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EventRecord theEvent;
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KeyMap theKeys;
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long timeToBail;
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Boolean waiting, didResume;
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timeToBail = TickCount() + 60L * (long)seconds;
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FlushEvents(everyEvent, 0);
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waiting = true;
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didResume = false;
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while (waiting)
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{
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GetKeys(theKeys);
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if ((BitTst(&theKeys, kCommandKeyMap)) || (BitTst(&theKeys, kOptionKeyMap)) ||
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(BitTst(&theKeys, kShiftKeyMap)) || (BitTst(&theKeys, kControlKeyMap)))
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waiting = false;
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if (GetNextEvent(everyEvent, &theEvent))
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{
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if ((theEvent.what == mouseDown) || (theEvent.what == keyDown))
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waiting = false;
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else if ((theEvent.what == osEvt) && (theEvent.message & 0x01000000))
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{
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if (theEvent.message & 0x00000001) // resuming
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{
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didResume = true;
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waiting = false;
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}
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else // suspending
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{
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InitCursor();
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}
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}
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}
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if ((seconds != -1) && (TickCount() >= timeToBail))
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waiting = false;
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}
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FlushEvents(everyEvent, 0);
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return (didResume);
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}
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//-------------------------------------------------------------- WaitCommandQReleased
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// Waits until the Command-Q key combination is released.
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void WaitCommandQReleased (void)
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{
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KeyMap theKeys;
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Boolean waiting;
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waiting = true;
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while (waiting)
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{
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GetKeys(theKeys);
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if ((!BitTst(&theKeys, kCommandKeyMap)) || (!BitTst(&theKeys, kQKeyMap)))
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waiting = false;
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}
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FlushEvents(everyEvent, 0);
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}
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//-------------------------------------------------------------- KeyMapOffsetFromRawKey
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// Converts a raw key code to keymap offset (ugly stuff).
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char KeyMapOffsetFromRawKey (char rawKeyCode)
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{
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char hiByte, loByte, theOffset;
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hiByte = rawKeyCode & 0xF0;
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loByte = rawKeyCode & 0x0F;
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if (loByte <= 0x07)
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theOffset = hiByte + (0x07 - loByte);
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else
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theOffset = hiByte + (0x17 - loByte);
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return (theOffset);
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}
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//-------------------------------------------------------------- GetKeyMapFromMessage
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// Gets the key map offset from a keyDown event's message field.
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char GetKeyMapFromMessage (long message)
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{
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long theVirtual;
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char offset;
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theVirtual = (message & keyCodeMask) >> 8;
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offset = KeyMapOffsetFromRawKey((char)theVirtual);
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return (offset);
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}
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//-------------------------------------------------------------- GetKeyName
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// Given a keyDown event (it's message field), this function returnsÉ
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// a string with that key's name (so we get "Shift" and "Esc", etc.).
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void GetKeyName (long message, StringPtr theName)
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{
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long theASCII, theVirtual;
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theASCII = message & charCodeMask;
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theVirtual = (message & keyCodeMask) >> 8;
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if ((theASCII >= kExclamationASCII) && (theASCII <= kZKeyASCII))
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{
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if ((theVirtual >= 0x0041) && (theVirtual <= 0x005C))
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{
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PasStringCopy("\p( )", theName);
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theName[2] = (char)theASCII;
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}
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else
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{
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PasStringCopy("\p key", theName);
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theName[1] = (char)theASCII;
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}
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}
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else
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{
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switch (theASCII)
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{
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case kHomeKeyASCII:
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PasStringCopy("\phome", theName);
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break;
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case kEnterKeyASCII:
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PasStringCopy("\penter", theName);
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break;
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case kEndKeyASCII:
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PasStringCopy("\pend", theName);
|
|
break;
|
|
|
|
case kHelpKeyASCII:
|
|
PasStringCopy("\phelp", theName);
|
|
break;
|
|
|
|
case kDeleteKeyASCII:
|
|
PasStringCopy("\pdelete", theName);
|
|
break;
|
|
|
|
case kTabKeyASCII:
|
|
PasStringCopy("\ptab", theName);
|
|
break;
|
|
|
|
case kPageUpKeyASCII:
|
|
PasStringCopy("\ppg up", theName);
|
|
break;
|
|
|
|
case kPageDownKeyASCII:
|
|
PasStringCopy("\ppg dn", theName);
|
|
break;
|
|
|
|
case kReturnKeyASCII:
|
|
PasStringCopy("\preturn", theName);
|
|
break;
|
|
|
|
case kFunctionKeyASCII:
|
|
switch (theVirtual)
|
|
{
|
|
case 0x0060:
|
|
PasStringCopy("\pF5", theName);
|
|
break;
|
|
case 0x0061:
|
|
PasStringCopy("\pF6", theName);
|
|
break;
|
|
case 0x0062:
|
|
PasStringCopy("\pF7", theName);
|
|
break;
|
|
case 0x0063:
|
|
PasStringCopy("\pF3", theName);
|
|
break;
|
|
case 0x0064:
|
|
PasStringCopy("\pF8", theName);
|
|
break;
|
|
case 0x0065:
|
|
PasStringCopy("\pF9", theName);
|
|
break;
|
|
case 0x0067:
|
|
PasStringCopy("\pF11", theName);
|
|
break;
|
|
case 0x0069:
|
|
PasStringCopy("\pF13", theName);
|
|
break;
|
|
case 0x006B:
|
|
PasStringCopy("\pF14", theName);
|
|
break;
|
|
case 0x006D:
|
|
PasStringCopy("\pF10", theName);
|
|
break;
|
|
case 0x006F:
|
|
PasStringCopy("\pF12", theName);
|
|
break;
|
|
case 0x0071:
|
|
PasStringCopy("\pF15", theName);
|
|
break;
|
|
case 0x0076:
|
|
PasStringCopy("\pF4", theName);
|
|
break;
|
|
case 0x0078:
|
|
PasStringCopy("\pF2", theName);
|
|
break;
|
|
case 0x007A:
|
|
PasStringCopy("\pF1", theName);
|
|
break;
|
|
default:
|
|
NumToString(theVirtual, theName);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kClearKeyASCII:
|
|
PasStringCopy("\pclear", theName);
|
|
break;
|
|
|
|
case kEscapeKeyASCII:
|
|
if (theVirtual == 0x0047)
|
|
PasStringCopy("\pclear", theName);
|
|
else
|
|
PasStringCopy("\pesc", theName);
|
|
break;
|
|
|
|
case kLeftArrowKeyASCII:
|
|
PasStringCopy("\plf arrow", theName);
|
|
break;
|
|
|
|
case kRightArrowKeyASCII:
|
|
PasStringCopy("\prt arrow", theName);
|
|
break;
|
|
|
|
case kUpArrowKeyASCII:
|
|
PasStringCopy("\pup arrow", theName);
|
|
break;
|
|
|
|
case kDownArrowKeyASCII:
|
|
PasStringCopy("\pdn arrow", theName);
|
|
break;
|
|
|
|
case kSpaceBarASCII:
|
|
PasStringCopy("\pspace", theName);
|
|
break;
|
|
|
|
case kForwardDeleteASCII:
|
|
PasStringCopy("\pfrwd del", theName);
|
|
break;
|
|
|
|
default:
|
|
PasStringCopy("\p????", theName);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------------- OptionKeyDown
|
|
// Returns true is the Option key is being held down.
|
|
|
|
Boolean OptionKeyDown (void)
|
|
{
|
|
KeyMap theKeys;
|
|
|
|
GetKeys(theKeys);
|
|
if (BitTst(&theKeys, kOptionKeyMap))
|
|
return (true);
|
|
else
|
|
return (false);
|
|
}
|
|
|
|
//-------------------------------------------------------------- ExtractCTSeed
|
|
// Very esoteric - gets the "color table seed" from a specified graf port.
|
|
/*
|
|
long ExtractCTSeed (CGrafPtr porter)
|
|
{
|
|
long theSeed;
|
|
|
|
theSeed = (**((**(porter->portPixMap)).pmTable)).ctSeed;
|
|
return(theSeed);
|
|
}
|
|
*/
|
|
//-------------------------------------------------------------- ForceCTSeed
|
|
// Forces the "color table seed" from a specified graf port to aÉ
|
|
// specified value.
|
|
/*
|
|
void ForceCTSeed (CGrafPtr porter, long newSeed)
|
|
{
|
|
(**((**(porter->portPixMap)).pmTable)).ctSeed = newSeed;
|
|
}
|
|
*/
|
|
//-------------------------------------------------------------- DelayTicks
|
|
// Lil' function that just sits and waits a specified number ofÉ
|
|
// Ticks (1/60 of a second).
|
|
|
|
void DelayTicks (long howLong)
|
|
{
|
|
UInt32 whoCares;
|
|
|
|
Delay(howLong, &whoCares);
|
|
}
|
|
|
|
//-------------------------------------------------------------- UnivGetSoundVolume
|
|
// Returns the speaker volume (as set by the user) in the range ofÉ
|
|
// zero to seven (handles Sound Manager 3 case as well).
|
|
|
|
void UnivGetSoundVolume (short *volume, Boolean hasSM3)
|
|
{
|
|
#pragma unused (hasSM3)
|
|
long longVol;
|
|
OSErr theErr;
|
|
|
|
// if (hasSM3)
|
|
// {
|
|
theErr = GetDefaultOutputVolume(&longVol);
|
|
*volume = LoWord(longVol) / 0x0024;
|
|
// }
|
|
// else
|
|
// GetSoundVol(volume);
|
|
|
|
if (*volume > 7)
|
|
*volume = 7;
|
|
else if (*volume < 0)
|
|
*volume = 0;
|
|
}
|
|
|
|
//-------------------------------------------------------------- UnivSetSoundVolume
|
|
// Sets the speaker volume to a specified value (in the range ofÉ
|
|
// zero to seven (handles Sound Manager 3 case as well).
|
|
|
|
void UnivSetSoundVolume (short volume, Boolean hasSM3)
|
|
{
|
|
#pragma unused (hasSM3)
|
|
long longVol;
|
|
OSErr theErr;
|
|
|
|
if (volume > 7)
|
|
volume = 7;
|
|
else if (volume < 0)
|
|
volume = 0;
|
|
|
|
// if (hasSM3)
|
|
// {
|
|
longVol = (long)volume * 0x0025;
|
|
if (longVol > 0x00000100)
|
|
longVol = 0x00000100;
|
|
longVol = longVol + (longVol << 16);
|
|
theErr = SetDefaultOutputVolume(longVol);
|
|
// }
|
|
// else
|
|
// SetSoundVol(volume);
|
|
}
|
|
|