GliderPRO/Sources/Dynamics.c
John Calhoun 7a70d18ba6 First check-in.
Sources for Glider PRO, a Macintosh game written by John Calhoun and
published by Casady & Greene, Inc. I believe it was using CodeWarrior
IDE to create a fat (68K and PowerPC) binary.
2016-01-28 08:10:38 -08:00

1 line
19 KiB
C
Executable File
Raw Blame History

//============================================================================
//----------------------------------------------------------------------------
// Dynamics.c
//----------------------------------------------------------------------------
//============================================================================
#include "Externs.h"
#include "Environ.h"
#include "MainWindow.h"
#include "Objects.h"
#include "RectUtils.h"
#include "Room.h"
#define kShoveVelocity 8
Rect breadSrc[kNumBreadPicts];
extern dynaPtr dinahs;
extern bandPtr bands;
extern short numBands, tvWithMovieNumber;
extern Boolean evenFrame, twoPlayerGame, onePlayerLeft, playerDead;
//============================================================== Functions
//-------------------------------------------------------------- CheckDynamicCollision
// Checks for a collision betwen the glider and one of the dynamic objects.
// For example, did the glider hit a flying piece of toast?
void CheckDynamicCollision (short who, gliderPtr thisGlider, Boolean doOffset)
{
Rect dinahRect;
dinahRect = dinahs[who].dest;
if (doOffset)
QOffsetRect(&dinahRect, -playOriginH, -playOriginV);
if (SectGlider(thisGlider, &dinahRect, true))
{
if ((thisGlider->mode == kGliderNormal) ||
(thisGlider->mode == kGliderFaceLeft) ||
(thisGlider->mode == kGliderFaceRight) ||
(thisGlider->mode == kGliderBurning) ||
(thisGlider->mode == kGliderGoingFoil) ||
(thisGlider->mode == kGliderLosingFoil))
{
if ((foilTotal > 0) || (thisGlider->mode == kGliderLosingFoil))
{
if (IsRectLeftOfRect(&dinahRect, &thisGlider->dest))
thisGlider->hDesiredVel = kShoveVelocity;
else
thisGlider->hDesiredVel = -kShoveVelocity;
if (dinahs[who].vVel < 0)
thisGlider->vDesiredVel = dinahs[who].vVel;
PlayPrioritySound(kFoilHitSound, kFoilHitPriority);
if ((evenFrame) && (foilTotal > 0))
{
foilTotal--;
if (foilTotal <= 0)
StartGliderFoilLosing(thisGlider);
}
}
else
{
StartGliderFadingOut(thisGlider);
PlayPrioritySound(kFadeOutSound, kFadeOutPriority);
}
}
}
}
//-------------------------------------------------------------- DidBandHitDynamic
// Checks to see if a rubber band struck a dynamic.
Boolean DidBandHitDynamic (short who)
{
Rect dinahRect;
short i;
Boolean collided;
dinahRect = dinahs[who].dest;
for (i = 0; i < numBands; i++)
{
if (bands[i].dest.bottom < dinahRect.top)
collided = false;
else if (bands[i].dest.top > dinahRect.bottom)
collided = false;
else if (bands[i].dest.right < dinahRect.left)
collided = false;
else if (bands[i].dest.left > dinahRect.right)
collided = false;
else
collided = true;
if (collided)
break;
}
return (collided);
}
//-------------------------------------------------------------- RenderToast
// The following handful of functions handle drawing specific "dynamic" objecsts.
void RenderToast (short who)
{
Rect src, dest;
short vClip;
if (dinahs[who].moving)
{
dest = dinahs[who].dest;
QOffsetRect(&dest, playOriginH, playOriginV);
src = breadSrc[dinahs[who].frame];
vClip = dinahs[who].dest.bottom - dinahs[who].hVel;
if (vClip > 0)
{
src.bottom -= vClip;
dest.bottom -= vClip;
}
CopyMask((BitMap *)*GetGWorldPixMap(toastSrcMap),
(BitMap *)*GetGWorldPixMap(toastMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &src, &dest);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
}
//-------------------------------------------------------------- RenderBalloon
void RenderBalloon (short who)
{
Rect src, dest;
if (dinahs[who].moving)
{
dest = dinahs[who].dest;
QOffsetRect(&dest, playOriginH, playOriginV);
src = balloonSrc[dinahs[who].frame];
CopyMask((BitMap *)*GetGWorldPixMap(balloonSrcMap),
(BitMap *)*GetGWorldPixMap(balloonMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &src, &dest);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
}
//-------------------------------------------------------------- RenderCopter
void RenderCopter (short who)
{
Rect src, dest;
if (dinahs[who].moving)
{
dest = dinahs[who].dest;
QOffsetRect(&dest, playOriginH, playOriginV);
src = copterSrc[dinahs[who].frame];
CopyMask((BitMap *)*GetGWorldPixMap(copterSrcMap),
(BitMap *)*GetGWorldPixMap(copterMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &src, &dest);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
}
//-------------------------------------------------------------- RenderDart
void RenderDart (short who)
{
Rect src, dest;
if (dinahs[who].moving)
{
dest = dinahs[who].dest;
QOffsetRect(&dest, playOriginH, playOriginV);
src = dartSrc[dinahs[who].frame];
CopyMask((BitMap *)*GetGWorldPixMap(dartSrcMap),
(BitMap *)*GetGWorldPixMap(dartMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &src, &dest);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
}
//-------------------------------------------------------------- RenderBall
void RenderBall (short who)
{
Rect src, dest;
dest = dinahs[who].dest;
QOffsetRect(&dest, playOriginH, playOriginV);
src = ballSrc[dinahs[who].frame];
CopyMask((BitMap *)*GetGWorldPixMap(ballSrcMap),
(BitMap *)*GetGWorldPixMap(ballMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &src, &dest);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
//-------------------------------------------------------------- RenderDrip
void RenderDrip (short who)
{
Rect src, dest;
dest = dinahs[who].dest;
QOffsetRect(&dest, playOriginH, playOriginV);
src = dripSrc[dinahs[who].frame];
CopyMask((BitMap *)*GetGWorldPixMap(dripSrcMap),
(BitMap *)*GetGWorldPixMap(dripMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &src, &dest);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
//-------------------------------------------------------------- RenderFish
void RenderFish (short who)
{
Rect src, dest;
dest = dinahs[who].dest;
QOffsetRect(&dest, playOriginH, playOriginV);
src = fishSrc[dinahs[who].frame];
if (dinahs[who].moving)
{
CopyMask((BitMap *)*GetGWorldPixMap(fishSrcMap),
(BitMap *)*GetGWorldPixMap(fishMaskMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &src, &dest);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
else
{
CopyBits((BitMap *)*GetGWorldPixMap(fishSrcMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &dest, srcCopy, nil);
AddRectToBackRects(&dest);
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
}
}
//-------------------------------------------------------------- HandleSparkleObject
// The following handful of functions are called each game frame and handle<6C>
// the movement and state of the various types of dynamic objects.
void HandleSparkleObject (short who)
{
Rect tempRect;
if (dinahs[who].active) // is it on?
{
if (dinahs[who].frame <= 0) // is it idle?
{ // it is idle
dinahs[who].timer--;
if (dinahs[who].timer <= 0)
{
dinahs[who].timer = RandomInt(240) + 60;// reset timer
dinahs[who].frame = kNumSparkleModes; // time to sparkle
tempRect = dinahs[who].dest;
AddSparkle(&tempRect);
PlayPrioritySound(kMysticSound, kMysticPriority);
}
}
else // it's sparkling
dinahs[who].frame--;
}
else
{
}
}
//-------------------------------------------------------------- HandleToast
void HandleToast (short who)
{
Rect dest;
if (dinahs[who].moving)
{
if (evenFrame)
{
dinahs[who].frame++;
if (dinahs[who].frame >= kNumBreadPicts)
dinahs[who].frame = 0;
}
if (twoPlayerGame)
{
if (onePlayerLeft)
{
if (playerDead == theGlider.which)
CheckDynamicCollision(who, &theGlider2, false);
else
CheckDynamicCollision(who, &theGlider, false);
}
else
{
CheckDynamicCollision(who, &theGlider, false);
CheckDynamicCollision(who, &theGlider2, false);
}
}
else
CheckDynamicCollision(who, &theGlider, false);
VOffsetRect(&dinahs[who].dest, dinahs[who].vVel);
dinahs[who].whole = dinahs[who].dest;
if (dinahs[who].vVel > 0)
dinahs[who].whole.top -= dinahs[who].vVel;
else
dinahs[who].whole.bottom -= dinahs[who].vVel;
dinahs[who].vVel++; // falls
if (dinahs[who].vVel > dinahs[who].count)
{
dest = dinahs[who].whole;
QOffsetRect(&dest, playOriginH, playOriginV);
AddRectToWorkRects(&dest);
dinahs[who].moving = false;
dinahs[who].frame = dinahs[who].timer;
PlayPrioritySound(kToastLandSound, kToastLandPriority);
}
}
else
{
if (dinahs[who].active)
dinahs[who].frame--;
if (dinahs[who].frame <= 0)
{
if (dinahs[who].active)
{
dinahs[who].vVel = (short)-dinahs[who].count;
dinahs[who].frame = 0;
dinahs[who].moving = true;
PlayPrioritySound(kToastLaunchSound, kToastLaunchPriority);
}
else
dinahs[who].frame = dinahs[who].timer;
}
}
}
//-------------------------------------------------------------- HandleMacPlus
void HandleMacPlus (short who)
{
if (dinahs[who].timer > 0)
{
dinahs[who].timer--;
if (dinahs[who].active)
{
if (dinahs[who].timer == 0)
AddRectToWorkRects(&dinahs[who].dest);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacBeepSound, kMacBeepPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&plusScreen2, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
else if (dinahs[who].timer == 30)
PlayPrioritySound(kMacOnSound, kMacOnPriority);
}
else
{
if (dinahs[who].timer == 0)
AddRectToWorkRects(&dinahs[who].dest);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOffSound, kMacOffPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&plusScreen1, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
}
//-------------------------------------------------------------- HandleTV
void HandleTV (short who)
{
if (dinahs[who].timer > 0)
{
dinahs[who].timer--;
if (dinahs[who].active)
{
if (dinahs[who].timer == 0)
{
if ((thisMac.hasQT) && (hasMovie) && (tvInRoom) &&
(who == tvWithMovieNumber))
{
}
else
{
AddRectToWorkRects(&dinahs[who].dest);
}
}
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kTVOnSound, kTVOnPriority);
if ((thisMac.hasQT) && (hasMovie) && (tvInRoom) &&
(who == tvWithMovieNumber))
{
}
else
{
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&tvScreen2, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
else
{
if (dinahs[who].timer == 0)
AddRectToWorkRects(&dinahs[who].dest);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kTVOffSound, kTVOffPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&tvScreen1, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
}
//-------------------------------------------------------------- HandleCoffee
void HandleCoffee (short who)
{
if (dinahs[who].timer > 0)
{
dinahs[who].timer--;
if (dinahs[who].active)
{
if (dinahs[who].timer == 0)
{
AddRectToWorkRects(&dinahs[who].dest);
dinahs[who].timer = 200 + RandomInt(200);
}
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOnSound, kMacOnPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&coffeeLight2, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
else if (dinahs[who].timer == 100)
{
PlayPrioritySound(kCoffeeSound, kCoffeePriority);
dinahs[who].timer = 200 + RandomInt(200);
}
}
else
{
if (dinahs[who].timer == 0)
AddRectToWorkRects(&dinahs[who].dest);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOffSound, kMacOffPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&coffeeLight1, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
}
//-------------------------------------------------------------- HandleOutlet
void HandleOutlet (short who)
{
if (dinahs[who].position != 0)
{
dinahs[who].timer--;
if (twoPlayerGame)
{
if (onePlayerLeft)
{
if (playerDead == theGlider.which)
CheckDynamicCollision(who, &theGlider2, false);
else
CheckDynamicCollision(who, &theGlider, false);
}
else
{
CheckDynamicCollision(who, &theGlider, true);
CheckDynamicCollision(who, &theGlider2, true);
}
}
else
CheckDynamicCollision(who, &theGlider, true);
if (dinahs[who].timer <= 0)
{
dinahs[who].frame = 0;
dinahs[who].position = 0;
dinahs[who].timer = dinahs[who].count;
}
else
{
if ((dinahs[who].timer % 5) == 0)
PlayPrioritySound(kZapSound, kZapPriority);
dinahs[who].frame++;
if (dinahs[who].frame >= kNumOutletPicts)
dinahs[who].frame = 1;
}
if ((dinahs[who].position != 0) || (dinahs[who].hVel > 0))
{
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&outletSrc[dinahs[who].frame],
&dinahs[who].dest,
srcCopy, nil);
}
else
{
// SetPort((GrafPtr)workSrcMap);
PaintRect(&dinahs[who].dest);
}
AddRectToWorkRects(&dinahs[who].dest);
}
else
{
if (dinahs[who].active)
dinahs[who].timer--;
if (dinahs[who].timer <= 0)
{
if (dinahs[who].active)
{
dinahs[who].position = 1;
dinahs[who].timer = kLengthOfZap;
PlayPrioritySound(kZapSound, kZapPriority);
}
else
dinahs[who].timer = dinahs[who].count;
}
}
}
//-------------------------------------------------------------- HandleVCR
void HandleVCR (short who)
{
if (dinahs[who].timer > 0)
{
dinahs[who].timer--;
if (dinahs[who].active)
{
if (dinahs[who].timer == 0)
{
AddRectToWorkRects(&dinahs[who].dest);
dinahs[who].timer = 115;
}
else if (dinahs[who].timer == 5)
PlayPrioritySound(kMacOnSound, kMacOnPriority);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kVCRSound, kVCRPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&vcrTime2, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
else if (dinahs[who].timer == 100)
{
AddRectToWorkRects(&dinahs[who].dest);
dinahs[who].timer = 115;
dinahs[who].frame = 1 - dinahs[who].frame;
}
else if (dinahs[who].timer == 101)
{
if (dinahs[who].frame == 0)
{
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&vcrTime2, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
else
{
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&vcrTime1, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
else
{
if (dinahs[who].timer == 0)
AddRectToWorkRects(&dinahs[who].dest);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOffSound, kMacOffPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&vcrTime1, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
}
//-------------------------------------------------------------- HandleStereo
void HandleStereo (short who)
{
if (dinahs[who].timer > 0)
{
dinahs[who].timer--;
if (dinahs[who].active)
{
if (dinahs[who].timer == 0)
{
AddRectToWorkRects(&dinahs[who].dest);
ToggleMusicWhilePlaying();
}
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOnSound, kMacOnPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&stereoLight2, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
else
{
if (dinahs[who].timer == 0)
{
AddRectToWorkRects(&dinahs[who].dest);
ToggleMusicWhilePlaying();
}
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOffSound, kMacOffPriority);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&stereoLight1, &dinahs[who].dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
}
//-------------------------------------------------------------- HandleMicrowave
void HandleMicrowave (short who)
{
Rect dest;
if (dinahs[who].timer > 0)
{
dinahs[who].timer--;
if (dinahs[who].active)
{
if (dinahs[who].timer == 0)
AddRectToWorkRects(&dinahs[who].dest);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOnSound, kMacOnPriority);
dest = dinahs[who].dest;
dest.right = dest.left + 16;
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&microOn, &dest,
srcCopy, nil);
QOffsetRect(&dest, 16, 0);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&microOn, &dest,
srcCopy, nil);
QOffsetRect(&dest, 16, 0);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&microOn, &dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
else
{
if (dinahs[who].timer == 0)
AddRectToWorkRects(&dinahs[who].dest);
else if (dinahs[who].timer == 1)
{
PlayPrioritySound(kMacOffSound, kMacOffPriority);
dest = dinahs[who].dest;
dest.right = dest.left + 16;
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&microOff, &dest,
srcCopy, nil);
QOffsetRect(&dest, 16, 0);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&microOff, &dest,
srcCopy, nil);
QOffsetRect(&dest, 16, 0);
CopyBits((BitMap *)*GetGWorldPixMap(applianceSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&microOff, &dest,
srcCopy, nil);
AddRectToBackRects(&dinahs[who].dest);
}
}
}
}