mirror of
https://github.com/softdorothy/GliderPRO.git
synced 2024-11-22 20:31:19 +00:00
7a70d18ba6
Sources for Glider PRO, a Macintosh game written by John Calhoun and published by Casady & Greene, Inc. I believe it was using CodeWarrior IDE to create a fat (68K and PowerPC) binary.
1 line
8.5 KiB
C
Executable File
1 line
8.5 KiB
C
Executable File
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//============================================================================
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//----------------------------------------------------------------------------
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// Music.c
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//----------------------------------------------------------------------------
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//============================================================================
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#include <Resources.h>
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#include <Sound.h>
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#include "Environ.h"
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#include "Externs.h"
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#define kBaseBufferMusicID 2000
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#define kMaxMusic 7
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#define kLastMusicPiece 16
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#define kLastGamePiece 6
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pascal void MusicCallBack (SndChannelPtr, SndCommand *);
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OSErr LoadMusicSounds (void);
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OSErr DumpMusicSounds (void);
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OSErr OpenMusicChannel (void);
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OSErr CloseMusicChannel (void);
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SndCallBackUPP musicCallBackUPP;
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SndChannelPtr musicChannel;
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Ptr theMusicData[kMaxMusic];
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short musicSoundID, musicCursor;
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short musicScore[kLastMusicPiece];
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short gameScore[kLastGamePiece];
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short musicMode;
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Boolean isMusicOn, isPlayMusicIdle, isPlayMusicGame;
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Boolean failedMusic, dontLoadMusic;
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extern Boolean isSoundOn;
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//============================================================== Functions
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//-------------------------------------------------------------- StartMusic
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OSErr StartMusic (void)
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{
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SndCommand theCommand;
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OSErr theErr;
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short soundVolume;
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theErr = noErr;
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if (dontLoadMusic)
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return(theErr);
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UnivGetSoundVolume(&soundVolume, thisMac.hasSM3);
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if ((soundVolume != 0) && (!failedMusic))
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{
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theCommand.cmd = bufferCmd;
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theCommand.param1 = 0;
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theCommand.param2 = (long)(theMusicData[musicSoundID]);
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theErr = SndDoCommand(musicChannel, &theCommand, false);
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if (theErr != noErr)
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return (theErr);
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theCommand.cmd = 0;
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theCommand.param1 = 1964;
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theCommand.param2 = SetCurrentA5();
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theErr = SndDoCommand(musicChannel, &theCommand, false);
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if (theErr != noErr)
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return (theErr);
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musicCursor++;
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if (musicCursor >= kLastMusicPiece)
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musicCursor = 0;
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musicSoundID = musicScore[musicCursor];
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theCommand.cmd = bufferCmd;
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theCommand.param1 = 0;
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theCommand.param2 = (long)(theMusicData[musicSoundID]);
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theErr = SndDoCommand(musicChannel, &theCommand, false);
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if (theErr != noErr)
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return (theErr);
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theCommand.cmd = callBackCmd;
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theCommand.param1 = 0;
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theCommand.param2 = SetCurrentA5();
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theErr = SndDoCommand(musicChannel, &theCommand, false);
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isMusicOn = true;
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}
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return (theErr);
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}
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//-------------------------------------------------------------- StopTheMusic
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void StopTheMusic (void)
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{
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SndCommand theCommand;
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OSErr theErr;
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if (dontLoadMusic)
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return;
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theErr = noErr;
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if ((isMusicOn) && (!failedMusic))
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{
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theCommand.cmd = flushCmd;
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theCommand.param1 = 0;
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theCommand.param2 = 0L;
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theErr = SndDoImmediate(musicChannel, &theCommand);
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theCommand.cmd = quietCmd;
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theCommand.param1 = 0;
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theCommand.param2 = 0L;
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theErr = SndDoImmediate(musicChannel, &theCommand);
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isMusicOn = false;
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}
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}
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//-------------------------------------------------------------- ToggleMusicWhilePlaying
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void ToggleMusicWhilePlaying (void)
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{
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OSErr theErr;
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if (dontLoadMusic)
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return;
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if (isPlayMusicGame)
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{
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if (!isMusicOn)
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theErr = StartMusic();
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}
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else
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{
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if (isMusicOn)
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StopTheMusic();
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}
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}
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//-------------------------------------------------------------- SetMusicalPiece
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void SetMusicalMode (short newMode)
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{
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if (dontLoadMusic)
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return;
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switch (newMode)
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{
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case kKickGameScoreMode:
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musicCursor = 2;
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break;
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case kProdGameScoreMode:
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musicCursor = -1;
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break;
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default:
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musicMode = newMode;
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musicCursor = 0;
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break;
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}
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}
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//-------------------------------------------------------------- MusicCallBack
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pascal void MusicCallBack (SndChannelPtr theChannel, SndCommand *theCommand)
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{
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#pragma unused (theChannel)
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long thisA5, gameA5;
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OSErr theErr;
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// gameA5 = theCommand.param2;
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// thisA5 = SetA5(gameA5);
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switch (musicMode)
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{
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case kPlayGameScoreMode:
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musicCursor++;
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if (musicCursor >= kLastGamePiece)
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musicCursor = 1;
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musicSoundID = gameScore[musicCursor];
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if (musicSoundID < 0)
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{
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musicCursor += musicSoundID;
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musicSoundID = gameScore[musicCursor];
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}
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break;
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case kPlayWholeScoreMode:
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musicCursor++;
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if (musicCursor >= kLastMusicPiece - 1)
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musicCursor = 0;
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musicSoundID = musicScore[musicCursor];
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break;
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default:
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musicSoundID = musicMode;
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break;
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}
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theCommand->cmd = bufferCmd;
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theCommand->param1 = 0;
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theCommand->param2 = (long)(theMusicData[musicSoundID]);
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theErr = SndDoCommand(musicChannel, theCommand, false);
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theCommand->cmd = callBackCmd;
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theCommand->param1 = 0;
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theCommand->param2 = gameA5;
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theErr = SndDoCommand(musicChannel, theCommand, false);
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thisA5 = SetA5(thisA5);
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}
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//-------------------------------------------------------------- LoadMusicSounds
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OSErr LoadMusicSounds (void)
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{
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Handle theSound;
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long soundDataSize;
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OSErr theErr;
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short i;
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theErr = noErr;
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for (i = 0; i < kMaxMusic; i++)
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theMusicData[i] = nil;
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for (i = 0; i < kMaxMusic; i++)
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{
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theSound = GetResource('snd ', i + kBaseBufferMusicID);
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if (theSound == nil)
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return (MemError());
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HLock(theSound);
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soundDataSize = GetHandleSize(theSound) - 20L;
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HUnlock(theSound);
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theMusicData[i] = NewPtr(soundDataSize);
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if (theMusicData[i] == nil)
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return (MemError());
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HLock(theSound);
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BlockMove((Ptr)(*theSound + 20L), theMusicData[i], soundDataSize);
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ReleaseResource(theSound);
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}
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return (theErr);
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}
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//-------------------------------------------------------------- DumpMusicSounds
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OSErr DumpMusicSounds (void)
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{
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OSErr theErr;
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short i;
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theErr = noErr;
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for (i = 0; i < kMaxMusic; i++)
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{
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if (theMusicData[i] != nil)
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DisposePtr(theMusicData[i]);
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theMusicData[i] = nil;
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}
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return (theErr);
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}
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//-------------------------------------------------------------- OpenMusicChannel
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OSErr OpenMusicChannel (void)
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{
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OSErr theErr;
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musicCallBackUPP = NewSndCallBackProc(MusicCallBack);
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theErr = noErr;
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if (musicChannel != nil)
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return (theErr);
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musicChannel = nil;
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theErr = SndNewChannel(&musicChannel,
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sampledSynth, initNoInterp + initMono,
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(SndCallBackUPP)musicCallBackUPP);
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return (theErr);
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}
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//-------------------------------------------------------------- CloseMusicChannel
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OSErr CloseMusicChannel (void)
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{
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OSErr theErr;
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theErr = noErr;
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if (musicChannel != nil)
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theErr = SndDisposeChannel(musicChannel, true);
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musicChannel = nil;
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DisposeSndCallBackUPP(musicCallBackUPP);
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return (theErr);
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}
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//-------------------------------------------------------------- InitMusic
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void InitMusic (void)
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{
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OSErr theErr;
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if (dontLoadMusic)
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return;
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musicChannel = nil;
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failedMusic = false;
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isMusicOn = false;
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theErr = LoadMusicSounds();
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if (theErr != noErr)
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{
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YellowAlert(kYellowNoMusic, theErr);
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failedMusic = true;
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return;
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}
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theErr = OpenMusicChannel();
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musicScore[0] = 0;
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musicScore[1] = 1;
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musicScore[2] = 2;
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musicScore[3] = 3;
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musicScore[4] = 4;
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musicScore[5] = 4;
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musicScore[6] = 0;
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musicScore[7] = 1;
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musicScore[8] = 2;
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musicScore[9] = 3;
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musicScore[10] = kPlayChorus;
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musicScore[11] = kPlayChorus;
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musicScore[12] = kPlayRefrainSparse1;
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musicScore[13] = kPlayRefrainSparse2;
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musicScore[14] = kPlayChorus;
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musicScore[15] = kPlayChorus;
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gameScore[0] = kPlayRefrainSparse2;
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gameScore[1] = kPlayRefrainSparse1;
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gameScore[2] = -1;
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gameScore[3] = kPlayRefrainSparse2;
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gameScore[4] = kPlayChorus;
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gameScore[5] = kPlayChorus;
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musicCursor = 0;
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musicSoundID = musicScore[musicCursor];
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musicMode = kPlayWholeScoreMode;
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if (isPlayMusicIdle)
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{
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theErr = StartMusic();
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if (theErr != noErr)
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{
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YellowAlert(kYellowNoMusic, theErr);
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failedMusic = true;
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}
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}
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}
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//-------------------------------------------------------------- KillMusic
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void KillMusic (void)
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{
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OSErr theErr;
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if (dontLoadMusic)
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return;
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theErr = DumpMusicSounds();
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theErr = CloseMusicChannel();
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}
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//-------------------------------------------------------------- MusicBytesNeeded
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long MusicBytesNeeded (void)
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{
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Handle theSound;
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long totalBytes;
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short i;
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totalBytes = 0L;
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SetResLoad(false);
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for (i = 0; i < kMaxMusic; i++)
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{
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theSound = GetResource('snd ', i + kBaseBufferMusicID);
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if (theSound == nil)
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{
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SetResLoad(true);
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return ((long)ResError());
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}
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totalBytes += GetMaxResourceSize(theSound);
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// ReleaseResource(theSound);
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}
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SetResLoad(true);
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return totalBytes;
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}
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//-------------------------------------------------------------- TellHerNoMusic
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void TellHerNoMusic (void)
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{
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#define kNoMemForMusicAlert 1038
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short hitWhat;
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// CenterAlert(kNoMemForMusicAlert);
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hitWhat = Alert(kNoMemForMusicAlert, nil);
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}
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