mirror of
https://github.com/softdorothy/GliderPRO.git
synced 2024-11-25 10:30:45 +00:00
7a70d18ba6
Sources for Glider PRO, a Macintosh game written by John Calhoun and published by Casady & Greene, Inc. I believe it was using CodeWarrior IDE to create a fat (68K and PowerPC) binary.
1 line
561 B
C
Executable File
1 line
561 B
C
Executable File
//============================================================================
|
|
//----------------------------------------------------------------------------
|
|
// Marquee.h
|
|
//----------------------------------------------------------------------------
|
|
//============================================================================
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
#include <Quickdraw.h>
|
|
|
|
|
|
typedef struct
|
|
{
|
|
Pattern pats[kNumMarqueePats];
|
|
Rect bounds, handle;
|
|
short index, direction, dist;
|
|
Boolean active, paused, handled;
|
|
} marquee;
|
|
|
|
|
|
extern marquee theMarquee;
|
|
|