Sources for the Macintosh game, Glider PRO, written by John Calhoun and published by Casady & Green Inc.
Go to file
John Calhoun b54548f889 Binhex'ed the house files.
Used ‘binhex encode’ from the command line to convert the Glider house
files into a form that GitHub will consume. You will need to binhex
decode to use.
2016-01-29 07:15:33 -08:00
Headers First check-in. 2016-01-28 08:10:38 -08:00
Houses Binhex'ed the house files. 2016-01-29 07:15:33 -08:00
Sources First check-in. 2016-01-28 08:10:38 -08:00
CarbonLib First check-in. 2016-01-28 08:10:38 -08:00
Glider PRO CW5.mcp First check-in. 2016-01-28 08:10:38 -08:00
Glider PRO.mcp First check-in. 2016-01-28 08:10:38 -08:00
Glider PRO.rsrc.bin Ran macbinary on .rsrc file. 2016-01-28 22:24:02 -08:00
Prefix.h First check-in. 2016-01-28 08:10:38 -08:00
README.md Initial commit 2016-01-28 08:07:23 -08:00

README.md

glider_pro

Sources for the Macintosh game, Glider PRO, written by John Calhoun and published by Casady & Green Inc.