mirror of
https://github.com/softdorothy/GliderPRO.git
synced 2024-11-25 10:30:45 +00:00
7a70d18ba6
Sources for Glider PRO, a Macintosh game written by John Calhoun and published by Casady & Greene, Inc. I believe it was using CodeWarrior IDE to create a fat (68K and PowerPC) binary.
1 line
4.5 KiB
C
Executable File
1 line
4.5 KiB
C
Executable File
//============================================================================
|
|
//----------------------------------------------------------------------------
|
|
// Coordinates.c
|
|
//----------------------------------------------------------------------------
|
|
//============================================================================
|
|
|
|
|
|
#include <NumberFormatting.h>
|
|
#include "Externs.h"
|
|
#include "Environ.h"
|
|
#include "Marquee.h"
|
|
#include "ObjectEdit.h"
|
|
#include "RectUtils.h"
|
|
|
|
|
|
Rect coordWindowRect;
|
|
WindowPtr coordWindow;
|
|
short isCoordH, isCoordV;
|
|
short coordH, coordV, coordD;
|
|
Boolean isCoordOpen;
|
|
|
|
|
|
//============================================================== Functions
|
|
//-------------------------------------------------------------- SetCoordinateHVD
|
|
|
|
// Given a horizontal, vertical and distance value, this functionÉ
|
|
// displays these values in the Coordinates window.
|
|
|
|
void SetCoordinateHVD (short h, short v, short d)
|
|
{
|
|
#ifndef COMPILEDEMO
|
|
if (h != -2)
|
|
coordH = h;
|
|
if (v != -2)
|
|
coordV = v;
|
|
if (d != -2)
|
|
coordD = d;
|
|
UpdateCoordWindow();
|
|
#endif
|
|
}
|
|
|
|
//-------------------------------------------------------------- DeltaCoordinateD
|
|
|
|
// When the user is dragging a handle (such as the height of a blower)É
|
|
// this function can be called and passed the amount by which the userÉ
|
|
// has changed the height (delta). This function then displays it inÉ
|
|
// the Coordinate window.
|
|
|
|
void DeltaCoordinateD (short d)
|
|
{
|
|
#ifndef COMPILEDEMO
|
|
coordD = d;
|
|
UpdateCoordWindow();
|
|
#endif
|
|
}
|
|
|
|
//-------------------------------------------------------------- UpdateCoordWindow
|
|
|
|
// Completely redraws and updates the Coordinate window.
|
|
|
|
void UpdateCoordWindow (void)
|
|
{
|
|
#ifndef COMPILEDEMO
|
|
Str255 tempStr, numStr;
|
|
GrafPtr wasPort;
|
|
|
|
if (coordWindow == nil)
|
|
return;
|
|
|
|
GetPort(&wasPort);
|
|
SetPort((GrafPtr)coordWindow);
|
|
EraseRect(&coordWindowRect);
|
|
|
|
PasStringCopy("\ph: ", tempStr);
|
|
if (coordH != -1)
|
|
{
|
|
NumToString((long)coordH, numStr);
|
|
PasStringConcat(tempStr, numStr);
|
|
}
|
|
else
|
|
PasStringConcat(tempStr, "\p-");
|
|
MoveTo(5, 12);
|
|
DrawString(tempStr);
|
|
|
|
PasStringCopy("\pv: ", tempStr);
|
|
if (coordV != -1)
|
|
{
|
|
NumToString((long)coordV, numStr);
|
|
PasStringConcat(tempStr, numStr);
|
|
}
|
|
else
|
|
PasStringConcat(tempStr, "\p-");
|
|
MoveTo(4, 22);
|
|
DrawString(tempStr);
|
|
|
|
ForeColor(blueColor);
|
|
PasStringCopy("\pd: ", tempStr);
|
|
if (coordD != -1)
|
|
{
|
|
NumToString((long)coordD, numStr);
|
|
PasStringConcat(tempStr, numStr);
|
|
}
|
|
else
|
|
PasStringConcat(tempStr, "\p-");
|
|
MoveTo(5, 32);
|
|
DrawString(tempStr);
|
|
ForeColor(blackColor);
|
|
|
|
SetPort((GrafPtr)wasPort);
|
|
#endif
|
|
}
|
|
|
|
//-------------------------------------------------------------- OpenCoordWindow
|
|
// Brings up the Coordinate window.
|
|
|
|
void OpenCoordWindow (void)
|
|
{
|
|
#ifndef COMPILEDEMO
|
|
Rect src, dest;
|
|
Point globalMouse;
|
|
short direction, dist;
|
|
|
|
if (coordWindow == nil)
|
|
{
|
|
QSetRect(&coordWindowRect, 0, 0, 50, 38);
|
|
if (thisMac.hasColor)
|
|
coordWindow = NewCWindow(nil, &coordWindowRect,
|
|
"\pTools", false, kWindoidWDEF, kPutInFront, true, 0L);
|
|
else
|
|
coordWindow = NewWindow(nil, &coordWindowRect,
|
|
"\pTools", false, kWindoidWDEF, kPutInFront, true, 0L);
|
|
|
|
if (coordWindow == nil)
|
|
RedAlert(kErrNoMemory);
|
|
|
|
// if (OptionKeyDown())
|
|
// {
|
|
// isCoordH = qd.screenBits.bounds.right - 55;
|
|
// isCoordV = 204;
|
|
// }
|
|
MoveWindow(coordWindow, isCoordH, isCoordV, true);
|
|
globalMouse = MyGetGlobalMouse();
|
|
QSetRect(&src, 0, 0, 1, 1);
|
|
QOffsetRect(&src, globalMouse.h, globalMouse.v);
|
|
GetWindowRect(coordWindow, &dest);
|
|
BringToFront(coordWindow);
|
|
ShowHide(coordWindow, true);
|
|
// FlagWindowFloating(coordWindow); TEMP - use flaoting windows
|
|
HiliteAllWindows();
|
|
|
|
coordH = -1;
|
|
coordV = -1;
|
|
coordD = -1;
|
|
TextFace(applFont);
|
|
TextSize(9);
|
|
|
|
if (objActive != kNoObjectSelected)
|
|
{
|
|
if (ObjectHasHandle(&direction, &dist))
|
|
coordD = dist;
|
|
SetCoordinateHVD(theMarquee.bounds.left, theMarquee.bounds.top, coordD);
|
|
}
|
|
}
|
|
|
|
UpdateCoordinateCheckmark(true);
|
|
#endif
|
|
}
|
|
|
|
//-------------------------------------------------------------- CloseCoordWindow
|
|
// Closes and disposes of the Coordinate window.
|
|
|
|
void CloseCoordWindow (void)
|
|
{
|
|
CloseThisWindow(&coordWindow);
|
|
UpdateCoordinateCheckmark(false);
|
|
}
|
|
|
|
//-------------------------------------------------------------- ToggleCoordinateWindow
|
|
// Toggles the Coordinate windows state between open and closed.
|
|
|
|
void ToggleCoordinateWindow (void)
|
|
{
|
|
#ifndef COMPILEDEMO
|
|
if (coordWindow == nil)
|
|
{
|
|
OpenCoordWindow();
|
|
isCoordOpen = true;
|
|
}
|
|
else
|
|
{
|
|
CloseCoordWindow();
|
|
isCoordOpen = false;
|
|
}
|
|
#endif
|
|
}
|
|
|