Commit Graph

11 Commits

Author SHA1 Message Date
Jon Thysell 56f52ad87c Light bitmaps and more sound fixes
* Adding the loading of bitmaps for the lights
* Moved done sounds to start playing after the end scene has drawn
2021-11-12 10:25:28 -08:00
Jon Thysell efaf627495 Fix sounds on system 6 2021-11-11 15:00:53 -08:00
Jon Thysell 15378f1077 Added sounds! 2021-11-09 17:01:34 -08:00
Jon Thysell c7958c23bc Imported more image assets, updated scenes 2021-11-08 14:47:31 -08:00
Jon Thysell eab519a40d Importing image assets from ArduLO
I've imported some of the "character" images from ArduLO, converted to
GIFs because they're easier to work with. They've been imported into a
new Bitmaps structure so they only need to be loaded once at app start.

I've also cleaned up some of the drawing code, and created a series of
helpers for dividing Rects into a 3x3 grid, to make it easier to define
the layout. I've also stubbed out "theme-support". :)
2021-11-04 19:54:28 -07:00
Jon Thysell 66794a2241 Refactored scenes into separate files, added game end, added title logo 2021-10-31 15:13:51 -07:00
Jon Thysell c90e42305f Added initial playfield rendering 2021-10-20 09:34:31 -07:00
Jon Thysell 2ce4236ea7 Proper event loop, menus, and more
* Added a proper event loop
* Added minimal menu bars
* Added about menu
* GameWindow initializes a GameEngine (even if you can't play it yet)
* Updated variable naming conventions
2021-10-15 17:29:07 -07:00
Jon Thysell 6184d31e6a Factored out GameWindow, added error alert dialogs, simplified stdbool.h 2021-10-15 09:43:09 -07:00
Jon Thysell b51cf36f80 Small refactoring, handle missing WIND resource, added icons and version resources 2021-10-13 17:44:08 -07:00
Jon Thysell 1f51e4e4d2 First "Hello MacLO" build
* Added base "Hello MacLO" app
* Added first attempt at porting game engine from [ArduLO](https://github.com/jonthysell/ArduLO)
* Added README.md and LICENSE.md
2021-10-11 11:04:12 -07:00