SwresTools is a set of two tools for exploring and dumping classic Macintosh resource forks, written in Swift. The best(worst) part is you can mount a resource fork as a filesystem with FUSE.
SwresTools can convert some resources to modern types. For example, it can translate some
snd resources to WAV files.
To be honest, this was just a fun side project and shouldn't be used for anything important.
SwresExplode dumps the resources of a classic Macintosh resource fork to individual files.
For example, list all of the resource types in a resource fork:
snd resources to individual files:
SwresExplode -d -t 'snd '
SwresFUSE mounts a resource fork as a filesystem. It requires FUSE for macOS.
SwresFUSE resourcefile mountpoint
No, Really, Why?
I wanted to rip the music out of the old Mac game Troubled Souls, and this seemed like such a bad way to go about it I had to give it a go. I was playing around with Swift and thought this would be a fun way to write a project that interfaced with a C library.
You may need to point the header parameter of Modules/FUSE/module.modulemap to your FUSE header directory. For some reason module maps don't seem to respect header search paths and need absolute paths.
- The translators are very limited. Only Pascal style prefix strings and an extremely limited subset of
SNDresources are supported.
- ResEdit features like
TMPLresources are not supported.
- Editing or creating new resources is not supported.