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51 lines
2.0 KiB
INI
51 lines
2.0 KiB
INI
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[animation-node-after.html]
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type: testharness
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[AnimationNode.after() does nothing if the node has no parent animation group. HierarchyRequestError is not thrown in call node.after(null)]
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expected: FAIL
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[AnimationNode.after() does nothing if the node has no parent animation group. No HierarchyRequestError is thrown if the node is inserted after itself]
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expected: FAIL
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[AnimationNode.after() does nothing if there is no parent animation group]
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expected: FAIL
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[HierarchyRequestError is thrown if node is inserted after itself]
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expected: FAIL
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[HierarchyRequestError is thrown if direct parent is inserted after the node]
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expected: FAIL
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[HierarchyRequestError is thrown if an inclusive ancestor is inserted after the node]
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expected: FAIL
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[HierarchyRequestError is thrown if an inclusive ancestor is inserted after the node. Test several arguments in after() call]
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expected: FAIL
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[AnimationNode.after() inserts nodes after this node]
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expected: FAIL
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[AnimationNode.after() inserts nodes after this node. Inserted node is on the same level in the tree]
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expected: FAIL
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[Test AnimationNode.after() inserts node after this node even if inserted node is already after this one]
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expected: FAIL
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[Test AnimationNode.after() inserts node after this node. The previous position of the inserted node is deeper in the tree than current node]
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expected: FAIL
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[Test AnimationNode.after() inserts node after this node. The previous position of the inserted node is shallower in the tree than current node, but not ancestor]
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expected: FAIL
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[Test AnimationNode.after() inserts several nodes after this node]
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expected: FAIL
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[Test AnimationNode.after() inserts several nodes after this node, duplicate nodes are ignored]
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expected: FAIL
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[Test AnimationNode.after() inserts several nodes after this node, check insertion order]
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expected: FAIL
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[Test AnimationNode.after() disassociates the inserted node from the player, if node is directly associated with a player]
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expected: FAIL
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