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reduce namespace pollution from console library
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parent
c9f832b2c9
commit
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@ -24,6 +24,8 @@
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#include <algorithm>
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using namespace Retro;
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Console *Console::currentInstance = NULL;
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Console::Console(GrafPtr port, Rect r)
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@ -21,39 +21,44 @@
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#include <vector>
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#include <string>
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class Console
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namespace Retro
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{
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public:
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Console(GrafPtr port, Rect r);
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~Console();
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void Draw();
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void putch(char c);
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void write(const char *s, int n);
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std::string ReadLine();
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class Console
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{
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public:
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Console(GrafPtr port, Rect r);
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~Console();
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void Draw();
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void putch(char c);
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static Console *currentInstance;
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private:
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GrafPtr consolePort;
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Rect bounds;
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void write(const char *s, int n);
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std::string ReadLine();
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std::vector<char> chars, onscreen;
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static Console *currentInstance;
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private:
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GrafPtr consolePort;
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Rect bounds;
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short cellSizeX;
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short cellSizeY;
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std::vector<char> chars, onscreen;
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short rows, cols;
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short cellSizeX;
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short cellSizeY;
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short cursorX, cursorY;
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short rows, cols;
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Rect dirtyRect;
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short cursorX, cursorY;
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void PutCharNoUpdate(char c);
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void Update();
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Rect dirtyRect;
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Rect CellRect(short x, short y);
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void DrawCell(short x, short y, bool erase = true);
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void DrawCells(short x1, short x2, short y, bool erase = true);
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void ScrollUp(short n = 1);
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};
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void PutCharNoUpdate(char c);
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void Update();
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Rect CellRect(short x, short y);
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void DrawCell(short x, short y, bool erase = true);
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void DrawCells(short x1, short x2, short y, bool erase = true);
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void ScrollUp(short n = 1);
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};
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}
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@ -31,9 +31,14 @@
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#include "MacUtils.h"
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#include "Console.h"
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QDGlobals qd;
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namespace Retro
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{
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void InitConsole();
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}
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void InitConsole()
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using namespace Retro;
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void Retro::InitConsole()
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{
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if(Console::currentInstance)
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return;
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@ -43,18 +48,18 @@ void InitConsole()
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InitFonts();
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InitWindows();
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InitMenus();
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Rect r;
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SetRect(&r, qd.screenBits.bounds.left + 5, qd.screenBits.bounds.top + 45, qd.screenBits.bounds.right - 5, qd.screenBits.bounds.bottom -5);
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win = NewWindow(NULL, &r, "\pRetro68 Console", true, 0, (WindowPtr)-1, false, 0);
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SetPort(win);
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EraseRect(&win->portRect);
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Console *console = new Console(win, win->portRect);
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}
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extern "C" ssize_t consolewrite(int fd, const void *buf, size_t count)
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extern "C" ssize_t _consolewrite(int fd, const void *buf, size_t count)
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{
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if(!Console::currentInstance)
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InitConsole();
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@ -63,7 +68,7 @@ extern "C" ssize_t consolewrite(int fd, const void *buf, size_t count)
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return count;
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}
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extern "C" ssize_t consoleread(int fd, void *buf, size_t count)
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extern "C" ssize_t _consoleread(int fd, void *buf, size_t count)
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{
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if(!Console::currentInstance)
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InitConsole();
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@ -1,11 +1,11 @@
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#include <sys/types.h>
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__attribute__((weak)) ssize_t consolewrite(int fd, const void *buf, size_t count)
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__attribute__((weak)) ssize_t _consolewrite(int fd, const void *buf, size_t count)
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{
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return -1;
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}
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__attribute__((weak)) ssize_t consoleread(int fd, void *buf, size_t count)
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__attribute__((weak)) ssize_t _consoleread(int fd, void *buf, size_t count)
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{
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return -1;
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}
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@ -23,6 +23,10 @@
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#include <Files.h>
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#include <Devices.h>
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#include <Quickdraw.h>
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QDGlobals qd;
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pascal Size GetPtrSize(Ptr ptr)
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{
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long tmp;
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@ -32,40 +32,28 @@ void *sbrk(long increment)
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void _exit(int status)
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{
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if(status != 0)
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Debugger();
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//if(status != 0)
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// Debugger();
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ExitToShell();
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for(;;)
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;
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}
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ssize_t (*__write_hook)(int fd, const void*buf, size_t count) = NULL;
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ssize_t (*__read_hook)(int fd, void*buf, size_t count) = NULL;
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ssize_t consolewrite(int fd, const void *buf, size_t count);
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ssize_t consoleread(int fd, void *buf, size_t count);
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ssize_t _consolewrite(int fd, const void *buf, size_t count);
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ssize_t _consoleread(int fd, void *buf, size_t count);
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ssize_t write(int fd, const void *buf, size_t count)
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{
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if(__write_hook)
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return (*__write_hook)(fd,buf,count);
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else
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return consolewrite(fd,buf,count);
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return -1;
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return _consolewrite(fd,buf,count);
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}
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ssize_t read(int fd, void *buf, size_t count)
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{
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if(__read_hook)
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return (*__read_hook)(fd,buf,count);
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else
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return consoleread(fd,buf,count);
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return -1;
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return _consoleread(fd,buf,count);
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}
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int open(const char* name, int flags, mode_t mode)
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{
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__asm__ __volatile__ ("dc.w 0xa9ff");
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return -1;
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}
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