Retro68/Elf2Mac/Reloc.h

61 lines
1.4 KiB
C++

/*
Copyright 2017 Wolfgang Thaller.
This file is part of Retro68.
Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Retro68. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RELOC_H
#define RELOC_H
#include <gelf.h>
#include <stdint.h>
#include <string>
#include <vector>
enum class RelocBase
{
code = 0,
data,
bss,
jumptable,
code1
};
class Reloc : public GElf_Rela
{
public:
RelocBase relocBase;
Reloc();
Reloc(const GElf_Rela& rela);
};
class RuntimeReloc
{
public:
RelocBase base = RelocBase::code;
uint32_t offset = 0;
bool relative = false;
RuntimeReloc(RelocBase b = RelocBase::code, uint32_t o = 0, bool r = false) : base(b), offset(o), relative(r) {}
};
std::string SerializeRelocsUncompressed(std::vector<RuntimeReloc> relocs);
std::string SerializeRelocs(std::vector<RuntimeReloc> relocs);
#endif // RELOC_H