soundserver: silence some logging messages.

This commit is contained in:
Maxim Poliakovski 2023-04-23 21:38:48 +02:00
parent 26374366c7
commit daca3a27d6
1 changed files with 4 additions and 4 deletions

View File

@ -1,6 +1,6 @@
/*
DingusPPC - The Experimental PowerPC Macintosh emulator
Copyright (C) 2018-22 divingkatae and maximum
Copyright (C) 2018-23 divingkatae and maximum
(theweirdo) spatium
(Contact divingkatae#1017 or powermax#2286 on Discord for more info)
@ -192,7 +192,7 @@ int SoundServer::open_out_stream(uint32_t sample_rate, void *user_data)
LOG_F(ERROR, "Could not get minimum latency, error: %d", res);
return -1;
} else {
LOG_F(INFO, "Minimum sound latency: %d frames", latency_frames);
LOG_F(9, "Minimum sound latency: %d frames", latency_frames);
}
res = cubeb_stream_init(this->cubeb_ctx, &this->out_stream, "SndOut stream",
@ -203,7 +203,7 @@ int SoundServer::open_out_stream(uint32_t sample_rate, void *user_data)
return -1;
}
LOG_F(INFO, "Sound output stream opened.");
LOG_F(9, "Sound output stream opened.");
this->status = SND_STREAM_OPENED;
@ -219,5 +219,5 @@ void SoundServer::close_out_stream()
{
cubeb_stream_stop(this->out_stream);
cubeb_stream_destroy(this->out_stream);
LOG_F(INFO, "Sound output stream closed.");
LOG_F(9, "Sound output stream closed.");
}