Both cmd_pkt and data_buf class members are cast to a uint16_t pointer,
so we need to make sure they are properly aligned, otherwise it is
undefined behavior.
Take the DDRA and DDRB registers into account as well because
there is software that tries to change state of the pins configured
as inputs.
This commit fixes Cuda for Rhapsody.
We do a linear scan in find_range (which is called on all TLB misses) to
find the entries. The largest and most frequently hit entry is the
system memory (which starts at 0). By ensuring that it's the first entry
in the list, we end up only doing one iteration through the loop.
The JS implementation does content hashing to not blit unchanged
framebuffer contents (see mihaip/dingusppc@171ff2d407).
However, that is not necessary for the ATI adapters that already track
this and only set draw_fb if the framebuffer has actually changed.
Pass through a fb_known_to_be_changed for these cases, and also add an
optional update_skipped method (since the JS still wants to know when
the last logical screen update was).
Raw images contain supplementary information like synchronization fields,
correction codes etc. that needs to be ignored/discarded when
reading/writing user data.
This commit establish a basic architecture for exchanging user data
between a virtual device and a raw image.
The RR0_RX_CHARACTER_AVAILABLE bit is cleared after the character is read in receive_byte, but clear it anyway in read_reg when there's no character available just in case a character that was available somehow becomes unavailable.
Normally, the Port_B_Data or Port_A_Data address is used to directly access RR8 or WR8, but setting the register pointer in Port_B_Cmd or Port_A_Cmd to RR8/WR8 is another option.
Update write_regs[WR8] and read_regs[RR8] for possible debugging purposes.
Update write_regs[WR9] even though most or all of the bits are in master_int_cntrl.
Fix hardware reset for WR9. It's supposed to leave WR9_NO_VECTOR | WR9_VECTOR_INCLUDES_STATUS unchanged.
Fix channel reset for WR9. It's supposed to clear WR9_INTERRUPT_MASKING_WITHOUT_INTACK.
Add absolute coordinates for tablets. Absolute coordinates is relative to window so it can't work for multiple displays? Doesn't work for single display without mouse driver modification.
Add arbitrary number of buttons. Previously, only one mouse button was supported.
Add arbitrary number of bits. Previously, only 7 bits per axis was supported which is good enough for relative movement but not absolute movement.