macemu/BasiliskII/src/Unix/sysdeps.h

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/*
* sysdeps.h - System dependent definitions for Unix
*
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* Basilisk II (C) 1997-2008 Christian Bauer
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SYSDEPS_H
#define SYSDEPS_H
#ifndef __STDC__
#error "Your compiler is not ANSI. Get a real one."
#endif
#include <config.h>
#include "user_strings_unix.h"
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//#ifndef STDC_HEADERS
//#error "You don't have ANSI C header files."
//#endif
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#ifdef HAVE_UNISTD_H
# include <sys/types.h>
# include <unistd.h>
#endif
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#include <netinet/in.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
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#ifdef HAVE_PTHREADS
# include <pthread.h>
#endif
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#ifdef HAVE_FCNTL_H
# include <fcntl.h>
#endif
#ifdef HAVE_SYS_STAT_H
# include <sys/stat.h> /* For S_* constants and macros */
#endif
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#ifdef TIME_WITH_SYS_TIME
# include <sys/time.h>
# include <time.h>
#else
# ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
# else
# include <time.h>
# endif
#endif
[Charles Srstka] Attached is a set of patches to port the precise timer that is currently used in the Linux and BeOS builds of SheepShaver to Mac OS X (and any other Mach-based operating systems). Currently, the Linux build uses the clock_gettime() function to get nanosecond-precision time, and falls back on gettimeofday() if it is not present. Unfortunately, Mac OS X does not currently support clock_gettime(), and gettimeofday() has only microsecond granularity. The Mach kernel, however, has a clock_get_time() function that does very nearly the same thing as clock_gettime(). The patches to BasiliskII cause the timing functions such as timer_current_time() to use clock_get_time() instead of gettimeofday() on Mach-based systems that do not support clock_gettime(). The changes to SheepShaver involve the precise timer. The existing code for Linux uses pthreads and real-time signals to handle the timing. Mac OS X unfortunately does not seem to support real-time signals, so Mach calls are again used to suspend and resume the timer thread in order to attempt to duplicate the Linux and BeOS versions of the timer. The code is somewhat ugly right now, as I decided to leave alone the pre-existing style of the source file, which unfortunately involves #ifdefs scattered throughout the file and some duplication of code. A future patch may want to clean this up to separate out the OS-specific code and put it all together at the top of the file. However, for the time being, this seems to work. This has not been extensively tested, because I have not been able to get my hands on a good test-case app for the classic Mac OS that would run inside the emulator and try out the timer. However, performance does seem to be better than with the pre-existing code, and nothing seems to have blown up as far as I can tell. I did find a game via a Google search - Cap'n Magneto - that is known to have problems with Basilisk/SheepShaver's legacy 60 Hz timer, and the opening fade-to-color for this game appears to run much more smoothly with the precise timer code in place.
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#if defined(__MACH__)
#include <mach/clock.h>
#endif
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#ifdef ENABLE_NATIVE_M68K
/* Mac and host address space are the same */
#define REAL_ADDRESSING 1
/* Using 68k natively */
#define EMULATED_68K 0
/* Mac ROM is not write protected */
#define ROM_IS_WRITE_PROTECTED 0
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#define USE_SCRATCHMEM_SUBTERFUGE 1
#else
/* Mac and host address space are distinct */
#ifndef REAL_ADDRESSING
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#define REAL_ADDRESSING 0
#endif
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/* Using 68k emulator */
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#define EMULATED_68K 1
/* The m68k emulator uses a prefetch buffer ? */
#define USE_PREFETCH_BUFFER 0
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/* Mac ROM is write protected when banked memory is used */
#if REAL_ADDRESSING || DIRECT_ADDRESSING
# define ROM_IS_WRITE_PROTECTED 0
# define USE_SCRATCHMEM_SUBTERFUGE 1
#else
# define ROM_IS_WRITE_PROTECTED 1
#endif
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#endif
/* Direct Addressing requires Video on SEGV signals in plain X11 mode */
#if DIRECT_ADDRESSING && (!ENABLE_VOSF && !USE_SDL_VIDEO)
# undef ENABLE_VOSF
# define ENABLE_VOSF 1
#endif
/* ExtFS is supported */
#define SUPPORTS_EXTFS 1
/* BSD socket API supported */
#define SUPPORTS_UDP_TUNNEL 1
/* Use the CPU emulator to check for periodic tasks? */
#ifdef HAVE_PTHREADS
#define USE_PTHREADS_SERVICES
#endif
#ifdef USE_CPU_EMUL_SERVICES
#undef USE_PTHREADS_SERVICES
#endif
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/* Data types */
typedef unsigned char uint8;
typedef signed char int8;
#if SIZEOF_SHORT == 2
typedef unsigned short uint16;
typedef short int16;
#elif SIZEOF_INT == 2
typedef unsigned int uint16;
typedef int int16;
#else
#error "No 2 byte type, you lose."
#endif
#if SIZEOF_INT == 4
typedef unsigned int uint32;
typedef int int32;
#elif SIZEOF_LONG == 4
typedef unsigned long uint32;
typedef long int32;
#else
#error "No 4 byte type, you lose."
#endif
#if SIZEOF_LONG == 8
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#ifndef _UINT64
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typedef unsigned long uint64;
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#define _UINT64
#endif
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typedef long int64;
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#define VAL64(a) (a ## l)
#define UVAL64(a) (a ## ul)
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#elif SIZEOF_LONG_LONG == 8
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#ifndef _UINT64
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typedef unsigned long long uint64;
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#define _UINT64
#endif
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typedef long long int64;
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#define VAL64(a) (a ## LL)
#define UVAL64(a) (a ## uLL)
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#else
#error "No 8 byte type, you lose."
#endif
#if SIZEOF_VOID_P == 4
typedef uint32 uintptr;
typedef int32 intptr;
#elif SIZEOF_VOID_P == 8
typedef uint64 uintptr;
typedef int64 intptr;
#else
#error "Unsupported size of pointer"
#endif
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#ifndef HAVE_LOFF_T
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typedef off_t loff_t;
#endif
#ifndef HAVE_CADDR_T
typedef char * caddr_t;
#endif
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/* Time data type for Time Manager emulation */
#if defined(__MACH__)
[Charles Srstka] Attached is a set of patches to port the precise timer that is currently used in the Linux and BeOS builds of SheepShaver to Mac OS X (and any other Mach-based operating systems). Currently, the Linux build uses the clock_gettime() function to get nanosecond-precision time, and falls back on gettimeofday() if it is not present. Unfortunately, Mac OS X does not currently support clock_gettime(), and gettimeofday() has only microsecond granularity. The Mach kernel, however, has a clock_get_time() function that does very nearly the same thing as clock_gettime(). The patches to BasiliskII cause the timing functions such as timer_current_time() to use clock_get_time() instead of gettimeofday() on Mach-based systems that do not support clock_gettime(). The changes to SheepShaver involve the precise timer. The existing code for Linux uses pthreads and real-time signals to handle the timing. Mac OS X unfortunately does not seem to support real-time signals, so Mach calls are again used to suspend and resume the timer thread in order to attempt to duplicate the Linux and BeOS versions of the timer. The code is somewhat ugly right now, as I decided to leave alone the pre-existing style of the source file, which unfortunately involves #ifdefs scattered throughout the file and some duplication of code. A future patch may want to clean this up to separate out the OS-specific code and put it all together at the top of the file. However, for the time being, this seems to work. This has not been extensively tested, because I have not been able to get my hands on a good test-case app for the classic Mac OS that would run inside the emulator and try out the timer. However, performance does seem to be better than with the pre-existing code, and nothing seems to have blown up as far as I can tell. I did find a game via a Google search - Cap'n Magneto - that is known to have problems with Basilisk/SheepShaver's legacy 60 Hz timer, and the opening fade-to-color for this game appears to run much more smoothly with the precise timer code in place.
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typedef mach_timespec_t tm_time_t;
#elif defined(HAVE_CLOCK_GETTIME)
typedef struct timespec tm_time_t;
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#else
typedef struct timeval tm_time_t;
#endif
/* Define codes for all the float formats that we know of.
* Though we only handle IEEE format. */
#define UNKNOWN_FLOAT_FORMAT 0
#define IEEE_FLOAT_FORMAT 1
#define VAX_FLOAT_FORMAT 2
#define IBM_FLOAT_FORMAT 3
#define C4X_FLOAT_FORMAT 4
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/* UAE CPU data types */
#define uae_s8 int8
#define uae_u8 uint8
#define uae_s16 int16
#define uae_u16 uint16
#define uae_s32 int32
#define uae_u32 uint32
#define uae_s64 int64
#define uae_u64 uint64
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typedef uae_u32 uaecptr;
/* Alignment restrictions */
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#if defined(__i386__) || defined(__powerpc__) || defined(__m68k__) || defined(__x86_64__)
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# define CPU_CAN_ACCESS_UNALIGNED
#endif
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/* Timing functions */
extern uint64 GetTicks_usec(void);
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extern void Delay_usec(uint64 usec);
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/* Spinlocks */
#ifdef __GNUC__
#if defined(__powerpc__) || defined(__ppc__)
#define HAVE_TEST_AND_SET 1
static inline int testandset(volatile int *p)
{
int ret;
__asm__ __volatile__("0: lwarx %0,0,%1\n"
" xor. %0,%3,%0\n"
" bne 1f\n"
" stwcx. %2,0,%1\n"
" bne- 0b\n"
"1: "
: "=&r" (ret)
: "r" (p), "r" (1), "r" (0)
: "cr0", "memory");
return ret;
}
#endif
/* FIXME: SheepShaver occasionnally hangs with those locks */
#if 0 && (defined(__i386__) || defined(__x86_64__))
#define HAVE_TEST_AND_SET 1
static inline int testandset(volatile int *p)
{
long int ret;
/* Note: the "xchg" instruction does not need a "lock" prefix */
__asm__ __volatile__("xchgl %k0, %1"
: "=r" (ret), "=m" (*p)
: "0" (1), "m" (*p)
: "memory");
return ret;
}
#endif
#ifdef __s390__
#define HAVE_TEST_AND_SET 1
static inline int testandset(volatile int *p)
{
int ret;
__asm__ __volatile__("0: cs %0,%1,0(%2)\n"
" jl 0b"
: "=&d" (ret)
: "r" (1), "a" (p), "0" (*p)
: "cc", "memory" );
return ret;
}
#endif
#ifdef __alpha__
#define HAVE_TEST_AND_SET 1
static inline int testandset(volatile int *p)
{
int ret;
unsigned long one;
__asm__ __volatile__("0: mov 1,%2\n"
" ldl_l %0,%1\n"
" stl_c %2,%1\n"
" beq %2,1f\n"
".subsection 2\n"
"1: br 0b\n"
".previous"
: "=r" (ret), "=m" (*p), "=r" (one)
: "m" (*p));
return ret;
}
#endif
#ifdef __sparc__
#define HAVE_TEST_AND_SET 1
static inline int testandset(volatile int *p)
{
int ret;
__asm__ __volatile__("ldstub [%1], %0"
: "=r" (ret)
: "r" (p)
: "memory");
return (ret ? 1 : 0);
}
#endif
#ifdef __arm__
#define HAVE_TEST_AND_SET 1
static inline int testandset(volatile int *p)
{
register unsigned int ret;
__asm__ __volatile__("swp %0, %1, [%2]"
: "=r"(ret)
: "0"(1), "r"(p));
return ret;
}
#endif
#endif /* __GNUC__ */
typedef volatile int spinlock_t;
static const spinlock_t SPIN_LOCK_UNLOCKED = 0;
#if HAVE_TEST_AND_SET
#define HAVE_SPINLOCKS 1
static inline void spin_lock(spinlock_t *lock)
{
while (testandset(lock));
}
static inline void spin_unlock(spinlock_t *lock)
{
*lock = 0;
}
static inline int spin_trylock(spinlock_t *lock)
{
return !testandset(lock);
}
#else
static inline void spin_lock(spinlock_t *lock)
{
}
static inline void spin_unlock(spinlock_t *lock)
{
}
static inline int spin_trylock(spinlock_t *lock)
{
return 1;
}
#endif
/* X11 display fast locks */
#ifdef HAVE_SPINLOCKS
#define X11_LOCK_TYPE spinlock_t
#define X11_LOCK_INIT SPIN_LOCK_UNLOCKED
#define XDisplayLock() spin_lock(&x_display_lock)
#define XDisplayUnlock() spin_unlock(&x_display_lock)
#elif defined(HAVE_PTHREADS)
#define X11_LOCK_TYPE pthread_mutex_t
#define X11_LOCK_INIT PTHREAD_MUTEX_INITIALIZER
#define XDisplayLock() pthread_mutex_lock(&x_display_lock);
#define XDisplayUnlock() pthread_mutex_unlock(&x_display_lock);
#else
#define XDisplayLock()
#define XDisplayUnlock()
#endif
#ifdef X11_LOCK_TYPE
extern X11_LOCK_TYPE x_display_lock;
#endif
#ifdef HAVE_PTHREADS
/* Centralized pthread attribute setup */
void Set_pthread_attr(pthread_attr_t *attr, int priority);
#endif
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/* UAE CPU defines */
#ifdef WORDS_BIGENDIAN
#ifdef CPU_CAN_ACCESS_UNALIGNED
/* Big-endian CPUs which can do unaligned accesses */
static inline uae_u32 do_get_mem_long(uae_u32 *a) {return *a;}
static inline uae_u32 do_get_mem_word(uae_u16 *a) {return *a;}
static inline void do_put_mem_long(uae_u32 *a, uae_u32 v) {*a = v;}
static inline void do_put_mem_word(uae_u16 *a, uae_u32 v) {*a = v;}
#else /* CPU_CAN_ACCESS_UNALIGNED */
#ifdef sgi
/* The SGI MIPSPro compilers can do unaligned accesses given enough hints.
* They will automatically inline these routines. */
#ifdef __cplusplus
extern "C" { /* only the C compiler does unaligned accesses */
#endif
extern uae_u32 do_get_mem_long(uae_u32 *a);
extern uae_u32 do_get_mem_word(uae_u16 *a);
extern void do_put_mem_long(uae_u32 *a, uae_u32 v);
extern void do_put_mem_word(uae_u16 *a, uae_u32 v);
#ifdef __cplusplus
}
#endif
#else /* sgi */
/* Big-endian CPUs which can not do unaligned accesses (this is not the most efficient way to do this...) */
static inline uae_u32 do_get_mem_long(uae_u32 *a) {uint8 *b = (uint8 *)a; return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | b[3];}
static inline uae_u32 do_get_mem_word(uae_u16 *a) {uint8 *b = (uint8 *)a; return (b[0] << 8) | b[1];}
static inline void do_put_mem_long(uae_u32 *a, uae_u32 v) {uint8 *b = (uint8 *)a; b[0] = v >> 24; b[1] = v >> 16; b[2] = v >> 8; b[3] = v;}
static inline void do_put_mem_word(uae_u16 *a, uae_u32 v) {uint8 *b = (uint8 *)a; b[0] = v >> 8; b[1] = v;}
#endif /* sgi */
#endif /* CPU_CAN_ACCESS_UNALIGNED */
#else /* WORDS_BIGENDIAN */
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#if defined(__i386__) || defined(__x86_64__)
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/* Intel x86 */
static inline uae_u32 do_get_mem_long(uae_u32 *a) {uint32 retval; __asm__ ("bswap %0" : "=r" (retval) : "0" (*a) : "cc"); return retval;}
static inline uae_u32 do_get_mem_word(uae_u16 *a) {uint32 retval; __asm__ ("movzwl %w1,%k0\n\tshll $16,%k0\n\tbswapl %k0\n" : "=&r" (retval) : "m" (*a) : "cc"); return retval;}
#define HAVE_GET_WORD_UNSWAPPED
#define do_get_mem_word_unswapped(a) ((uae_u32)*((uae_u16 *)(a)))
static inline void do_put_mem_long(uae_u32 *a, uae_u32 v) {__asm__ ("bswap %0" : "=r" (v) : "0" (v) : "cc"); *a = v;}
static inline void do_put_mem_word(uae_u16 *a, uae_u32 v) {__asm__ ("bswapl %0" : "=&r" (v) : "0" (v << 16) : "cc"); *a = v;}
#define HAVE_OPTIMIZED_BYTESWAP_32
/* bswap doesn't affect condition codes */
static inline uae_u32 do_byteswap_32(uae_u32 v) {__asm__ ("bswap %0" : "=r" (v) : "0" (v)); return v;}
#define HAVE_OPTIMIZED_BYTESWAP_16
static inline uae_u32 do_byteswap_16(uae_u32 v) {__asm__ ("bswapl %0" : "=&r" (v) : "0" (v << 16) : "cc"); return v;}
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#elif defined(CPU_CAN_ACCESS_UNALIGNED)
/* Other little-endian CPUs which can do unaligned accesses */
static inline uae_u32 do_get_mem_long(uae_u32 *a) {uint32 x = *a; return (x >> 24) | (x >> 8) & 0xff00 | (x << 8) & 0xff0000 | (x << 24);}
static inline uae_u32 do_get_mem_word(uae_u16 *a) {uint16 x = *a; return (x >> 8) | (x << 8);}
static inline void do_put_mem_long(uae_u32 *a, uae_u32 v) {*a = (v >> 24) | (v >> 8) & 0xff00 | (v << 8) & 0xff0000 | (v << 24);}
static inline void do_put_mem_word(uae_u16 *a, uae_u32 v) {*a = (v >> 8) | (v << 8);}
#else /* CPU_CAN_ACCESS_UNALIGNED */
/* Other little-endian CPUs which can not do unaligned accesses (this needs optimization) */
static inline uae_u32 do_get_mem_long(uae_u32 *a) {uint8 *b = (uint8 *)a; return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | b[3];}
static inline uae_u32 do_get_mem_word(uae_u16 *a) {uint8 *b = (uint8 *)a; return (b[0] << 8) | b[1];}
static inline void do_put_mem_long(uae_u32 *a, uae_u32 v) {uint8 *b = (uint8 *)a; b[0] = v >> 24; b[1] = v >> 16; b[2] = v >> 8; b[3] = v;}
static inline void do_put_mem_word(uae_u16 *a, uae_u32 v) {uint8 *b = (uint8 *)a; b[0] = v >> 8; b[1] = v;}
#endif /* CPU_CAN_ACCESS_UNALIGNED */
#endif /* WORDS_BIGENDIAN */
#ifndef HAVE_OPTIMIZED_BYTESWAP_32
static inline uae_u32 do_byteswap_32(uae_u32 v)
{ return (((v >> 24) & 0xff) | ((v >> 8) & 0xff00) | ((v & 0xff) << 24) | ((v & 0xff00) << 8)); }
#endif
#ifndef HAVE_OPTIMIZED_BYTESWAP_16
static inline uae_u32 do_byteswap_16(uae_u32 v)
{ return (((v >> 8) & 0xff) | ((v & 0xff) << 8)); }
#endif
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#define do_get_mem_byte(a) ((uae_u32)*((uae_u8 *)(a)))
#define do_put_mem_byte(a, v) (*(uae_u8 *)(a) = (v))
#define call_mem_get_func(func, addr) ((*func)(addr))
#define call_mem_put_func(func, addr, v) ((*func)(addr, v))
#define __inline__ inline
#define CPU_EMU_SIZE 0
#undef NO_INLINE_MEMORY_ACCESS
#undef MD_HAVE_MEM_1_FUNCS
#define ENUMDECL typedef enum
#define ENUMNAME(name) name
#define write_log printf
#if defined(X86_ASSEMBLY) || defined(X86_64_ASSEMBLY)
#define ASM_SYM(a) __asm__(a)
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#else
#define ASM_SYM(a)
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#endif
#ifndef REGPARAM
# define REGPARAM
#endif
#define REGPARAM2
#ifndef UNUSED
#define UNUSED(x) ((void)x)
#endif
#define unlikely(x) __builtin_expect(!!(x), 0)
#define ALWAYS_INLINE inline __attribute__((always_inline))
#define memptr uint32
// High-precision timing
#if defined(HAVE_PTHREADS) && defined(HAVE_CLOCK_NANOSLEEP)
#define PRECISE_TIMING 1
#define PRECISE_TIMING_POSIX 1
#elif defined(HAVE_PTHREADS) && defined(__MACH__)
#define PRECISE_TIMING 1
#define PRECISE_TIMING_MACH 1
#endif
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#endif