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make video opaque by default
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@@ -245,7 +245,8 @@ static void Blit_Copy_Raw(uint8 * dest, const uint8 * source, uint32 length)
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(dst = (((src) >> 24) & UVAL64(0x000000ff000000ff)) | \
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(((src) >> 8) & UVAL64(0x0000ff000000ff00)) | \
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(((src) & UVAL64(0x0000ff000000ff00)) << 8) | \
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(((src) & UVAL64(0x000000ff000000ff)) << 24))
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(((src) & UVAL64(0x000000ff000000ff)) << 24) | \
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(UVAL64(0xff000000ff000000)))
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#define FB_DEPTH 24
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#include "video_blit.h"
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