Commit Graph

12 Commits

Author SHA1 Message Date
kanjitalk755
0942bdcbf9 test framebuffer handling 2023-08-25 19:50:04 +09:00
asvitkine
732029a512 Fix various compiler warnings with Xcode builds. 2022-04-04 23:44:30 -04:00
kanjitalk755
ab586a5a09 SS, x86_64: fix thousands colors mode 2021-06-30 22:00:59 +09:00
kanjitalk755
49eee29597 Xcode: modified for building both x86_64 and arm64 2021-04-23 20:47:17 +09:00
kanjitalk755
0fd17a98ff BII: fixed thousands colors mode 2021-01-31 21:20:47 +09:00
kanjitalk755
a98054215e SDL related fix
update project files
add a pref
2018-06-14 18:26:27 +09:00
kanjitalk755
e01129b748 Merge commit '01f63e605a68856718dd16e07835cd2d61ba6727' into DavidLudwig_and_jvernet 2018-06-14 17:33:25 +09:00
Ricky Zhang
67437652cb
Fix 1 bit BW guest OS frame buffer in 8 bit per pixel SDL surface.
Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-10-07 22:56:30 -04:00
David Ludwig
80a30aeca1 HACK fix for Issue #17: Thousands of Colors not working on OSX 2017-08-14 14:08:30 -04:00
David Ludwig
0a7640070a finished fixing issue #16: fixed Thousands of Colors on Linux 2017-08-14 13:45:15 -04:00
David Ludwig
c6fefd0750 fixed issue #1: SDL2 backend did not support 2 or 4 bit color, in guest OS 2017-08-10 12:31:41 -04:00
James Touton
284900f905 Moved cross-platform sources into their own directory so that Windows builds don't need to add Unix to the include directory list. 2015-08-06 01:53:29 -07:00