Alexei Svitkine
331556d309
use correct conversion function
2017-10-11 21:28:43 -04:00
Alexei Svitkine
e60c1aa1d7
fix ss build on newer osx
2017-10-11 21:17:14 -04:00
Andrew Tonner
6c37eb236b
Accept eth and atalk broadcast/multicast packets when using TAP in Windows
2017-10-09 16:24:43 -07:00
Andrew Tonner
517e2aa7ab
Support version 0901 TAP devices in Windows
2017-10-09 16:08:55 -07:00
jvernet
b904304e89
Try to fix build error on SheepShaver XCode Project
2017-10-09 22:19:16 +02:00
jvernet
e6808d6556
timer symlink ??
2017-10-09 22:18:17 +02:00
jvernet
d3fc193d66
Slirp 64 bits
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- Slirp 64 Bits
- added to the basilisk XCode Project
2017-10-09 21:45:44 +02:00
asvitkine
6bb9d00184
Merge pull request #137 from rickyzhang82/pr-fix-sdl-in-24-bit-rom
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Fix 1 bit BW guest OS frame buffer in 8 bit per pixel SDL surface.
2017-10-08 14:47:27 -04:00
Ricky Zhang
67437652cb
Fix 1 bit BW guest OS frame buffer in 8 bit per pixel SDL surface.
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Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-10-07 22:56:30 -04:00
Ricky Zhang
ca11c25882
Patch install BII drive in .sound driver Open call.
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Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-10-06 22:28:11 -04:00
asvitkine
8d53921b20
Merge pull request #133 from rickyzhang82/pr-enhance-rom-break-point
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Enhance ROM break point feature.
2017-10-06 21:32:14 -04:00
Ricky Zhang
cba9b032fb
Fix several minor issues.
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Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-10-06 20:01:55 -04:00
asvitkine
40716c7c91
Merge pull request #131 from simon-frankau/classic_video
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Map framebuffer into accessible memory in 24-bit mode
2017-10-06 08:44:16 -04:00
jvernet
b2f4de5a89
SheepShaver Pref Editor Udate
2017-10-05 22:20:15 +02:00
jvernet
f8e69c4fb8
Remove slirp debug message
2017-10-05 19:31:26 +02:00
jvernet
38c6541edc
64 Bits Slirp
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At least it will not crash anymore
2017-10-05 19:15:27 +02:00
asvitkine
66d3873cf7
Merge pull request #135 from rakslice/volumes_drag_and_drop
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In the Windows GUI, allow file drag and drop into the Volumes list
2017-10-04 23:17:39 -04:00
Andrew Tonner
b72b16a775
Allow file drag and drop into the Volumes list
2017-10-04 19:46:32 -07:00
jvernet
dc0663b72d
Revert "64 bits slirp ?"
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This reverts commit 000ec0f135
.
2017-10-04 18:22:53 +02:00
jvernet
605c811a4a
Revert "SLIRP 0.9.1"
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This reverts commit 4682bb80a1
.
2017-10-04 18:22:48 +02:00
jvernet
c20d9d3c52
Revert "SLIRP 0.10.1"
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This reverts commit ef4725552e
.
2017-10-04 18:22:40 +02:00
jvernet
ef4725552e
SLIRP 0.10.1
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64 Bits clean ?
2017-10-03 22:37:31 +02:00
jvernet
4682bb80a1
SLIRP 0.9.1
2017-10-03 22:34:56 +02:00
jvernet
000ec0f135
64 bits slirp ?
2017-10-03 22:33:01 +02:00
jvernet
7b8beab25a
Basilisk Macbook Keycode
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French Macbook Keycode file
2017-10-03 21:41:12 +02:00
jvernet
34765ae740
Added pref items
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{"keycodes",
{"keycodefile",
{"mousewheelmode",
{"mousewheellines"
to have again international keyboard
2017-10-03 21:39:30 +02:00
jvernet
1316b64bb7
Some Warning removed and 64bits
2017-10-03 21:37:24 +02:00
jvernet
54ea054993
XCode 9 Project
2017-10-03 21:32:48 +02:00
Ricky Zhang
175fbfde43
Enhance ROM break point feature.
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1. Change --break input option format. Too much typing by taking decimal address. Change to hexadecimal input.
2. Allow ROM break point to continue to execution. The original ROM break point just replace instruction in ROM break point address with emul_op M68K_EMUL_BREAK. This just halts emulation right at the break point. The patch is less invasive than the original approach. It allows emulation to continue to run by pressing 'x' to exit from cxmon.
3. Add option --loadbreak which load break point from file before emulation start.
Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-09-15 21:36:16 -04:00
David Ludwig
7a52abd378
bug-fix: video_sdl2.cpp would not compile in pre-C++11
2017-09-12 22:15:46 -04:00
David Ludwig
4e5e3377f1
Perf: re-enable VOSF on Xcode-made, OSX-host builds
2017-09-12 18:35:24 -04:00
David Ludwig
ef26204e6d
Perf: make SDL2 backend update less pixels, when updating internal textures and surface(s)
2017-09-12 17:31:05 -04:00
Simon Frankau
ec1a9418ab
Map framebuffer into accessible memory in 24-bit mode
2017-09-10 20:22:46 +01:00
David Ludwig
50986dcf46
Perf: make SDL2 use an ARGB8888 texture, which is natively supported via some GPUs + drivers, such as on OSX. This can remove an extraneous pixel-format conversion.
2017-09-10 14:34:13 -04:00
David Ludwig
449936e461
SheepShaver: added --sdlrender option, when on Unix
2017-09-10 15:19:50 +00:00
David Ludwig
1b08f2e9d3
BasiliskII: minor formatting tweak to configure.ac
2017-09-10 10:49:26 -04:00
David Ludwig
83096e1ca7
SheepShaver: added --with-sdl1 to configure script
2017-09-10 10:48:56 -04:00
David Ludwig
252890ebd0
BasiliskII: misc fixes when building on OSX, via Autotools
2017-09-10 10:19:17 -04:00
David Ludwig
78e3cbc8cb
fixed compile-time warnings in video_sdl2.cpp
2017-09-09 16:49:09 +00:00
David Ludwig
1eb824a04e
added pref, "sdlrender", which can force a specific, SDL2 renderer (software can be faster in some cases, such as on VirtualBox hosts)
2017-09-09 16:48:30 +00:00
David Ludwig
cbda5759bb
added --with-sdl1 option to configure scripts, to force the use of SDL 1.x, over SDL 2.x
2017-09-09 15:15:28 +00:00
David Ludwig
20ad70cb35
unset the executable bit from video_sdl2.cpp
2017-09-09 01:09:13 +00:00
David Ludwig
1c0e8655dc
for non-OSX hosts, make GNU Autotools revert to using SDL 1.x, if SDL 2.x can't be found
2017-09-08 23:43:01 +00:00
asvitkine
e273bb1a0b
Merge pull request #129 from rickyzhang82/pr-cxmon-break-point
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[Revised] Add break point functions to Basilisk II
2017-09-04 14:56:34 -04:00
Ricky Zhang
34cf1b0940
Fix indentation and a typo.
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Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-09-04 14:35:50 -04:00
Ricky Zhang
93e800ffc7
Fix another round of suggestions.
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Signed-off-by: Ricky Zhang <rickyzhang@gmail.com>
2017-09-04 14:21:16 -04:00
David Ludwig
68ee5f23f9
make video_sdl*.cpp's header-comments refer to the versions of SDL that they target
2017-09-04 12:49:54 -04:00
David Ludwig
8940880794
make build scripts reference both video_sdl.cpp and video_sdl2.cpp
2017-09-04 12:44:34 -04:00
David Ludwig
a646f6dc3f
added compile-time checks for SDL version, when compiling video_sdl*.cpp
2017-09-04 12:28:25 -04:00
David Ludwig
f8682679c2
moved SDL2 video code to video_sdl2.cpp; restored SDL1 implementation of video_sdl.cpp
2017-09-04 12:18:52 -04:00