macemu/BasiliskII/src/MacOSX/audio_macosx.cpp

276 lines
5.7 KiB
C++

/*
* audio_macosx.cpp - Audio support, implementation Mac OS X
* Copyright (C) 2006, Daniel Sumorok
*
* Basilisk II (C) 1997-2008 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef USE_SDL_AUDIO
#include "sysdeps.h"
#include <sys/ioctl.h>
#include <unistd.h>
#include <errno.h>
#include <pthread.h>
#include <semaphore.h>
#include "cpu_emulation.h"
#include "main.h"
#include "prefs.h"
#include "user_strings.h"
#include "audio.h"
#include "audio_defs.h"
#include "MacOSX_sound_if.h"
#define DEBUG 0
#include "debug.h"
// The currently selected audio parameters (indices in
// audio_sample_rates[] etc. vectors)
static int audio_sample_rate_index = 0;
static int audio_sample_size_index = 0;
static int audio_channel_count_index = 0;
// Prototypes
static OSXsoundOutput *soundOutput = NULL;
static bool main_mute = false;
static bool speaker_mute = false;
/*
* Initialization
*/
static int audioInt(void);
static bool open_audio(void)
{
AudioStatus.sample_rate = audio_sample_rates[audio_sample_rate_index];
AudioStatus.sample_size = audio_sample_sizes[audio_sample_size_index];
AudioStatus.channels = audio_channel_counts[audio_channel_count_index];
if (soundOutput)
delete soundOutput;
soundOutput = new OSXsoundOutput();
soundOutput->start(AudioStatus.sample_size, AudioStatus.channels,
AudioStatus.sample_rate >> 16);
soundOutput->setCallback(audioInt);
audio_frames_per_block = soundOutput->bufferSizeFrames();
audio_open = true;
return true;
}
void AudioInit(void)
{
// Sound disabled in prefs? Then do nothing
if (PrefsFindBool("nosound"))
return;
//audio_sample_sizes.push_back(8);
audio_sample_sizes.push_back(16);
audio_channel_counts.push_back(1);
audio_channel_counts.push_back(2);
audio_sample_rates.push_back(11025 << 16);
audio_sample_rates.push_back(22050 << 16);
audio_sample_rates.push_back(44100 << 16);
// Default to highest supported values
audio_sample_rate_index = audio_sample_rates.size() - 1;
audio_sample_size_index = audio_sample_sizes.size() - 1;
audio_channel_count_index = audio_channel_counts.size() - 1;
AudioStatus.mixer = 0;
AudioStatus.num_sources = 0;
audio_component_flags = cmpWantsRegisterMessage | kStereoOut | k16BitOut;
audio_component_flags = 0;
open_audio();
}
/*
* Deinitialization
*/
static void close_audio(void)
{
D(bug("Closing Audio\n"));
if (soundOutput)
{
delete soundOutput;
soundOutput = NULL;
}
audio_open = false;
}
void AudioExit(void)
{
// Close audio device
close_audio();
}
/*
* First source added, start audio stream
*/
void audio_enter_stream()
{
// Streaming thread is always running to avoid clicking noises
}
/*
* Last source removed, stop audio stream
*/
void audio_exit_stream()
{
// Streaming thread is always running to avoid clicking noises
}
/*
* MacOS audio interrupt, read next data block
*/
void AudioInterrupt(void)
{
D(bug("AudioInterrupt\n"));
uint32 apple_stream_info;
uint32 numSamples;
int16 *p;
M68kRegisters r;
if (!AudioStatus.mixer)
{
numSamples = 0;
soundOutput->sendAudioBuffer((void *)p, (int)numSamples);
D(bug("AudioInterrupt done\n"));
return;
}
// Get data from apple mixer
r.a[0] = audio_data + adatStreamInfo;
r.a[1] = AudioStatus.mixer;
Execute68k(audio_data + adatGetSourceData, &r);
D(bug(" GetSourceData() returns %08lx\n", r.d[0]));
apple_stream_info = ReadMacInt32(audio_data + adatStreamInfo);
if (apple_stream_info && (main_mute == false) && (speaker_mute == false))
{
numSamples = ReadMacInt32(apple_stream_info + scd_sampleCount);
p = (int16 *)Mac2HostAddr(ReadMacInt32(apple_stream_info + scd_buffer));
}
else
{
numSamples = 0;
p = NULL;
}
soundOutput->sendAudioBuffer((void *)p, (int)numSamples);
D(bug("AudioInterrupt done\n"));
}
/*
* Set sampling parameters
* "index" is an index into the audio_sample_rates[] etc. vectors
* It is guaranteed that AudioStatus.num_sources == 0
*/
bool audio_set_sample_rate(int index)
{
close_audio();
audio_sample_rate_index = index;
return open_audio();
}
bool audio_set_sample_size(int index)
{
close_audio();
audio_sample_size_index = index;
return open_audio();
}
bool audio_set_channels(int index)
{
close_audio();
audio_channel_count_index = index;
return open_audio();
}
/*
* Get/set volume controls (volume values received/returned have the
* left channel volume in the upper 16 bits and the right channel
* volume in the lower 16 bits; both volumes are 8.8 fixed point
* values with 0x0100 meaning "maximum volume"))
*/
bool audio_get_main_mute(void)
{
return main_mute;
}
uint32 audio_get_main_volume(void)
{
return 0x01000100;
}
bool audio_get_speaker_mute(void)
{
return speaker_mute;
}
uint32 audio_get_speaker_volume(void)
{
return 0x01000100;
}
void audio_set_main_mute(bool mute)
{
main_mute = mute;
}
void audio_set_main_volume(uint32 vol)
{
}
void audio_set_speaker_mute(bool mute)
{
speaker_mute = mute;
}
void audio_set_speaker_volume(uint32 vol)
{
}
static int audioInt(void)
{
SetInterruptFlag(INTFLAG_AUDIO);
TriggerInterrupt();
return 0;
}
#endif