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https://github.com/transistorfet/moa.git
synced 2024-11-28 04:50:27 +00:00
Fixed version issue with Pixels frontend and updated to 0.12
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706
Cargo.lock
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706
Cargo.lock
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1141
emulator/frontends/pixels/Cargo.lock
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1141
emulator/frontends/pixels/Cargo.lock
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@ -5,8 +5,8 @@ edition = "2021"
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[dependencies]
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log = "0.4"
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pixels = "0.9"
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winit = "0.26"
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pixels = "0.12"
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winit = "0.28"
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moa_core = { path = "../../core" }
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moa_common = { path = "../common", features = ["audio"] }
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@ -15,12 +15,12 @@ moa_systems_genesis = { path = "../../systems/genesis" }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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console_error_panic_hook = "0.1"
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console_log = "0.2"
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wasm-bindgen = "0.2.78"
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console_log = "1.0"
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wasm-bindgen = "0.2"
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wasm-bindgen-futures = "0.4"
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web-sys = "0.3"
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wgpu = { version = "0.12", features = ["webgl"] }
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instant = { version = "0.1", features = [ "stdweb" ] }
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wgpu = { version = "0.15", features = ["webgl"] }
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instant = { version = "0.1", features = [ "wasm-bindgen" ] }
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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env_logger = "0.9"
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@ -1,6 +1,4 @@
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use std::rc::Rc;
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use instant::Instant;
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use pixels::{Pixels, SurfaceTexture};
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use winit::event::{Event, VirtualKeyCode, WindowEvent, ElementState};
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@ -110,7 +108,7 @@ pub async fn run_loop(host: PixelsFrontend) {
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pixels.resize_buffer(last_frame.width, last_frame.height);
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}
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let buffer = pixels.get_frame();
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let buffer = pixels.frame_mut();
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buffer.copy_from_slice(unsafe { std::slice::from_raw_parts(last_frame.bitmap.as_ptr() as *const u8, last_frame.bitmap.len() * 4) });
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}
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@ -159,7 +157,7 @@ pub async fn run_loop(host: PixelsFrontend) {
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// Check if the run flag is no longer true, and exit the loop
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if !settings::get().run {
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// Clear the screen
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let buffer = pixels.get_frame();
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let buffer = pixels.frame_mut();
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buffer.iter_mut().for_each(|byte| *byte = 0);
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if pixels
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@ -150,7 +150,6 @@ pub fn run_system_for(handle: &mut SystemHandle, nanos: u32) -> usize {
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pub fn create_window<T>(event_loop: &EventLoop<T>) -> Rc<Window> {
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use web_sys::HtmlCanvasElement;
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use wasm_bindgen::JsCast;
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use winit::platform::web::{WindowExtWebSys, WindowBuilderExtWebSys};
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let canvas = web_sys::window()
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