466 Commits
Author SHA1 Message Date
Steven Hugg 0988fa9136 c64/vic20.rom now loads properly after emulator init 2026-10-23 17:18:06 +02:00
Steven Hugg 0e565caa86 test worker: fixed emglobal.emglobal 2026-10-23 17:10:38 +02:00
Steven Hugg c90688813b fixed urust test for now 2026-10-22 13:04:07 +02:00
Steven Hugg 5477f1a5ee tests: report build failures instead of dying with exit 7, removed urust tests for now 2026-10-22 12:38:09 +02:00
Steven Hugg 8a3cfc119c vic20: tidy up the test 2026-10-22 11:14:13 +02:00
Steven Hugg 9aa2490dba vic20: fix the text window geometry
The VIC-I draws a fixed 22x23 character window, centered in the picture.
The emulator used the VIC-II's display window registers, so the window was
placed at a garbage offset: the first character column was clipped in half
and the whole picture was shifted 24 pixels to the right to hide it.

- the new emulator core (chips) centers the window and takes its vertical
  position from the ROM, so NTSC and PAL ROMs both work
- the 24 pixel video shift is gone
- the platform loads res/vic20/vic20.bios (a real ROM set) when it is
  available, and falls back to the stub BIOS otherwise
- a regression test checks the geometry of the rendered frame
2026-10-22 11:11:09 +02:00
Steven Hugg 0063608f2a urust: added #resource match pattern, can now pass --board 2026-10-21 14:11:30 +02:00
Steven Hugg 3e6e19aa65 fixed wasishim returning NOSYS, urust --auto-mod flag, -O1 2026-10-21 14:11:30 +02:00
Steven Hugg 81f7ec215a asset editor now scans/supports rust files 2026-10-21 14:11:30 +02:00
Steven Hugg c12db38f27 urust: read internal modules from .zip, fixed test 2026-10-21 14:11:30 +02:00
Steven Hugg e6d7ee5ca5 fixed duplicate include file badges 2026-10-21 14:11:30 +02:00
Steven Hugg 5811892262 started on urust for 6502 2026-10-21 14:11:30 +02:00
Steven Hugg 73f6288c3b ide worker fetches ArrayBuffers for Firefox; Firefox test harness 2026-10-21 14:10:26 +02:00
Steven Hugg c279cf641e change IDE entry from redir.html? to /latest/ 2026-10-21 12:18:14 +02:00
Steven Hugg 0326b0962b compat check: build an old release's examples with today's toolchain 2026-10-21 11:57:54 +02:00
Steven Hugg bec3f4416b added release scripts, gh pages builds on release branch 2026-10-21 10:04:05 +02:00
Steven Hugg 09d99f2c30 ui: "click screen" hit before audio unmuted 2026-10-19 12:34:00 +02:00
Steven Hugg 0e2679f6df ui: Memory Browser: a symbol label covers only its reported size, and an unsized symbol stops at its segment boundary instea
d of running into the next segment.
2026-10-17 17:04:22 +02:00
Steven Hugg bb9a401875 astrocade: improved astrocade-arcade platform, fixed astrocade gfx bugs, machine options (e.g. video rotate) 2026-10-12 11:33:24 +02:00
Steven Hugg 9255226d81 moved a few urls to 8bitworkshop org 2026-10-09 13:39:03 +02:00
Steven Hugg 9de901133f ui: collapse blank lines in Probe Log 2026-10-08 10:43:24 +02:00
Steven Hugg 2999ab9f04 ui: add modules column to memory map view (sdcc, cc65), background racing stripes 2026-10-08 00:05:07 +02:00
Steven Hugg 680e9bdd93 pass "#symbol c" directives to mcpp 2026-10-07 16:25:32 +02:00
Steven Hugg 6f805e3c7e ide: better detection of binary files, decode utf8 after binary read 2026-10-07 15:53:30 +02:00
Steven Hugg 64482210c8 added "tilemap" preview to asset editor; updated gb/large_map to handle tile color attrs 2026-10-07 12:46:18 +02:00
Steven Hugg 7508443833 migrated repo to https://github.com/8bitworkshop/8bitworkshop 2026-10-07 11:21:23 +02:00
Steven Hugg 03daeb5668 asset editor: added Charpad read-only view 2026-10-06 19:44:54 +02:00
Steven Hugg b01acb90b8 ui: heat map for "highlighted executed lines" 2026-10-06 18:23:12 +02:00
Steven Hugg b0c9dccf2c cc65: fixed listing parse bug 2026-10-06 00:33:22 +02:00
Steven Hugg 291091f779 refreshed toolmeta version strings, updated ui toolchain info dialog 2026-10-05 12:12:53 +02:00
Steven Hugg 650c5cd7ba cli: added --frames-dir --fps option for video; fast-png 6.4.0 2026-10-05 10:22:30 +02:00
Steven Hugg 0d1f77b927 resuming audio goes through resumeAudioContext(); apple2: added Mockingboard 2026-10-04 22:21:24 +02:00
Steven Hugg 108a20fe40 ui: share links now put the payload in the URL fragment, embed decodes both 2026-10-04 11:31:36 +02:00
Steven Hugg d7e7b52b3a nes: patch "#define NULL 0" in older neslib.h files 2026-10-04 11:06:01 +02:00
Steven Hugg 8ce2bc5fc6 vscode: support vector video 2026-10-03 21:23:52 +02:00
Steven Hugg 31e1d2f307 vscode: verilog waveform viewer, show trace when no video, fill trace when paused 2026-10-03 21:01:27 +02:00
Steven Hugg 60e5577fc3 verilog: record to VCD 2026-10-03 20:34:42 +02:00
Steven Hugg d7e9249d69 vscode: added Machine view and 8bitworkshop panel 2026-10-03 20:18:38 +02:00
Steven Hugg 96d2db2896 vscode: paddle support 2026-10-03 17:16:10 +02:00
Steven Hugg 11461c811c vscode: verilog has Signals window, fixed stale emulator panel on reload 2026-10-03 17:10:45 +02:00
Steven Hugg 9e2fc25486 verilog: parse warnings as warnings 2026-10-03 16:45:19 +02:00
Steven Hugg beb4de48f7 added warnings that show up in the IDE and extension (but don't fail the build) 2026-10-03 16:21:20 +02:00
Steven Hugg 07aea4bf6a cc65: only append warnings when errors are present 2026-10-03 15:51:12 +02:00
Steven Hugg 344cdd21f9 c64: fullscrollgame-sdcc.c for sdcc4, fixed source line offset bug, test 2026-10-03 15:42:54 +02:00
Steven Hugg 55709205c1 sdcc: added apple2 and c64 support for sdcc 4; serial command for devel-6502; fixed test 2026-10-03 15:01:22 +02:00
Steven Hugg 17baa12308 sdcc: added mos6502 target for sdcc 4 2026-10-03 14:55:22 +02:00
Steven Hugg 1327bc5bef sdcc: support hybrid 3.x and 4.x compilers, 3.x is the default 2026-10-03 14:55:01 +02:00
Steven Hugg 01a47873ae fixed some failing tests 2026-10-03 13:43:47 +02:00
Steven Hugg 5c813c2526 cc65: upgraded to V2.19-3867
apple2: added hires tgi driver, patches lores tgi driver in cc65
2026-10-03 09:27:49 +02:00
Steven Hugg 410b063c15 atari8: fixed xex loader INIT order 2026-10-03 00:03:55 +02:00