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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-30 06:50:39 +00:00
8bitworkshop/src/platform
2018-09-03 12:00:30 -04:00
..
apple2.ts apple2 has 64k now 2018-08-26 00:44:17 -04:00
astrocade.ts started on astrocade commercial version 2018-09-03 12:00:30 -04:00
atari8.ts made some platforms classy 2018-08-23 09:49:42 -04:00
base_z80.ts
coleco.ts "implements Platform" for classes; fixed DASM unresolved w/ mult files 2018-08-25 23:27:25 -04:00
galaxian.ts "implements Platform" for classes; fixed DASM unresolved w/ mult files 2018-08-25 23:27:25 -04:00
mw8080bw.ts "implements Platform" for classes; fixed DASM unresolved w/ mult files 2018-08-25 23:27:25 -04:00
nes.ts fixed tests, printFlags, debug info 2018-08-29 23:44:17 -04:00
sound_konami.ts audio module now exports 2018-08-21 18:32:07 -04:00
sound_williams.ts audio module now exports 2018-08-21 18:32:07 -04:00
vcs.ts changes to multisprite; moved inspect to vcs for now; local book links; z80 disasm 2018-08-28 07:44:57 -04:00
vector.ts started on the cade that is astro 2018-08-28 20:12:23 -04:00
verilog.ts verilog -> typescript, but why does loadState() make it slow with racing_game_cpu? 2018-08-29 13:27:24 -04:00
vicdual.ts "implements Platform" for classes; fixed DASM unresolved w/ mult files 2018-08-25 23:27:25 -04:00
williams.ts fixed replay; use nextFrame/preFrame/postFrame/advance; repeatable random noise() 2018-08-23 17:06:37 -04:00