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CLK/Machines/Apple/AppleII/LanguageCardSwitches.hpp

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//
// LanguageCardSwitches.hpp
// Clock Signal
//
// Created by Thomas Harte on 22/10/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#pragma once
#include "MemorySwitches.hpp"
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namespace Apple::II {
/*!
Models the language card soft switches, present on any Apple II with a language card and provided built-in from the IIe onwards.
Relevant memory accesses should be fed to this class; it'll call:
* machine.set_language_card_paging() if the proper mapped state changes.
*/
template <typename Machine> class LanguageCardSwitches {
public:
struct State {
/// When RAM is visible in the range $D000$FFFF:
/// @c true indicates that bank 2 should be used between $D000 and $DFFF;
/// @c false indicates bank 1.
bool bank2 = true;
/// @c true indicates that RAM should be readable in the range $D000$FFFF;
/// @c false indicates ROM should be readable.
bool read = false;
/// @c true indicates that ROM is selected for 'writing' in the range $D000$FFFF (i.e. writes are a no-op);
/// @c false indicates that RAM is selected for writing.
bool write = false;
bool operator != (const State &rhs) const {
return
bank2 != rhs.bank2 ||
read != rhs.read ||
write != rhs.write;
}
};
LanguageCardSwitches(Machine &machine) : machine_(machine) {}
/// Used by an owner to forward any access to $c08x.
void access(uint16_t address, bool is_read) {
const auto previous_state = state_;
// Quotes below taken from Understanding the Apple II, p. 5-28 and 5-29.
// "A3 controls the 4K bank selection"; 0 = bank 2, 1 = bank 1.
state_.bank2 = !(address & 8);
// "Access to $C080, $C083, $C084, $0087, $C088, $C08B, $C08C, or $C08F sets the READ ENABLE flip-flop"
// (other accesses reset it)
state_.read = !(((address&2) >> 1) ^ (address&1));
// "The WRITE ENABLE' flip-flop is reset by an odd read access to the $C08X range when the PRE-WRITE flip-flop is set."
if(pre_write_ && is_read && (address&1)) state_.write = false;
// "[The WRITE ENABLE' flip-flop] is set by an even access in the $C08X range."
if(!(address&1)) state_.write = true;
// ("Any other type of access causes the WRITE ENABLE' flip-flop to hold its current state.")
// "The PRE-WRITE flip-flop is set by an odd read access in the $C08X range. It is reset by an even access or a write access."
pre_write_ = is_read ? (address&1) : false;
// Apply whatever the net effect of all that is to the memory map.
if(previous_state != state_) {
machine_.template set_paging<PagingType::LanguageCard>();
}
}
/// Provides read-only access to the current language card switch state.
const State &state() const {
return state_;
}
/// Provides relevant parts of the IIgs interface.
void set_state(uint8_t value) {
const auto previous_state = state_;
// Bit 3: 1 => enable ROM, 0 => enable RAM.
state_.read = !(value & 0x08);
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// Bit 2: 1 => select bank 2, 0 => select bank 1. [per errata to the Hardware Reference
// correcting the original, which lists them the other way around]
state_.bank2 = value & 0x04;
if(previous_state != state_) {
machine_.template set_paging<PagingType::LanguageCard>();
}
}
uint8_t get_state() const {
return
(state_.read ? 0x00 : 0x08) |
(state_.bank2 ? 0x04 : 0x00);
}
private:
Machine &machine_;
State state_;
// This is an additional flip flop contained on the language card, but
// it is one step removed from current banking state, so I've excluded it
// from the State struct.
bool pre_write_ = false;
};
}