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mirror of https://github.com/TomHarte/CLK.git synced 2025-07-12 02:24:07 +00:00

87 Commits

Author SHA1 Message Date
de78fb7a1c Eliminate all references to M_PI. 2025-04-24 21:57:29 -04:00
5ef6b190af Fix typos 2023-12-16 03:53:07 -06:00
50343dec43 Eliminate all whitespace-only lines. 2023-05-12 14:16:39 -04:00
0499dbd4cf Align Scan to be a multiple of four bytes
Some GPUs (e.g. r600) require the stride of vertex attributes to be a
multiple of four bytes, add two bytes of padding to the Scan struct to
meet this alignment requirement and reduce driver CPU overhead.
2022-08-29 16:32:25 +12:00
5ee9630624 Use compositeAmplitude in favour of its reciprocal. 2020-11-28 19:53:34 -05:00
1b3836eb1c Adds an overt branch for mono/colour composite selection. 2020-11-28 19:47:04 -05:00
33dec3c220 Given that lineCompositeAmplitude is not normalised, ups threshold. 2020-11-28 17:19:28 -05:00
0b4b271e3d Pulls out redundant check. 2020-11-27 21:04:20 -05:00
807cb99f6d Composite angles are signed. 2020-08-23 21:39:04 -04:00
8b6879a782 Brief detour: introduces myself to C++11 multiline string literals.
A full cleaning coming soon, I imagine.
2020-08-23 21:18:38 -04:00
2470055d90 Hides the modals. 2020-07-27 23:33:39 -04:00
2230ac6c38 Merge pull request #800 from TomHarte/QtProject
UNREADY. Adds a provisional Qt target.
2020-07-06 22:33:39 -04:00
267006782f Starts to add Qt target; resolves many build warnings. 2020-05-30 00:37:06 -04:00
603b747ac5 Fix Windows MSYS2 build (mostly) 2020-05-27 18:09:56 -05:00
e9318efeb6 Switches to std::make_shared/make_unique in a bunch of applicable places.
No doubt many more similar improvements are available, these are just the ones that were easy to find.
2019-12-21 23:34:25 -05:00
f6f9024631 Corrects Macintosh aspect ratio (and framing). 2019-06-13 18:41:38 -04:00
5b8375f0a0 Disallows smaller buffer use for 'sharp' displays and tightens sampling window. 2019-06-03 15:57:31 -04:00
79707a3c66 Improves filtering slightly, and ensures coefficients are always set when needed. 2019-02-26 22:35:55 -05:00
694783efe9 Brings S-Video inside the group that filters luminance.
Thereby revealing some sort of error in offset selection.
2019-02-26 22:27:40 -05:00
68c5474e36 Reintroduces basic filtering for RGB mode (and introduces it for monochrome composite). 2019-02-26 22:21:49 -05:00
2f491b5be1 Reintroduces fragment snapping for composite colour sampling.
Thereby uncovers some sort of slightly-off recording of scan lines. On the Apple II, individual scans reach the ScanTarget at a density of exactly 0.25 colour cycles per pixel. So that timing information propagates exactly. But the whole lines that are composed via ::announce end up trying to fit 0.250154 colour cycles per pixel. Which creates a phase error as the display progresses from left to right.

This will need to be resolved in order to be able to fix the Apple II's intended colour phase. But, also, it's probably what was wrong with the Oric. And, quite possibly, why the single-step shader didn't work.
2019-02-24 13:39:14 -05:00
6d76b7cd94 Attempts to ensure proper colour output during alternating PAL lines. 2019-02-17 21:50:15 -05:00
ec8f1157c8 Corrects S-Video output. 2019-02-12 19:31:12 -05:00
037cbd534e Corrects phase error in chrominance separation. 2019-02-12 19:24:28 -05:00
2fa4c59523 Correction: use the QAM texture for colours. 2019-02-12 18:42:28 -05:00
cda0a2de79 Establishes QAM colour buffer lookups within the composite colour path.
Subject to errors in channel scaling and absolute position.
2019-02-10 23:02:31 -05:00
008f50832c Fixed: the two shaders that use a common input array should use common bindings. 2019-02-10 22:39:24 -05:00
c94acb1ca2 With a little more debug logging, discovered an issue with incrementing by four. 2019-02-09 22:45:20 -05:00
d341f98b09 Corrects horizontal scale. 2019-02-09 18:52:43 -05:00
e35a3ab566 Ensures proper uniforms and varyings for the qam_separation_shader. 2019-02-09 18:35:14 -05:00
1cd6d58f17 Restores S-Video through line, as monochrome. 2019-02-09 17:13:43 -05:00
eecd4417e7 Bites the bullet and accepts that an additional texture will be useful for QAM separation. 2019-02-09 16:54:31 -05:00
798cc58f76 Simplifies the composite colour shader no longer to handle colour. 2019-02-05 19:22:35 -05:00
e5f75b5df2 Resolves repetition between svideo_sample and composite_sample. 2019-02-03 22:09:16 -05:00
caf72afcb4 Switches to a seven-point scheme, to determine whether falsely-shared luminance is at fault.
It doesn't seem to be, alas.
2019-01-31 21:19:30 -05:00
5002290428 Makes consistent use of textureLod rather than texture. 2019-01-26 22:05:15 -05:00
b6a4a7e0a5 This is no longer TODO. 2019-01-25 22:47:15 -05:00
85ad490089 Offers a less error-prone route to attribute binding. 2019-01-25 21:56:55 -05:00
74e1a9a621 Declines improper use of offset within loops and adds missing header. 2019-01-25 20:14:53 -05:00
ae0bc7e7aa Calculates sampling offsets up front. 2019-01-23 20:53:10 -05:00
a8acadbe13 Gives the shader builders freer rein over what to use as inputs, and turns angles into a varying.
All dropping out during the never-ending diagnosis at play here.
2019-01-22 22:20:12 -05:00
a6683cb9b8 Avoids scaling luminance prior to extracting chrominance. 2019-01-17 20:52:33 -05:00
d593796dae Reintroduces less-filtered black and white video where there's no colour burst. 2019-01-16 22:22:29 -05:00
6c49953115 Returns gamma correction, and corrects Amstrad CPC brightness. 2019-01-14 22:56:08 -05:00
bb03d2f2ad Removes redundant enumeration. 2019-01-13 23:07:50 -05:00
7aec5be61a Cleans up and simplifies shader creation. 2019-01-13 22:49:01 -05:00
e89e55a9bb Attempts to factor actual composite amplitude into output. 2019-01-13 14:45:17 -05:00
7c2c243985 Corrects sample spacing, and removes a lot of detritus. 2019-01-12 18:36:54 -05:00
25a1f23fc0 Takes a first shot at re[re,re]-implementing composite colour decoding. 2019-01-12 17:59:24 -05:00
27541196cc Corrects Luminance8Phase8 and PhaseLinkedLuminance8 composite encodings. 2019-01-11 22:46:50 -05:00