Thomas Harte
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13655320e2
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Merge pull request #1684 from TomHarte/ChromaFloor
Add a floor for chroma, to reduce rainbow effect.
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2026-01-21 21:54:41 -05:00 |
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Thomas Harte
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0a5559e358
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Add a floor for chroma, to reduce rainbow effect.
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2026-01-21 15:35:45 -05:00 |
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Thomas Harte
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0852a8e970
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Allow shader generator to shrink; avoid colour deterioration.
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2026-01-19 08:51:41 -05:00 |
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Thomas Harte
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8743b00f85
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Try to minimise and standardise-ish chroma kernel size.
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2026-01-18 23:41:32 -05:00 |
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Thomas Harte
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9f7adc25e3
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Make a reasoned decision on luma sharpening.
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2026-01-18 20:30:43 -05:00 |
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Thomas Harte
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db163ec362
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Give the FilterGenerator ownership of kernel sizes.
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2026-01-18 09:08:10 -05:00 |
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Thomas Harte
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46a97f4c44
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Avoid oversharpening.
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2026-01-17 22:56:13 -05:00 |
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Thomas Harte
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c93dfd7db7
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Experiment with but discover that 'real' FIRs remain out of reach.
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2026-01-17 22:50:35 -05:00 |
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Thomas Harte
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3bb1fe5335
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Avoid magic constants.
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2026-01-17 16:37:51 -05:00 |
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Thomas Harte
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31d6524755
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Reorder slightly to avoid resize.
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2026-01-16 23:10:33 -05:00 |
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Thomas Harte
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46bd69de7f
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Improve lambdas, comment.
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2026-01-16 22:53:26 -05:00 |
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Thomas Harte
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e67e9fd3d2
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Clean up, in pursuit of how/where I'm introducing a phase error.
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2026-01-16 22:49:34 -05:00 |
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Thomas Harte
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26064cb9a4
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Tweak my way to a great-looking NTSC Master System.
Other things look bad though.
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2026-01-16 22:38:37 -05:00 |
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Thomas Harte
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89e8e20fcf
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Entrust the FilterGenerator.
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2026-01-16 11:43:05 -05:00 |
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Thomas Harte
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cbf4a479a0
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Double buffer and kernel sizes.
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2026-01-14 22:02:46 -05:00 |
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Thomas Harte
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87749415bd
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Flesh out interface for the filter generator.
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2026-01-14 17:42:17 -05:00 |
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Thomas Harte
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e175848270
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Start factoring out and formalising filter generation.
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2026-01-12 14:30:42 -05:00 |
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Thomas Harte
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c491ba5cac
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Use sized types and std::copy_n.
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2025-12-10 17:24:07 -05:00 |
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Thomas Harte
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00a2fd5cb0
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Add consts, avoid macros.
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2025-12-10 09:18:27 -05:00 |
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Thomas Harte
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8fdf32cde8
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Avoid OpenGL churn.
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2025-10-06 20:43:12 -04:00 |
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Thomas Harte
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e008a02b99
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Shuffle further to avoid optics of a fallthrough.
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2025-04-21 15:13:10 -04:00 |
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Thomas Harte
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2c2216afae
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Further eliminate file-relative includes.
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2025-02-28 13:18:48 -05:00 |
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Thomas Harte
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eab4274737
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Capture 'this' by reference.
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2025-02-27 11:56:51 -05:00 |
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Thomas Harte
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348a593dc1
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Flail in attempt to implement fast loading.
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2025-01-21 14:13:42 -05:00 |
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Thomas Harte
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ce5aae3f7d
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Adjust more dangling indentation changes.
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2024-12-04 22:29:08 -05:00 |
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Thomas Harte
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58f04848a9
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Fix: allow allocations on invisible areas.
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2024-06-02 21:59:27 -04:00 |
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Thomas Harte
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71d337c10e
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Avoid std::memory_order::.
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2024-05-29 21:51:07 -04:00 |
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Thomas Harte
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d639dc8bcb
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Hit up some more = default opportunities.
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2024-02-17 15:42:31 -05:00 |
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Thomas Harte
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a3d37640aa
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Switch include guards to #pragma once.
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2024-01-16 23:34:46 -05:00 |
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Thomas Harte
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2b56b7be0d
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Simplify namespace syntax.
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2023-05-10 16:02:18 -05:00 |
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Thomas Harte
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51ed3f2ed0
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Reduce modal-related thread hopping.
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2022-07-09 13:03:45 -04:00 |
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Thomas Harte
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73d28838c0
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Slightly rebalances template.
More clearly to ensure the lock_guard stays in the correct place.
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2020-11-26 13:08:40 -05:00 |
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Thomas Harte
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c6c12209e8
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Corrects end_data thread safety; permits caller not to have reached new_modals before a machine starts trying to push data.
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2020-11-25 23:32:37 -05:00 |
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Thomas Harte
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dd816c5a0a
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Restore valid buffering.
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2020-11-21 22:55:54 -05:00 |
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Thomas Harte
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3cc89cb4d2
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Seeks to avoid false assert failures.
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2020-11-21 22:52:19 -05:00 |
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Thomas Harte
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c7ab3d4075
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Reduces cost of bookending video data.
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2020-11-18 17:32:11 -05:00 |
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Thomas Harte
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b831b31382
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Adds a further sanity check.
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2020-09-15 17:04:04 -04:00 |
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Thomas Harte
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2fd5cc056c
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Adds std::atomic_thread_fences, but these seem not to be a magic bullet.
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2020-09-15 16:34:34 -04:00 |
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Thomas Harte
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eb9903cd10
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Defensively disables allocation of anything outside of visible lines.
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2020-09-14 22:29:05 -04:00 |
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Thomas Harte
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227e98d6d7
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Slightly simplifies control flow.
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2020-09-14 22:27:25 -04:00 |
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Thomas Harte
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7dd4c67304
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Corrects access to data_type_size, adds sanity check on output area return.
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2020-09-13 18:59:27 -04:00 |
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Thomas Harte
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7e58648743
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Corrects front-running bug, plays further with colour amplitude.
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2020-09-02 15:51:48 -04:00 |
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Thomas Harte
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c40d858f02
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Switches back to angular stuff at input resolution; ensures all S-Video modes work.
Now to roll back onto composite. Fingers crossed!
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2020-08-29 20:54:46 -04:00 |
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Thomas Harte
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246b474a25
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Removes ONE_BIG_LOCK, having effectively neutered it anyway.
Starts work on more explicit API usage validation. Maybe the issue isn't a race condition?
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2020-08-16 22:09:25 -04:00 |
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Thomas Harte
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745797b596
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Introduces a stencil buffer plus the inter-frame clearing it allows.
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2020-08-16 16:42:32 -04:00 |
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Thomas Harte
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940e9e037e
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Adds first_scan to LineMetadata.
Also reorders `Line` fields to match `Scan` fields, just for visual consistency.
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2020-08-16 08:59:37 -04:00 |
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Thomas Harte
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230b9fc9e6
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Permits multiple simultaneous scan reading ranges.
Also updates the OpenGL scan target as per the latest movements of things.
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2020-08-12 22:08:41 -04:00 |
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Thomas Harte
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6384ff3ee7
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Add fix for data_type_size_ for owners that don't change texture pointer upon new modals.
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2020-08-09 21:17:51 -04:00 |
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Thomas Harte
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ced4a75a1a
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Adds note on the buffering scan target's minor adaptation of data_offset.
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2020-08-09 20:44:46 -04:00 |
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Thomas Harte
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bdcf266e45
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Having learnt a bit more: eliminates Metal attribute tags, switches to more natural expression of structs.
Also thereby eliminates the need for a forced alignas(4) on various structs.
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2020-08-08 17:27:32 -04:00 |
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