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Commit Graph

5977 Commits

Author SHA1 Message Date
Thomas Harte
05bcd73f82 Attempts to pull drive ownership into DiskController.
For the sake of being more intelligent as to drive clocking, hopefully. And, eventually, to support multiple drive selection.
2020-02-11 21:59:13 -05:00
Thomas Harte
654f5b0478
Merge pull request #748 from TomHarte/SDLLatency
Introduces sync matching to the SDL version.
2020-02-10 23:38:24 -05:00
Thomas Harte
886d923e30 Attempts to permit fixed speed multiplication. 2020-02-10 23:30:32 -05:00
Thomas Harte
6624cb7a78 Corrects set_ram macro to act more like a function. 2020-02-10 23:19:47 -05:00
Thomas Harte
6147134423 Introduces frame locking for SDL. 2020-02-10 23:07:09 -05:00
Thomas Harte
bf6bc7c684 Adds speed control into the SDL build.
If I can just figure out how to manipulate OpenGL from the timer thread to SDL's satisfaction, this'll be as good as it probably gets via SDL.
2020-02-09 22:27:02 -05:00
Thomas Harte
0b0a7e241b Factors out the stuff of time warping. 2020-02-09 22:11:06 -05:00
Thomas Harte
705d14259c Experimentally switches to a 'high-resolution' clock for SDL. 2020-02-09 21:44:55 -05:00
Thomas Harte
f1cd35fa16
Merge pull request #746 from TomHarte/LatencyChop
Reduces latency in macOS, improves concurrency
2020-02-09 21:07:40 -05:00
Thomas Harte
6bda4034c6 Ensures no input data is dropped when changing output rates.
I think this 'completely' deals with the problem. At least until someone wants dynamic output buffer sizes or something like that. We'll see.
2020-02-09 19:14:25 -05:00
Thomas Harte
b04daca98e Picks a safer default construction. 2020-02-09 19:13:21 -05:00
Thomas Harte
85dcdbfe9e Adopts a log prefix for the Master System. 2020-02-09 19:12:44 -05:00
Thomas Harte
24340d1d4f Resolves fetch errors. 2020-02-09 17:04:49 -05:00
Thomas Harte
6ae42d07a7 Retains existing output when switching filter coefficients.
This eliminates an issue with dynamic rate matching and throwing away the beginnings of buffers.
2020-02-09 16:42:07 -05:00
Thomas Harte
2ea1e059a8 Softens swings in emulated machine speed. 2020-02-09 16:34:13 -05:00
Thomas Harte
b5d6126a2d Avoids unnecessary filter recalculation. 2020-02-09 16:32:32 -05:00
Thomas Harte
dac217c98c Defers starting the macOS audio queue, and attempts to restart it upon packet loss.
Hopefully forever to vanish permanent audio loss?
2020-02-08 22:08:27 -05:00
Thomas Harte
c26c8992ae Reintroduces joystick support; eliminates CSBestEffortUpdater. 2020-02-08 21:27:04 -05:00
Thomas Harte
b76a5870b3 Moves drawing into the next timer tick after retrace if sync locked.
... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace.

This should completely eliminate tearing for machines that can be synced to the native output rate.
2020-02-08 18:07:13 -05:00
Thomas Harte
7c0f3bb237 Gets to slightly adjusting execution speed and matching up respective vertical syncs.
I probably still need to move the ->draw inline.
2020-02-08 18:01:48 -05:00
Thomas Harte
f615d096ca Switch to obtaining refresh periods ephemerally.
Which simplifies the necessary delegate protocol.
2020-02-08 15:03:18 -05:00
Thomas Harte
09132306e4 Removes two temporary debugging steps. 2020-02-06 23:35:23 -05:00
Thomas Harte
f95b07efea Continues edging towards raster racing and/or time warping. 2020-02-06 23:35:03 -05:00
Thomas Harte
14d976eecb Starts towards an implementation of time warping. 2020-02-04 23:08:54 -05:00
Thomas Harte
e1cbad0b6d Ensures new displayLinkDelegates get a nudge with the initial display link. 2020-02-04 23:08:25 -05:00
Thomas Harte
e7410b8ed8 Uses objective clock for updates. 2020-02-04 22:24:54 -05:00
Thomas Harte
5caf74b930 Corrects typo. 2020-02-04 22:24:37 -05:00
Thomas Harte
b41920990f Moves submit step to end of line, rather than end of scan. 2020-02-04 22:15:20 -05:00
Thomas Harte
709c229cd7 Gets a bit more explicit with ScanTarget documentation. 2020-02-04 20:19:46 -05:00
Thomas Harte
01fd1b1a2e Pulls out ticks as a macro constant.
For playing.
2020-02-03 22:44:39 -05:00
Thomas Harte
96769c52f6 Prevents an endless queue of backlogged updates. 2020-02-03 22:08:07 -05:00
Thomas Harte
cf9729c74f Takes a first shot at running OpenGL work throughout a frame.
Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
0f2783075f Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot. 2020-02-02 21:39:20 -05:00
Thomas Harte
256f4a6679 Fixes -invalidate: cancel the dispatch source, don't just suspend it, and wait until that is done. 2020-02-02 21:29:22 -05:00
Thomas Harte
0310f94f0c
Merge pull request #745 from TomHarte/STMonochrome
Adds some amount of 1bpp/72Hz output support for the Atari ST.
2020-02-02 17:46:36 -05:00
Thomas Harte
085529ed72 Makes the shifter behaviour conform to its documentation. 2020-02-02 17:26:39 -05:00
Thomas Harte
8aabf1b374 Allows receivers of nullptr from begin_data to output any quantity of data. 2020-02-01 21:43:48 -05:00
Thomas Harte
ff39f71ca0 Eliminates meaningless constants from the Macintosh video's CRT setup. 2020-01-30 23:29:04 -05:00
Thomas Harte
019474300d Centralises responsibility for picking irrelevant numbers for a computer-style monitor. 2020-01-30 23:26:02 -05:00
Thomas Harte
af976b8b3d Eliminates modulus operation per ROM access. 2020-01-30 23:09:24 -05:00
Thomas Harte
f3db1a0c60 Eliminates ad hoc scheduling for delayed DE -> LOAD. 2020-01-29 22:50:22 -05:00
Thomas Harte
ce28213a5e [Mostly] unifies deferral process. 2020-01-29 22:46:08 -05:00
Thomas Harte
f9ce50d2bb Adds some debugging `asserts. 2020-01-29 22:45:44 -05:00
Thomas Harte
ee16095863 Withdraws advance_to_next; once it has to cope with simultaneous events it stops being faster than advance.
I could possibly try to deal with those at insertion time, but it'd get messy.
2020-01-29 22:45:10 -05:00
Thomas Harte
f0a6e0f3d5 Splits out the queue management stuff from queue+action.
Temporarily breaks ST video in the endeavour.
2020-01-29 22:18:41 -05:00
Thomas Harte
8c4fb0f688 Extends the DeferredQueue to allow out-of-order enqueing. 2020-01-29 21:49:52 -05:00
Thomas Harte
baa51853c4 Introduces RealTimeActor, providing the same interface as JustInTimeActor. 2020-01-29 21:26:15 -05:00
Thomas Harte
0e29c6b0ab On further reflection, I think events should occur after the running period.
I'm testing this now for sanity in 2/4bpp mode.
2020-01-28 23:26:37 -05:00
Thomas Harte
1b27eedf6b Ensure this can definitely never divide by 0. 2020-01-28 23:25:21 -05:00
Thomas Harte
8b1f183198 Reduce test duration much closer to two frames. 2020-01-28 23:25:01 -05:00