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Commit Graph

218 Commits

Author SHA1 Message Date
Thomas Harte 230b9fc9e6 Permits multiple simultaneous scan reading ranges.
Also updates the OpenGL scan target as per the latest movements of things.
2020-08-12 22:08:41 -04:00
Thomas Harte 2470055d90 Hides the modals. 2020-07-27 23:33:39 -04:00
Thomas Harte 77c5b86acc Moves ownership of the scan and line buffers out of the BufferingScanTarget. 2020-07-26 22:46:03 -04:00
Thomas Harte bc6426313e Localises three of the four macros. 2020-07-26 17:54:33 -04:00
Thomas Harte 8bef7ff4c5 Makes all three PointerSets and is_updating_ private. 2020-07-26 17:27:19 -04:00
Thomas Harte e260f92988 Privatises write_pointers_mutex_ and write_pointers_.
Also gives subclasses control over write-area texture space allocation.
2020-07-23 22:54:40 -04:00
Thomas Harte 74788ccf8e Pulls the BufferingScanTarget into a separate file. 2020-07-22 22:16:47 -04:00
Thomas Harte 0da5c07942 Starts splitting ring-buffer stuff from OpenGL stuff.
Initially via two very codependent classes.
2020-07-21 22:49:46 -04:00
Thomas Harte 495024d6fe Cleans up all redundant lock/unique_guard declarations. 2020-06-15 00:24:10 -04:00
Thomas Harte 267006782f Starts to add Qt target; resolves many build warnings. 2020-05-30 00:37:06 -04:00
Thomas Harte fa933952f7 Throws in additional asserts, so far without uncovering anything. 2020-02-19 23:14:18 -05:00
Thomas Harte 3715e6b48a Resolves potential data race on write_area_texture_. 2020-02-18 22:41:46 -05:00
Thomas Harte 95756f9716 Resolves data race on write_pointers_ close to machine setup. 2020-02-18 20:41:51 -05:00
Thomas Harte b41920990f Moves submit step to end of line, rather than end of scan. 2020-02-04 22:15:20 -05:00
Thomas Harte 0dae608da5 Embraces std::make_[unique/shared] in place of .reset(new . 2019-12-23 21:31:46 -05:00
Thomas Harte 9d12ca691f Makes meaning of 2048 here explicit. 2019-11-09 14:59:16 -05:00
Thomas Harte 68f9084d9e Fixes timing of wrap. 2019-11-07 23:24:51 -05:00
Thomas Harte f9a35c6636 Corrects potential wrap error for non-single-byte targets. 2019-11-07 22:23:26 -05:00
Thomas Harte 35f1a7ab10 Resolves a potential out-of-bounds array access.
Risk was: allocation exactly joins end of buffer. In which case the next get_data won't wrap the texture y coordinate since it won't spot an x overage.
2019-11-05 21:47:40 -05:00
Thomas Harte 4266264449 Switches to the more idiomatic .empty(). 2019-10-27 21:31:31 -04:00
Thomas Harte 3794d94b68 Adds a sanity check on alignment. 2019-10-27 14:09:02 -04:00
Thomas Harte 66540ff86f Permits end_data only after a begin_data. 2019-06-03 21:56:53 -04:00
Thomas Harte b860ba2ee3 Disallows smaller buffer use for 'sharp' displays and tightens sampling window. 2019-06-03 15:58:14 -04:00
Thomas Harte 6f7dd10d95 Reduces draw/update contention.
This won't yet have any effect on either port owing to the way they handle contexts, but here it is.
2019-03-07 19:28:32 -05:00
Thomas Harte 84422676cb Switches to more coherent logic about buffer sizing. 2019-03-06 19:19:30 -05:00
Thomas Harte 7441e3f4c5 Corrects aspect ratio when changing accumulation texture size. 2019-03-05 22:10:32 -05:00
Thomas Harte 5660007221 Experimentally introduces adaptive quality intermediate buffers. 2019-03-05 21:41:20 -05:00
Thomas Harte 86a6b04d4a Begins attempts to keep track of display metrics.
i.e. a system that can both make smart decisions about when to use a lower resolution, and hopefully allow some sort of flywheel-esque horizontal retrace synchronisation. And possibly some raster beam chasing?
2019-03-04 21:54:50 -05:00
Thomas Harte ccdeb3fbc8 Ensures draw is a no-op prior to pipeline setup. 2019-03-03 15:04:14 -05:00
Thomas Harte bee0d09877 Splits display update and draw functions.
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte 6b4f6971de Disables upper limit on frame buffer size.
Filtering is sufficiently imperfect as to make this justifiable only when performance requires it. So I need a test for that. Marked as TODO.
2019-02-26 22:39:07 -05:00
Thomas Harte 79707a3c66 Improves filtering slightly, and ensures coefficients are always set when needed. 2019-02-26 22:35:55 -05:00
Thomas Harte 68c5474e36 Reintroduces basic filtering for RGB mode (and introduces it for monochrome composite). 2019-02-26 22:21:49 -05:00
Thomas Harte cd055a0298 Introduces an upper bound on output resolution, and resolves full-screen clear colour. 2019-02-25 22:07:48 -05:00
Thomas Harte 4c5dee866b Ensures a proper black fill for Luminance8Phase8 input data. 2019-02-25 21:32:15 -05:00
Thomas Harte 7bb90c78d9 Resolves out-of-bounds initial condition whenever this loop began with start_line = 2047.
This, I believe, was the remaining cause of screen flashes.
2019-02-24 19:50:19 -05:00
Thomas Harte a6e61ef83b Reverts the clear colour to black.
The change was related to debugging; it was not intentionally committed.
2019-02-24 14:36:08 -05:00
Thomas Harte c775a6c0f8 Introduces but disables a couple of bits of logging that might be helpful again in the future. 2019-02-24 14:30:39 -05:00
Thomas Harte de7ebead23 Ensures the line_allocation_has_failed_ condition can be exited. 2019-02-21 22:30:41 -05:00
Thomas Harte c0c4704419 Ensures that failure to allocate a line blocks all other allocations. 2019-02-21 21:38:48 -05:00
Thomas Harte 080f949f89 Ensures OpenGL version is logged prior to any other GL calls. 2019-02-20 20:21:17 -05:00
Thomas Harte 40bfde41cb Adds an OpenGL version shout out. 2019-02-18 22:01:56 -05:00
Thomas Harte 8ecf885629 Attempts to put in better OpenGL safety rails. 2019-02-18 10:29:40 -05:00
Thomas Harte 7bd721f334 Resolves improper state if an end-of-frame clear is triggered by the first new line. 2019-02-17 21:49:53 -05:00
Thomas Harte 008f50832c Fixed: the two shaders that use a common input array should use common bindings. 2019-02-10 22:39:24 -05:00
Thomas Harte c94acb1ca2 With a little more debug logging, discovered an issue with incrementing by four. 2019-02-09 22:45:20 -05:00
Thomas Harte b3b4b7cf0c Corrects QAM texture generation logic. 2019-02-09 17:20:13 -05:00
Thomas Harte eecd4417e7 Bites the bullet and accepts that an additional texture will be useful for QAM separation. 2019-02-09 16:54:31 -05:00
Thomas Harte 6ba1194d74 Sets a clear colour appropriate for phase-linked luminance clearing. 2019-02-03 22:33:04 -05:00
Thomas Harte b75ad3def2 Updates the multimachine for the ScanTarget world. 2019-02-03 15:07:22 -05:00