Thomas Harte
3ddc1a1722
Eliminates hard-coded concept of timer jitter.
2020-06-25 23:59:44 -04:00
Thomas Harte
478d081095
Ensures machines take user-friendly default settings.
2020-06-23 23:27:56 -04:00
Thomas Harte
9d4b49bbb5
Attempts to be more rigorous in vsync prediction.
2020-06-23 22:59:12 -04:00
Thomas Harte
4417f81014
Attempts to set a meaningful window title.
2020-06-22 22:58:58 -04:00
Thomas Harte
b96f7711e3
Corrects attempt at back-to-UI final window SDI behaviour.
...
Maybe it'll turn out to be not what I want, but at least now it works.
2020-06-22 22:36:36 -04:00
Thomas Harte
1875a03757
Plugs a per-window memory leak.
...
While also ensuring proper OpenGL resource destruction.
2020-06-22 20:32:44 -04:00
Thomas Harte
13336b8ad5
Consolidates and disables failed attempt at final-window close behaviour.
2020-06-21 23:52:41 -04:00
Thomas Harte
b17cceaeaf
Tidies up and makes a failing attempt at SDI improvements.
2020-06-21 23:50:18 -04:00
Thomas Harte
782a62585e
Preserves open path between launches.
2020-06-21 19:10:06 -04:00
Thomas Harte
c5d8d9127b
Rejigs ScanTarget relationship from pull to push, so it can be set whenever it is safe.
2020-06-21 18:25:38 -04:00
Thomas Harte
336dffefe0
Ensures changes in the framebuffer are passed onward.
2020-06-21 17:25:21 -04:00
Thomas Harte
e297d4cced
Decouples scan target drawing and lifetime.
2020-06-21 17:20:44 -04:00
Thomas Harte
b052ca5ca2
Switch to Qt-style member naming.
2020-06-21 17:16:11 -04:00
Thomas Harte
68d4d7d10a
Ensures no out-of-bounds access for unlabelled keys.
2020-06-21 17:11:24 -04:00
Thomas Harte
a03211c410
Makes an attempt at the single document interface.
2020-06-21 12:30:18 -04:00
Thomas Harte
c953ab09db
Ensures overloaded assignments work.
2020-06-20 00:17:16 -04:00
Thomas Harte
68645742f7
This is a deliberate fallthrough.
2020-06-20 00:12:08 -04:00
Thomas Harte
1fbb733f7f
Expands upon comment.
2020-06-20 00:05:41 -04:00
Thomas Harte
6e4b8d58a5
Completes [[fallthrough]]
s.
2020-06-19 23:50:37 -04:00
Thomas Harte
7af8646470
Allowing for the constexpr, this is maybe_unused.
2020-06-19 23:47:43 -04:00
Thomas Harte
945a9da94f
Adds further [[fallthrough]]s.
2020-06-19 23:44:20 -04:00
Thomas Harte
2477752fa4
Adds further [[fallthrough]]
attributes.
2020-06-19 23:36:51 -04:00
Thomas Harte
240d3c482b
Removes redundant constructors.
2020-06-19 23:26:22 -04:00
Thomas Harte
91229a1dbd
Adds overt fallthrough attributes.
2020-06-19 23:22:29 -04:00
Thomas Harte
4f9b3259d5
Adds explicit conversions to qint64
.
2020-06-19 23:12:18 -04:00
Thomas Harte
3cb1072c29
Adds an explicit [[fallthrough]] tag.
2020-06-19 23:10:25 -04:00
Thomas Harte
12ee8e4db4
Ensures audio is not being pumped while the AudioBuffer is being destructed.
2020-06-19 23:09:39 -04:00
Thomas Harte
95e98323c5
Adds missing header for lock_guard and mutex.
2020-06-19 23:09:20 -04:00
Thomas Harte
7431d56166
Ensures is_in_retrace is properly initialised.
2020-06-19 23:09:02 -04:00
Thomas Harte
222c16c5b8
Ensures newly-hidden widgets aren't still in focus.
2020-06-19 22:01:53 -04:00
Thomas Harte
4e83e80962
Goes further in ensuring safe shutdown.
...
Especially if no machine has been started.
2020-06-19 20:17:47 -04:00
Thomas Harte
4fdbe578cc
Wires up all new machine options.
2020-06-18 23:34:37 -04:00
Thomas Harte
c5cad865d7
Tidies up: arranges initialisers into alphabetical order, shortens some enum references.
2020-06-18 23:34:28 -04:00
Thomas Harte
ae5fe9225f
Fills in all machine options.
2020-06-18 22:24:45 -04:00
Thomas Harte
327b9051c8
Adds necessary layouts for Apple II type selection.
2020-06-18 20:30:50 -04:00
Thomas Harte
8151c24cf5
Starts the machine-picker side of the interface.
2020-06-18 20:05:46 -04:00
Thomas Harte
ee659095c2
Retains the default window background colour until a machine is running.
2020-06-17 23:16:29 -04:00
Thomas Harte
8c35fe1062
Finally succeeds at making the missingROMsBox resize with the window.
2020-06-17 22:22:15 -04:00
Thomas Harte
9ca6a1031c
Adds an 'about' box and a hypothetical 'New' file option.
2020-06-16 23:15:47 -04:00
Thomas Harte
59458f6444
Resolves errant spaces.
2020-06-16 23:15:38 -04:00
Thomas Harte
e8939aada4
Now that this spin blocks at startup, I can use a standard atomic_flag.
2020-06-16 23:12:58 -04:00
Thomas Harte
17bb3dce26
Makes a firmer attempt at enforcing safe shutdown.
2020-06-16 22:33:50 -04:00
Thomas Harte
495024d6fe
Cleans up all redundant lock/unique_guard declarations.
2020-06-15 00:24:10 -04:00
Thomas Harte
902b33d25d
Makes more failing attempts at a clean shutdown.
2020-06-15 00:00:44 -04:00
Thomas Harte
ac732e2e7b
Attempts to ensure clean shutdown.
2020-06-14 23:38:44 -04:00
Thomas Harte
d08ffd6c8b
Makes sure the timer really, really is on a different thread.
...
Thereby allows me substantially to reduce audio latency.
2020-06-14 23:22:00 -04:00
Thomas Harte
530ff7471d
Adds a virtual destructor, given how these things might be held.
2020-06-14 21:14:51 -04:00
Thomas Harte
79833deeaf
With some attempt at vsync prediction, seeks to smooth audio/video output.
...
There's plenty more work to do here, but hopefully it takes the issue immediately off the table.
2020-06-14 19:26:56 -04:00
Thomas Harte
405e9e7c68
Shunts audio into its own QThread.
...
For the record, this was the first means I found of attempting that which actually seemed to work. A plain QThread, with something `connect`ed to its `started` signal didn't seem to work (perhaps `connect` is smart at thread confinement?), `moveToThread` didn't work on the audio output after the fact, etc.
2020-06-10 22:14:54 -04:00
Thomas Harte
5f13ee7c19
Simplifies AudioBuffer by consolidating logic into writes.
...
This is kind of fiddling in the margins though; I'm having a lot of difficulty determining the semantically-correct way to get Qt not to funnel all activity through a single thread.
2020-06-09 23:56:08 -04:00